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Posts from Discussion about Necropolis heroes.

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Who is your favorite hero from the Necropolis faction?
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16 years ago
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I don't understand why Vladimir is in the lead. Nadir has equally good stats.
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16 years ago
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This is just a remnant from the original Heroes of Might and Magic V. Nowadays, Warlock has significantly weakened his position among other Necromancers.
In reply to Ganseng
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16 years ago
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Ganseng
This is more of a remnant from the original Heroes 5. Nowadays, Vlad has significantly weakened his position among other Necromancers.

I agree with you. Currently, in my opinion, the best choices are: Kaspar for early-game rushing, Zoltan for late-game against magical factions, Lucretia and Orson, as well as Deidre with the "Caster's Apprentice" skill, against physical factions. Although, sometimes Vlad can also be used for early-game rushing; with a favorable starting position, you can quickly eliminate ranged units, but as a leader for an entire faction, I don't think he's strong enough.
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14 years ago
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Yes, Kaspar is simply amazing with his tent, and Markel is completely useless; he can only be used in campaigns.
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14 years ago
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All heroes are good for specific purposes. It's strange that so few people play as Orson; the zombies under his command are a formidable force.
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14 years ago
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Zombies are simply not as powerful as vampires.
In reply to Ganseng
14 years ago
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Ganseng
Zombies aren't as scary as vampires.


Well, in Russia, there aren't many vampires yet, but there are plenty of zombies. Besides the ones mentioned above (Kaspar and Orson), Naadir is also quite strong in Russia. Of course, all of this is relative, because any necromancer is geared towards rushing.
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14 years ago
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because any Necromancer is geared towards rushing.

I disagree. If you mean that having a spell to raise the dead isn't enough for an effective rush, then that's true.
Zombies aren't as powerful as vampires.

I like zombies for their survivability. And vampires, although powerful, die quickly. Of course, there's also Lucra, besides Orsik, but the bonus to attack and defense is relatively small, while zombies have a huge increase.
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13 years ago
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Ganseng
Zombies aren't as scary as vampires.
Actually, they are quite scary. They are the only ones who can hold back any enemy hero for a long time, while vampires and undead cut down the rest. You can't throw vampires at Ents, can you?
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12 years ago
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I usually use a team of 3 heroes: Markel, Arantir, and Ornella. With Markel, I rush (I pick up undead creatures and immediately take the undead upgrade). With Arantir, I level up his knowledge and spellcasting skills, and then, after taking any castle or in a simple battle, I summon a dragon with arch-imbued damage and titanic health. Ornella is purely for defending the castle, and we admire her eyelashes)))))
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12 years ago
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I like Vladik the most.
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12 years ago
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I also enjoyed playing as him until Tribes of the East.
In reply to Heroist
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12 years ago
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The Lord doesn't have such a big advantage, but Markel is essentially the best choice, especially for large maps; he can even defeat Haven (on a hero). Besides, you can upgrade the Death Herald, defense, luck, and inhabited mines, and he will become a protected, invulnerable, endlessly reproducing super-mutant that will crush everything without losses. And if you play without mods, fairly, then Orsik is still better than Lucretia and Vlad, because zombies are strong in themselves and will form an excellent company with archers if you upgrade Grave Chill, luck, battle madness, and light magic (if you're lucky); they will carry everything. The second option for large maps is Deidra, with her screams. It's not that difficult to collect at least half of the Vampire Robes if you search, and that's already a guarantee of victory + it's not that difficult to reach her, while the enemy will be running around with -5 luck and morale, so it's quite possible to defeat even the most trained knight.
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12 years ago
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Markel, that’s not fair.
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12 years ago
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Yeah, if you take Markel, you can also take Railag from the Hammers of Fate for Town Experience, and see how the elves' Town Experience grows by 50%, while yours decreases by the same 50%, so you practically don't even play.

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