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It's unclear how to choose from the built-in templates. If no one knows what will be generated and according to what principle, then choosing a template is like playing Battleship. I personally only know one built-in template, but I like it and consider it suitable for tournament play. But if the organizers and participants are not familiar with the built-in templates at all, how can they even discuss the idea of playing on them? If we take templates from the "Moza" mod, what's the difference from a regular tournament without the mod? I don't know if it's worth removing the "TE" mod from the game.
P.S. The organizers could have taken care of it and compiled a list of, say, 6-10 built-in templates with descriptions of the necessary parameters, sizes, guards, etc. Otherwise, playing on the same templates becomes uninteresting, and it's easier to just use the "TE" mod, which is what it was made for.