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[?]: "Town"

#16
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You should become a journalist!
I once tried doing that.
Regarding the design - yes, it's monotonous, but what else can be added?
At the very least, scattered corpses of peasants and the like around the city. And on the field - fighting griffons with a sign: "Roosters. Don't get too close." For humor. Seriously, there's really nothing to add, considering that the game doesn't provide much for this kind of map.

And, maybe a stupid question, but who is Sveya?
She was in prison. I found her there.
then he is in the mountains in the northwest of the city,
Yes, yes. There's one problem - it seems there's no portal for his group on the map. Later, I specifically opened it in the editor (deepest apologies, I didn't want to, but I had to figure out where he is =)). It says that there is no such group portal.
And how did you get into the Dungeon before finding the key?
At that time, Gilraen was clearing the north of the map, preparing for the main character's walkthrough. He entered the Dungeon entrance and stole the key (here's a bug I remembered - the pink key keeper turned out to be inaccessible). Then I sent Sveya in there so that she wouldn't be accidentally killed. And later (after I already talked to the mage), at the end of the game, when I was going back with Sorgall, I noticed that the entrance was gone. By the way, it's just a Dungeon. I got to the lair of the creatures without any problems.

But thanks, of course. I'm glad that someone liked the map. And bugs were found.
You're welcome. If you need anything, feel free to ask. Best regards. P.S. I'm most interested in the second map from your signature right now (In preparation:..., Sausage,....)
Мои карты:
SinglePlayer: Выбор Зехира
Падение Стедвика(pre-release)
Готовится: Зима Титанов, Столетняя война