Hmm. In duels, the "not very good ability" actually works quite well. Already at level three.
Posts from Фракции "Might & Magic Heroes VI"
What is your favorite Faction?
2. Orcs are standard; Warrior – came, saw, caught up, and killed. Orc Mage (what the heck???) – came, saw, looked around, thought, thought... thought... attacked, and died. I'm glad they clearly added Dreamcatchers. They look good. "+"
3. Humans (Russians) – sadness, melancholy. They made the monastery some kind of pacifist place (they're missing zombie farms)... I was very disappointed. It was my "FAVORITE" faction. I'm waiting to see if they'll rework it, because it's some kind of nonsense; damage is 0, the horses have become meat for stew, it's completely unclear what they made of the griffins, the crossbowmen will take down the horses themselves, Vestals and Radiance (who are they? Why? Where's the Inquisition?) - no comment. The angels are so-so, heavily armored. The result is that they can win through attrition due to the abundance of resources and Retribution.
4. Necromancers. An interesting approach to the racial ability (but it needs to be toned down a bit). I like that the Necromancer Warrior can now be called that with pride, the mage is also not bad. The zombies are amazing, the ghosts are also "+", the liches could have been made more elaborate. Great "+"
5. Sanctuary. This is new, interesting, elegant, beautiful. Beautiful in battle, both as a mage and as a warrior. A perfect, subtle combination of units, a wonderful racial ability. Kirin – deals a lot of damage + fog + initiative + spirit (in my opinion, the strongest unit), Toads – mobility + damage 5+, Yukki – She, Mizu-kami is simply lovely. Complete map control in battle "+"
Sanctuary is my choice:smile54:
1) The Alliance of Light – it’s hard to say for now, as I haven’t played them much (except for a couple of missions from the campaigns). What I’ve noticed is that the crossbowmen are a double-edged sword that you can easily end up stabbing yourself with. The dog-like creatures, I agree, are not very successful. They are quite weak – probably borrowed from Kings Bounty. The healers are strange. On the one hand, they can only heal twice. On the other hand, their attack stuns, but they are clearly not designed for melee combat, as they get beaten up badly. However, the light-emitting creatures seem interesting to me.
2) The Necropolis faction is good. There’s just one problem. They are TOO good. They simply dominate. And that’s not a good thing. There are too many archers, an abundance of resurrections, and all the monsters are excellent. However, I didn’t like the vampires. Now that they are no longer protected from enemy counterattacks, sending them to the front lines has become dangerous.
3) Inferno has hardly changed since the 5th installment. It has only gotten worse. The infantry is rather weak, and the dependence of racial abilities on luck is complete nonsense. I could understand it if demons had inherently and racially higher luck than other factions. But since this is not the case, all that remains is to facepalm. The dog-like creatures – why were they even created? They take the most damage and don’t represent anything. Also, the retaliatory attack was unnecessarily removed.
4) The Barbarians seem like a decent faction, but I don’t like them. You can call me a racist, xD.
5) Sanctuary, the first faction I played. They are very cool. But see point 2, because they are overpowered.
In general, I’m torn between the Necropolis and the Cove factions. Although both are quite overpowered.
Sanctuary, the first faction I fought against. They're really cool. But see point 2, because they're overpowered.
Sobchaki, I agree, they're not very good. They're quite weak - probably borrowed from King's Bounty.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
What's so unfair about the Sanctuary? O_o It's one of the most balanced factions, meaning it's not weak, but not overpowered either.
So, what, a horse on a horse?!
So, what's going on... They gave luck to the Demons, and now the Elves are supposed to just sit there and do nothing?
With good tactics, any faction can become the strongest in the game.
...and strategy.