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Posts from Reports of online games and their confirmations (Winter season 2011-12).

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26.02.2012 Leon_1990 (blue, Castle, Valeska) def kapaxa (red, Fortress, Tazar) 6lm10 200% 122
Respawn is totally not great, the road is slow, no dwellings, no dwarf cottages, no crypts, basically completely empty, just a road to the dungeon, little gold but enough for 2 heroes and to upgrade the shooters, but there's a free Tree of Knowledge))) I barely break through, run along the road, jump into a portal, end up in the dungeon. 2 exits to the surface, I break through to one of them and luck, respawn oppa!) 121 I take an empty castle, the opponent's heroes were nearby, but not in the castle, he just didn't expect it) I buy wyverns, attack the opponent's hero and victory)
Thanks for the game, was very lucky this time)
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26.02.2011 shpilenger (blue, random, Castle, Edric, Torosar) def c0nn3c71nkK.ppL (red, random, Tower, Iona, Solmyr) 123 speed-2 M-U
On week 1 I cleared my entire half of the map. Built up in the secondary town into Citadel 1234, also built cavalry in the capital. External dwelling of griffons + portal to Dungeon, Mage Guild 2 in Necropolis and in Dungeon (Death Wave, Luck, and Bolt). Had Rizza with advanced Logistics, expert Offense, but only basic Wisdom, so I didn't rebuild the guild further.
On 122 I buy the whole army and fight 77 Cerberi at the Citadel, 1 movement point short of reaching the opponent's capital, where Mage Guild 3 is already built. Next turn Mage Guild 4 is built and Solmyr attacks with a handful of Gargoyles and a Mage, had to punish him with Death Wave :D Reloaded for FB
Torosar (8533) expert Tactics, Mass Haste, advanced Armorer and basic Leadership - 47 Marksmen, 61 Royal Griffins, 5 Cavalry, 20 Crusaders and 93 Pikemen vs Solmyr (2 4 10 8 (120)) with Chain Lightning for 513 damage, 224 Master Genies, 4 Nagas, 22 Iron Golems, 13 Mages, 30 upgraded Gargoyles. FB 3 rounds and 3 Chain Lightnings, but my guys won :) I was left with intact Marksmen, 15 Crusaders, 5 Griffins, and 15 Pikemen.
Thanks for the game!
P.S. Worth noting a good draw for the opponent: 3 external Genie dwellings, 1 Mage dwelling, 5 magic boosters on the respawn +1 from the secondary hero, there is a Dungeon village.
I liked the template, very fast (played for two and a half hours), the Mage Guild is very easy to build, and a rush on the first week is very possible.
In reply to shpilenger
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shpilenger
26.02.2011 shpilenger (blue, random, Castle, Edric, Torosar) def c0nn3c71nkK.ppL (red, random, Tower, Iona, Solmyr) 123 speed-2 M-U
On week 1, I cleared all of my half of the map. Built up my secondary in Citadel 1234, in the capital also + cavalry. External dwelling of griffins + portal to Dungeon, Mage Guild 2 in Necropolis and in Dungeon (Death Wave, Luck, and Lightning Bolt). Had Rizza with advanced Logistics, expert Offense, but only basic Wisdom, so I didn't build the guild any further.
On 122, I buy the entire army and hit ГО 77 Cerberi, 1 movement short of reaching the opponent's capital, where Mage Guild 3 is already built. Next turn, Mage Guild 4 is built, and Solmyr attacks with single Gargoyles and a Mage; I had to punish him with Death Wave :D Reloaded for FB
Torosar (8533) Expert Tactics, Mass Haste, advanced Armorer, and basic Leadership - 47 Marksmen, 61 Royal Griffins, 5 Cavalry, 20 Crusaders, and 93 Pikemen against Solmyr (2 4 10 8 (120)) with a Chain Lightning for 513 damage, 224 Gremlins, 4 Nagas, 22 Iron Golems, 13 Mages, 30 upgraded Gargoyles. FB for 3 rounds and 3 Chain Lightnings, but mine won :) I was left with intact Marksmen, 15 Crusaders, 5 Griffins, and 15 Pikes.
Thanks for the game!
P.S. Worth noting the opponent had a good layout: 3 external dwellings of Gremlins, 1 of Mages, 5 magic boosters on the respawn +1 on the secondary, there's a Dungeon town.
I liked the template, very fast (we played for two and a half hours), the Mage Guild is very easy to build, and yes, a rush on the first is quite possible.

Confirmed. Mass Haste + Tactics + lots of meat, I couldn't spread out the chain appropriately =(
Thanks for the game)
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27.02.2012, MaxGor (blue, ramp, Ivor, Ivor) def Zzzloi (red, castle, Valeska, Valeska) 2sm4d(3) 122
Created a poor respawn, never found my own wood mine, took 1 crypt and some minor chests. But there is an elf hideout. On day 3, I take a dungeon with a horde of archers in the underground (centaurs were left only for cover), there's a portal and a fair number of elves spawn. Meanwhile, Solmyr hits a horde of faeries along the wasteland on the secondary above ground, but then turns downward to seek gold and wood, so I only get out there on day 6 and see red activity, but the roads are middling and my tarantula is within reach only on day 7 (destroyed on turn 121), so the rest is already unreachable. I rush Ivor there with 11 grand elves and 25 regular elves and attack Valeska on turn 122; over 2 rounds, her 27 archers fall, only managing to halve the upgraded stack.
Thanks for the game

Don't forget the date...
In reply to MaxGor
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MaxGor
MaxGor (blue, Ramp, Ivor, Ivor) def Zzzloi (red, Castle, Valeska, Valeska) 2sm4d(3) 122
I had a poor spawn, never found my own wood mine, took 1 crypt and some minor chests. But there was a horde of elves hiding. On day 3, I take a dungeon with a mob of archers in the underground (left the centaurs only for cover), there's a portal and quite a lot of elves appear. Meanwhile, Solmyr is hitting a mob of faes through rough terrain on the secondary area above ground, but then turns down to search for gold and wood, so I only get out there on day 6 and see movement from red, but the roads are mediocre and my scout is only within reach on day 7 (destroyed on 121), so the rest is already out of reach. I rush Ivor there with 11 Grand Elves and 25 regular Elves and attack Valeska on 122; in 2 rounds, her 27 archers fall, only managing to halve the upgraded stack.
Thanks for the game
Confirmed. Thanks for the game, the map wasn't great, the passage to the secondary area was blocked by Cyclopes, I had to go through rough terrain, where I ran into an opal
In reply to -=Leon=-
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Leon_1990
02/26/2012 Leon_1990 (blue, Castle, Valeska) def kapaxa (red, Swamp, Tazar) 6lm10 200% 122
The respawn point is not great; the road is slow, there are no mercenaries, no dwarven mines, no crypts, basically nothing, just a road to the Dungeon. There is little gold, but it was enough for 2 heroes and to upgrade the archers. But there is a free tree of knowledge))) I barely make it through, run along the road, jump into the portal, and end up in the Dungeon. There are 2 exits to the surface, I break through to one of them, and luckily, there is a respawn point!) I take an empty Castle, the opponent's heroes were nearby, but not in the Castle; he just didn't expect it. I buy a wyvern, attack the opponent's hero, and win.
Thanks for the game, I was very lucky this time.

Yes, the respawn point has 2 piles of gold, and you have to fight for everything else... On 117, I barely managed to buy a wyvern after selling all the resources - but it turned out not for myself)))) I'm in shock - what kind of template is this...((( No normal game...
There wasn't even a game; I don't even know what to thank you for
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02/28/2012 Lider1 (red, Fortress, Tazar, Tazar) def Leon_1990 (blue, Castle, Valeska, Valeska) 8MM6a 142 200%

It was a fun Facebook battle.

Thanks for the game.
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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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Lider1
02/28/2012 Lider1 (red, Fortress, Tazar, Tazar) def Leon_1990 (blue, Castle, Valeska, Valeska) 8MM6a 142 200%

It was a fun FB.

Thanks for the game.
I confirm, if it weren't for the Earth Magic and Slow spells, everything would have been different. Thanks.
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28.02.2012, MaxGor (blue, Dungeon, Shakti, Shakti) def PlayHeroes_НР (red, Barb, Crag Hack, Crag Hack) 2sm4d(3) 116
Opponent chose their resets, I didn't take them, as a result of the last reset Shakti with 2 stacks of Troglodytes and a ring of attack-defense, 2 of my heroes in the tavern and Gosha in case of a drawn-out game. On day 3 I take my secondary hero. Along the way for 20+ Ogre Magi I pick up a Sword +6 Attack. Troglodyte dwelling, portal, and on day 4 a maximum Dwarf dwelling drops. I see that ГО is on no-road, so I don't invest in high-tier units, but build everything around Troglodytes, Harpies, and their buyback. I return on day 6 to my home respawn for another Dwarf dwelling and here the opponent attacks — 1 Bear, 3 Birds, 11 upgraded Wolves, and almost 50 Hobgoblins against around 150 Troglodytes. Roads are average, but his Wolves started flailing..., while my stats are 11-8 against 5-2
Thanks for the game



Don't forget to indicate the date of the game...
In reply to MaxGor
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MaxGor
MaxGor (blue, Dungeon, Shakti, Shakti) def PlayHeroes_НР (red, Barb, Crag, Crag) 2sm4d(3) 116
Opponent chose his restarts, I didn't take them. As a result of the last restart, Shakti with 2 stacks of troglodytes and a ring of attack-defense; in the tavern, 2 of my heroes and Gosh for a drawn-out game. On day 3, I take my secondary hero. Along the way, I pick up a sword of +6 attack for 20+ ogre magi. A troglodyte hovel, a portal, and on day 4, a maximum gnoll hut drops. I see that ГО is off-road, so I don't go into high-tier units, but build everything around troglodytes, harpies, and their recruitment. I return on day 6 to my native respawn for another gnoll hut, and then the opponent attacks - 1 bear, 3 birds, 11 upgraded wolves, and under 50 horde goblins against about 150 troglodytes. Roads are medium, but his wolves started swinging... and I have stats 11-8 versus 5-2.
Thanks for the game
Attacked too early, didn't think that it would be better to take the secondary first.
P.s. these are fast roads.
Пока!
In reply to Pit for LM
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Pit for LM
24.02.12. Pit for LM (blue, random Castle, random Edric, Voya) def GoD (red, random Dungeon, random Lorelei, Isra), Speed-1, 125.
Starting heroes were dealt well ).
We started on the second attempt after my restart - the native secondary turned out to be blocked by ГО - a horde of Evil Eyes. The first few days I tried rather unsuccessfully to set up the stream, so the game wasn't very successful, there were a few mistakes.
111 - 8 heroes, plenty of money, external dwellings of archers and pikemen, an external stable and a Dragon Fly Hive. One of my favorite heroes arrived - Vistan. The only bad thing is that the opponent has a native Conservatory.
112 - The empty native secondary is colored, bows are bought, total 31 of them. Vistan on a barbarian respawn, I kill Gunnison.
113 - I take the barbarian, find a path to the Rampart through wasteland. On the turn transition, the evil computers kill two heroes. Money is quite tight, I place two thousand.
114 - Purple is finished off, orange Ivor is sent to the tavern. I lost a bit of army on this.
115 - Vistan took back a cloak +2+2 for magic, a crypt is taken.
116 - Another crypt, the Griffin Conservatory is scouted, but it's far and he won't reach it. Vistan leveled up perfectly - attack, logistics, earth.
117 - Nila takes a shield +4, I take back the Dragon Fly Hive, 4-6, Vistan is at the stable near ГО, I plan to attack on 121. Build order - griffins in the Citadel and cavalry in the Citadel. Not enough money to buy everything, but there are places to get it.
121 - I place 4 marketplaces, trade resources, buy army from the secondary (except griffins), archers from the capital and attack the Dwarf Cottage 20. With the money earned, I buy more cavalry, swords, and spears, take the Dragon Fly Hive for 4 wyverns, attack ГО (75 nomads), take the Rampart, buy a spell book. Then I attack 80+ diamond golems, get a book of air and Voya level 20 with average skills (logistics and armor are pleasing, but tent and catapult are disappointing, plus the native navigation is somewhat unfortunate). But still, a mage of sorts, 80 mana, with a spell book and chain lightning for 400+ she is more promising than Vistan.
122 - I take the Dragon Fly Hive for 8 wyverns and a helmet +5.
123 - I take a Pandora's box for 15 gr. cyclopes, free a decent Tunar level 30 from a prison. I sit down to replenish mana in the second central town.
124 - Tunar is routed - but that's good, someone will be able to take the Conservatory. With expert earth, slow, archers and cyclopes, the horde of gold and the conservatory-troshka fall without any effort. In the Pandora's box I get 35 upgraded wolves. I cast Dimension Door and attack Isra:
Voya (2, 10, 10, 15 (125)), expert wisdom, navigation, logistics, ballistics, water, tent, defense, 15 gr. cyclopes, 60 bows, 18 swords, 12 wyverns, 35 wolves, 5 champions, 3 angels, book of air; Isra (12, 19, 5, 6 (12)), advanced necromancy, earth, air, expert attack, defense and archery, basic logistics and mysticism, 1+48 gr. harpies, 4 wyverns, 256 skeletons, 121 troglodytes, 30 gr. medusas, 45 gr. eyes, +1 morale, +3 health, bow for +5 archery.
The battle was very hard, and if there was full mana, it would have been the end for me, because the skeletons under haste took out almost any stack in one go. But as it was, the haste only lasted 2 rounds, and then the slowed undead with speed 3 were no longer dangerous.
I first cast chain lightning on the archers, but it wasn't particularly effective. In response, the skeletons were hasted and ran forward. I was very lucky with the terrain - where my archers stood was something like a pocket with a narrow single-cell passage on top and a two-cell passage on the bottom. So the skeletons didn't reach them. In the second round, I slowed the skeletons, they were hasted, killed almost all the swords. Meanwhile, everyone piled on the harpies, but the harpies were very hard to kill. In the third round, the slow went off again, now without the possibility of being hasted. The swords were gone, the bows were gone, the harpies were gone.
Then I cast another chain lightning on the shooters, ran away from the skeletons. In the next round, I cast mass blessing and piled on the troglodytes. Managed to kill them with difficulty, lost an angel, wolves.
The next target was the remaining medusas and eyes. Finished them off with difficulty using army and archery, losing many troops. Then the cyclopes shot at the skeletons with impunity until only 150 remained, Isra surrendered. I had 13 cyclopes, 7 wyverns and 3 champions, 30 mana left.
After the battle with Dimension Door and the remaining army, my chances were probably preferable, but the opponent made a mistake somewhere and decided to surrender.
Thank you for the game.

Pit took his 111...Having a native bot and Isra in the tavern, naturally he didn't take his own...The native secondary wasn't along the way. On 117, he took a castle bot, sat Isra there to replenish mana and for the stables...as it turned out, this was one of the mistakes. because there was literally nowhere to engage on the grass...had to waste practically 2 days, which greatly influenced the outcome...and there wasn't enough money to buy everything, although in 3 dungeons I placed 1-4 in the Citadel...manticores and scorpicores are too expensive and wouldn't have made a difference in small numbers...on 123 I reached the approximate center...there I took a Dragon Fly Hive for 4, took +2 to HP to the already existing ring +1, necromancer boots, 2 chests for 20k experience, 15k gold, then a small shield +12...brought up what was left from the dungeons...and well, Freeze, what decided the outcome was mostly not the meaty Pandora's boxes and Veya's power of magic combined with the Book of Air, but the terrain, because even with 2 hastes the bones would have had time to reach the opponent...and there, every hit was almost a lost stack...and it was funny when practically all of Pit's stacks tried for 3 rounds to kill 48 harpies, which were blocking the cyclopes and marksmen)))

Thanks for the game!
P.S. the template was pleasing - it has something similar to jebus's dynamics in it!;)
"РЫЦАРЬ АПОКАЛИПСИСА"

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29.02.2012. MaxGor (red, Castle, Valeska, Valeska) def Ashur (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 144
Opp chose all rests, I went 1 on 111. Archers were built so I decided to play (in all previous versions they weren't there). On the first week I took the Dwarf Treasury at 15 and opened the passages on my own respawn, going to the grassy secondary is far, and to the Barbarian secondary - a shifted Horde of Orcs, and I had already lost a lot on shooter blocks, rebuilding - Cavaliers in the Castle. On the second week I take the Barbarian secondary, Armor +1 all, and try to farm experience on the Horde of Fire Elementals near the prison. There are almost 90 of them, so I only win with 6 Cavaliers, all the archers fell, and they give First Aid or Navigation((( . Then another Dwarf Treasury at 20, a couple of Crypts, but I can't find any gold and Angels only on the 3rd week. On the 3rd week I take a secondary - Conflux, a level 2 Griffin Conservatory, in the treasure zone a Gold Mine, a Sword of +6 Attack and 2 Pandora's Boxes for 10 and 15k experience, and head towards a long-scouted max-level Griffin Conservatory. On 142 I pick up 4 Angels from there and go to meet the opp, who came out of the underground onto the green secondary respawn. On 144 I catch up to him and 8 Angels, 12 Champions, 28 Crusaders decimate his army of 1 Angel, nearly 30 Medusas, 19 Harpies, and a little over 100 Troglodytes; due to morale on my Angels, he wouldn't have been able to surrender
thanks for the game
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02/29/2012. MaxGor (red, Castle, Valeska, Valeska) def. Ashur (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 144
Confirmed. It was a bad draw – only 2 troglodytes and 1 medusa from the native resources, and the economy was a complete mess, I had to buy all the second-tier buildings at a high price, but even then, I didn't find anything interesting – just 3 hives and 1 conservatory scattered in different corners, and nowhere to find a slowing effect with expert earth. Thanks for the game.
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Please register the following match reports from the Jebus Cross-2 tournament in the seasonal ranking: 23.01.2012 Lider1 (Red, Necropolis, Galtran, Galtran) lose Vatya (Blue, Stronghold, Dessa, Dessa) Jebus cross, 137 23.01.2012 Scorpiona (Blue, Swamp, Wystan, Gunnar) def bubuch (Red, Rampart, Ivor, Ivor) Jebus cross, 127 24.01.2012 krutilo (Red, Dungeon, Shakti, Shakti) def marajan (Blue, Rampart, Ivor, Mephala) Jebus cross, 135 24.01.2012 Forrest (Blue, Rampart, Kyrre, Kyrre) def Soroka (Red, Stronghold, Gurnisson, Gurnisson) Jebus cross, 115 24.01.2012 momogo (Blue, Rampart, Kyrre, Kyrre) def d-neez (Red, Dungeon, Shakti, Shakti) Jebus cross, 137 24.01.2012 Forrest (Red, Necropolis, Galtran, Galtran) def Vatya (Blue, Rampart, Ivor, Ivor) Jebus cross, 133 24.01.2012 BAJIEHOK (Red, Swamp, Tazar, Tazar) def Sevan_80 (Blue, Rampart, Mephala, Mephala) Jebus cross, 141 25.01.2012 theShevanesian (red, dungeon, Shakti, Shakti) lose Maretti (blue, Stronghold, Crag, Crag) Jebus cross, 132 25.01.2012 Dimast (Blue, Rampart, Kyrre, Kyrre) def MeFi (Red, Castle, Turis, Turis) Jebus cross, 117 26.01.2012 Fidesxfx (Blue, Dungeon, Shakti, Tazar) def Dima Surmay (Red, Rampart, Mephala, Solmyr) Jebus cross, 134 27.01.2012 BAJIEHOK (Blue, Swamp, Tazar, Tazar) lose Maretti (Red, Dungeon, Shakti, Shakti) Jebus cross, 126 27.01.2012 Antoshkin (Red, Dungeon, Shakti, Shakti) def abuseYT (Blue, Rampart, Mephala, Gundula) Jebus cross, 133 28.01.2012 BorzoiD (red, Inferno, Marius, Marius) def Messiah (blue, Dungeon, Shakti, Shakti) Jebus cross, 143 28.01.2012 Volodymyr (Red, Conflux, Monere, Monere) def shpilenger (Blue, Stronghold, Tyraxor, Tyraxor) Jebus cross, 111 28.01.2012 Kilgor (Blue, Castle, Valeska, Valeska) def Chemist_HP (Red, Swamp, Bronchilde, Bronchilde) Jebus cross, 114 28.01.2012 Дубровин Павел (Red, Rampart, Kyrre, Kyrre) def Dogbas (Blue, Stronghold, Gundula, Gundula) Jebus cross, 132 28.01.2012 rebellious (red, Stronghold, Crag Hack, Crag Hack) def Tomash (blue, Rampart, Ivor, Shakti) Jebus cross, 132 29.01.2012 Javdet (red, Stronghold, Crag Hack, Crag Hack) def tag (blue, Conflux, Tunar, Tunar) Jebus Cross, 127 29.01.2012 StickyFingaz (red, Stronghold, Crag Hack, Crag Hack) def Snoopy (blue, Rampart, Kyrre, Kyrre) Jebus Cross, 135 29.01.2012 Piterius (red, Stronghold, Crag Hack, Crag Hack) def CryptoNight (blue, Fortress, Tazar, Tazar) Jebus cross, 134 30.01.2012 Javdet (red, Inferno, Calh, Pyre) def Dimast (blue, Rampart, Kyrre, Kyrre) Jebus Cross, 135 30.01.2012 herolwy (blue, Castle, Tyris, Wystan) def Gondza (red, Dungeon, Shakti, Shakti) Jebus cross, 134 01.02.2012 Sky Pioneer (Red, Necropolis, Galtran, Galtran) def dom2 (Blue, Dungeon, Shakti, Shakti) Jebus cross, 125 01.02.2012 Katherine (red, Stronghold, Dessa, Mephala) def gmlggg (blue, Rampart, Kyrre, Kyrre) Jebus Cross, 125 01.02.2012 Magl (blue, Castle, Valeska, Labetha) def Pirat-071 (red, Stronghold, Tyraxor, Tyraxor) Jebus Cross 131, WT 04.02.2012 theShevanesian (blue, Stronghold, Crag Hack, Crag Hack) def Sevan_80 (red, Tower, Nella, Nella) Jebus Cross, 131 04.02.2012 KiNB (red, Stronghold, Crag Hack, Crag Hack) def PReDS (blue, Swamp, Tazar, Tazar) Jebus Cross, 127 04.02.2012 KobRa_RR (red, Swamp, Tazar, Tazar) def Vasutka (blue, Stronghold, Gundula, Dessa) Jebus Cross, 126 04.02.2012 Amiloo (red, Rampart, Kyrre, Mephala) def R55Max (blue, Swamp, Tazar, Tazar) Jebus Cross, 126 05.02.2012 Juristis (red, Dungeon, Shakti, Shakti) def JIOCb (blue, Castle, Valeska, Nella) Jebus Cross, 135 05.02.2012 GoD (Blue, Castle, Valeska, Valeska) def KillerVampire (Red, Swamp, Wystan, Wystan) Jebus Cross, 111 07.02.2012 Lider1 (red, Stronghold, Kreg, Kreg) def Soroka (blue, Necropolis, Galtran, Galtran) Jebus Cross, 117 07.02.2012 KobRa_RR (blue, Rampart, Kyrre, Kyrre) def krutilo (red, Swamp, Tazar, Tazar) Jebus Cross, 126 08.02.2012 Дубровин Павел (Red, Dungeon, Shakti, Shakti) def rebellious (Blue, Stronghold, Crag, Crag) Jebus Cross, 131 08.02.2012 Amiloo (blue, Fortress, Tazar, Tazar) def Piterius (red, Conflux, random=Monere, Monere) Jebus Cross, 135 08.02.2012 StickyFingaz (blue, Stronghold, Crag Hack, Crag Hack) def scooter72 (red, Tower, Neela, Neela) Jebus Cross, 114 09.02.2012 Scorpiona (blue, Swamp, Wystan, Wystan) def KiNB (red, Stronghold, Crag, Crag) Jebus Cross, 117 09.02.2012 theShevanesian (red, Necropolis, Galtran, Galtran) def Dimast (blue, Rampart, Kyrre, Mephala) Jebus Cross, 116 10.02.2012 herolwy (blue, Stronghold, Tyraxor, Tyraxor) def Magl (red, Rampart, Ivor, Ivor) Jebus Cross, 133 10.02.2012 Mizrael (red, Dungeon, Shakti, Gundula) def WishmasteR (blue, Fortress, Wystan, Wystan) Jebus Cross, 147 10.02.2012 Javdet (blue, Fortress, Tazar, Tazar) def Kilgor (red, Rampart, Kyrre, Kyrre) Jebus Cross, 143 11.02.2012 Kilgor (red, Dungeon, Shakti, Shakti) def Albert@s (blue, Swamp, Tazar, Tazar) Jebus Cross, 125 11.02.2012 Juristis (blue, Dungeon, Shakti, Dessa) def Sky Pioneer (red, Swamp, Tazar, Tazar/Brissa) Jebus Cross, 125 11.02.2012 Messiah (Blue, Dungeon, Shakti, Gunnar) def Shamys (Red, Castle, Valeska, Valeska) Jebus Cross, 143 11.02.2012 Katherine (blue, Fortress, Tazar, Tazar) def Antoshkin (red, Rampart, Kyrre, Alkin) Jebus Cross, 224 12.02.2012 Tomash (blue, Stronghold, Gundula, Gundula) def Dogbas (red, Rampart, Mephala, Mephala) Jebus Cross, 145 13.02.2012 Messiah (Blue, Dungeon, Shakti, Shakti) def Vatya (Red, Rampart, Kyrre, Kyrre) Jebus Cross, 146 16.02.2012 7z (blue, Necropolis, Galtran, Galtran) def d-neez (red, Dungeon, Shakti, Shakti) Jebus Cross, 221 16.02.2012 Browser (red, Swamp, Tazar, Tazar) def Hitch (blue, Dungeon, Shakti, Shakti) Jebus Cross, 146 19.02.2012 Amiloo (red, Stronghold, Gundula, Gunnar) def Дубровин Павел (blue, Fortress, Tazar, Tazar) Jebus Cross, 127 19.02.2012 Scorpiona (blue, Swamp, Wystan, Wystan) def Juristis (red, Stronghold, Crag, Crag) Jebus Cross, 111 19.02.2012 dom2 (red, Necropolis, Galtran, Galtran) draw Лось (blue, Castle, Valeska, Valeska) Jebus Cross, 132 20.02.2012 CryptoNight (Red, Necropolis, Galtran, Galtran) def R55Max (Blue, Swamp, Tazar, Tazar) Jebus Cross, 124 21.02.2012 KillerVampire (blue, Dungeon, Shakti, Shakti) def Magl (red, Tower, Neela, Neela) Jebus Cross, 131 21.02.2012 Scorpiona (red, Swamp, Wystan, Bronchilde) def Javdet (blue, Dungeon, Shakti, Shakti) Jebus Cross, 131 22.02.2012 dom2 (red, Barbarian, Crag, Crag) def krutilo (blue, Swamp, Tazar, Tazar) Jebus Cross, 116 23.02.2012 MeFi (red, Inferno, Pyrre, Pyrre) def Tag (blue, Fortress, Tazar, Tazar) Jebus Cross, 137 23.02.2012 herolwy (red, Rampart, Kyrre, Kyrre) def GoD (blue, Fortress, Bron, Bron) Jebus Cross, 136 25.02.2012 momogo (blue, Rampart, Kyrre, Kyrre) def snooppy (red, Castle, Valeska, Gundula) Jebus Cross, 131 25.02.2012 Chemist_HP (blue, Castle, Valeska, Valeska) def Hitch (red, Fortress, Tazar, Tazar) Jebus Cross, 132 26.02.2012 shpilenger (red, Inferno, Octavia, Tazar) def antoshkin (blue, Rampart, Kyrre, Kyrre) Jebus Cross, 127 29.02.2012 shpilenger (blue, Swamp, Tazar, Tazar) def rebellious (red, Dungeon, Shakti, Shakti) Jebus Cross, 126

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