Well, I'm an idiot!)))
I initially mistook it for the tower of mages' guard and searched far, far to the south. In vain, it seems.
Thanks, I'm going to crush some cockroaches and talk to the mage.
Sincerely.
Added 3 hours 47 minutes ago
Report #2:
The beginning of the 4th month...
The main and second Dungeon cities have been captured. The second one is fully rebuilt, the main one is up to the Twilight dwelling + no Grand Master yet. Everything else is done.
The Town Hall is also fully rebuilt. All dwellings and most mines have been captured. There are over 2000 rebels in the city garrison.
Commanders:
1) Laslo tragically died.
2) Rutger reached level 16, Gilraen - level 13. Vittorio - level 5 or so, Sveyya - level 1.
3) Sorgall (now stationed in the second Dungeon city) and Ellaina (crushing cockroaches) were hired. Both are level 1 for now.
Rutger ventured outside the city and is now collecting the remaining 3-4 keys (how many are there?). The Dungeon is planned to be liberated by Sorgall as soon as possible.
That's the situation.
Sincerely.
Added 17 hours 24 minutes ago
Third, and final report.
1) Only one key remains - the turquoise one, which is hard to reach.
2) The game was won by completely destroying the enemy. Apparently, I found a bug - you can enter the Dungeon BEFORE talking to the mage. There, Sorgall successfully captured the Dungeon Lair. Only one cockroach remained on the surface - Helmar, and he was doomed to die at the hands of Vittorio.
Final data:
Months: 4
Weeks: 4
Days: 7
Resources (wood-ore-mercury-crystals-sulfur-gems-gold):
572-528-448-669-365-479-175143
Heroes: Rutger (level 20) 10-13-7-14
Gilraen (14) 9-11-4-5
Sorgall (5) 3-1-4-5
Vittorio (4) 4-3-4-2
Ellaina (4) 1-4-2-1
Sveyya (1) 1-1-2-3
Cities:
Town Hall, Second and Main Dungeon cities - level 34.
Dungeon Lair - level 27 (only the Grand Master building is missing).
Screenshots are attached.
Overall:
1) There are practically no bugs, which is already a good thing. The only one I found is the one that allows you to enter the Dungeon. Sveyya, in fact, remained in captivity. It seems that this entrance is blocked after talking to the mage. But the key was already found, and I am personally at peace.
2) The design is undoubtedly good, but the city landscape is somewhat monotonous - you need to attract objects not only from the Tower of Mages %) Otherwise - I praise, a good idea with the city.
3) It's not boring to play the map; you can always discover something new. The only thing that gets annoying is hiring peasants from huts %) In general, 3 thousand landlords in the Town Hall is proof of that.
Screenshots - in the archive:
Archive - hereSincerely.
P.S. It could have been completed much faster. I think I could have finished it in two or three months.