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Posts from [?]: "Town"

5.0 (1 rating)
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Name: Town
Type: Single-player scenario
Size: Two-level
Author: Olegaarh
Map for free exploration.
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Please provide feedback on the map.
Мои карты:
Town
Готовится:Чума (40%), Сосиска(42%), Война Грааля
In reply to Ment
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Ment
Isn't there a Russian name for it?
It will be displayed in the game with its English name.
Мои карты:
Town
Готовится:Чума (40%), Сосиска(42%), Война Грааля
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I tried playing. There's a lot of empty space, and the opponent spams endless units through numerous portals. Overall, the impression wasn't very good...
In reply to vadim_t
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vadim_t
Tried playing. Lots of empty space, endless waves of enemies pouring through numerous portals. Overall, not a great experience...
That's how the map is designed. First, build up your army and head south from the town square. Talk to the mage, and then follow his leads to find the keys. It's better to hire a secondary hero, give them an army, and leave them to guard the town, while the main hero progresses.
Мои карты:
Town
Готовится:Чума (40%), Сосиска(42%), Война Грааля
In reply to Олегарх
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I finally got around to testing it! Yes, the map isn't very good, but it's still my first map in Heroes 5 that isn't completely nonsensical. I plan to create more serious maps with a storyline.

NOTE: I uploaded an update on page 2. I recommend downloading it, as the version in the header is a cheat version.
Мои карты:
Town
Готовится:Чума (40%), Сосиска(42%), Война Грааля
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*It was quite a shock to learn that the author was participating in the beta test of a map for the first time.*
By the way, the map is quite nice, and for a first attempt, it's very good. It has a decent amount of scripted events. Although, the size was a bit confusing at first, but then it became easier.
So far, there are three heroes: Rutger, Laslo, and Gilraen. Everything is going well; I cleared the northwestern part of the city, and now I'm clearing the southwestern part. Gilraen crossed the river with a fairly large army.
As for feedback, it would be better to disable the three knights near the castle using the SetObjectEnabled command. Otherwise, it turns out that I kill them first, and only then do they say something to me =).
Overall, the map is a solid four out of five. Let's see what happens next.
Sincerely.
Мои карты:
SinglePlayer: Выбор Зехира
Падение Стедвика(pre-release)
Готовится: Зима Титанов, Столетняя война
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We are looking forward to new maps.
In reply to INTACTO
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INTACTO
Looking forward to new maps.
Thanks a lot! I didn't really test it for playability, and I didn't even plan to upload it anywhere at first.
Мои карты:
Town
Готовится:Чума (40%), Сосиска(42%), Война Грааля
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Battle report:
I've unlocked almost the entire city; I just need to find the wizard. I've already collected about four or five keys. The cockroaches are slowly starting to emerge. About six of them have already crawled out. But on my territory, Laslo is running around with 7 angels, and Vittorio is running around with 15 paladins, and so on, with increasing numbers. Rutger and Gilraen are running around behind the river, plus Svea, who was freed from the dungeon.
Мои карты:
SinglePlayer: Выбор Зехира
Падение Стедвика(pre-release)
Готовится: Зима Титанов, Столетняя война
In reply to djulian13
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djulian13
Report from the battlefield:
I've explored almost the entire city, just need to find the wizard. I've already collected about four or five keys. The creatures are slowly starting to appear. About six of them have already emerged. But on my territory, Laslo is running around with 7 angels, and Vittorio with 15 paladins, and so on, with increasing numbers. Rutger and Gilraen are running around behind the river, plus Svey, who was freed from the dungeon.
So, there's no need to look for the wizard anymore))) He's south of the town hall.
Мои карты:
Town
Готовится:Чума (40%), Сосиска(42%), Война Грааля
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Well, I'm an idiot!)))
I initially mistook it for the tower of mages' guard and searched far, far to the south. In vain, it seems.
Thanks, I'm going to crush some cockroaches and talk to the mage.
Sincerely.

Added 3 hours 47 minutes ago
Report #2:
The beginning of the 4th month...
The main and second Dungeon cities have been captured. The second one is fully rebuilt, the main one is up to the Twilight dwelling + no Grand Master yet. Everything else is done.
The Town Hall is also fully rebuilt. All dwellings and most mines have been captured. There are over 2000 rebels in the city garrison.
Commanders:
1) Laslo tragically died.
2) Rutger reached level 16, Gilraen - level 13. Vittorio - level 5 or so, Sveyya - level 1.
3) Sorgall (now stationed in the second Dungeon city) and Ellaina (crushing cockroaches) were hired. Both are level 1 for now.

Rutger ventured outside the city and is now collecting the remaining 3-4 keys (how many are there?). The Dungeon is planned to be liberated by Sorgall as soon as possible.
That's the situation.
Sincerely.

Added 17 hours 24 minutes ago
Third, and final report.
1) Only one key remains - the turquoise one, which is hard to reach.
2) The game was won by completely destroying the enemy. Apparently, I found a bug - you can enter the Dungeon BEFORE talking to the mage. There, Sorgall successfully captured the Dungeon Lair. Only one cockroach remained on the surface - Helmar, and he was doomed to die at the hands of Vittorio.
Final data:
Months: 4
Weeks: 4
Days: 7
Resources (wood-ore-mercury-crystals-sulfur-gems-gold):
572-528-448-669-365-479-175143
Heroes: Rutger (level 20) 10-13-7-14
Gilraen (14) 9-11-4-5
Sorgall (5) 3-1-4-5
Vittorio (4) 4-3-4-2
Ellaina (4) 1-4-2-1
Sveyya (1) 1-1-2-3
Cities:
Town Hall, Second and Main Dungeon cities - level 34.
Dungeon Lair - level 27 (only the Grand Master building is missing).
Screenshots are attached.
Overall:
1) There are practically no bugs, which is already a good thing. The only one I found is the one that allows you to enter the Dungeon. Sveyya, in fact, remained in captivity. It seems that this entrance is blocked after talking to the mage. But the key was already found, and I am personally at peace.
2) The design is undoubtedly good, but the city landscape is somewhat monotonous - you need to attract objects not only from the Tower of Mages %) Otherwise - I praise, a good idea with the city.
3) It's not boring to play the map; you can always discover something new. The only thing that gets annoying is hiring peasants from huts %) In general, 3 thousand landlords in the Town Hall is proof of that.
Screenshots - in the archive:
Archive - here
Sincerely.
P.S. It could have been completed much faster. I think I could have finished it in two or three months.
Мои карты:
SinglePlayer: Выбор Зехира
Падение Стедвика(pre-release)
Готовится: Зима Титанов, Столетняя война
In reply to djulian13
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You should become a journalist! How did you get to the Dungeon before finding the key?
Regarding the design – yes, it's monotonous, but what else could be added?
And, maybe it's a stupid question, but what is Svey?
If I'm not mistaken, turquoise is Teal, then it's in the mountains in the northwest of the city, not far from them is a portal to it.
And thanks, of course! I'm glad that someone liked the map. And bugs have been found.
Мои карты:
Town
Готовится:Чума (40%), Сосиска(42%), Война Грааля
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You should become a journalist!
I once tried doing that.
Regarding the design - yes, it's monotonous, but what else can be added?
At the very least, scattered corpses of peasants and the like around the city. And on the field - fighting griffons with a sign: "Roosters. Don't get too close." For humor. Seriously, there's really nothing to add, considering that the game doesn't provide much for this kind of map.

And, maybe a stupid question, but who is Sveya?
She was in prison. I found her there.
then he is in the mountains in the northwest of the city,
Yes, yes. There's one problem - it seems there's no portal for his group on the map. Later, I specifically opened it in the editor (deepest apologies, I didn't want to, but I had to figure out where he is =)). It says that there is no such group portal.
And how did you get into the Dungeon before finding the key?
At that time, Gilraen was clearing the north of the map, preparing for the main character's walkthrough. He entered the Dungeon entrance and stole the key (here's a bug I remembered - the pink key keeper turned out to be inaccessible). Then I sent Sveya in there so that she wouldn't be accidentally killed. And later (after I already talked to the mage), at the end of the game, when I was going back with Sorgall, I noticed that the entrance was gone. By the way, it's just a Dungeon. I got to the lair of the creatures without any problems.

But thanks, of course. I'm glad that someone liked the map. And bugs were found.
You're welcome. If you need anything, feel free to ask. Best regards. P.S. I'm most interested in the second map from your signature right now (In preparation:..., Sausage,....)
Мои карты:
SinglePlayer: Выбор Зехира
Падение Стедвика(pre-release)
Готовится: Зима Титанов, Столетняя война

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