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#105
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KillAndAction
Okay.
Then we need to figure out how to deal with the generator.
What are some "good" templates, and where can we find the specific template schema in the standard map generator?
How can we generate templates in the standard map generator so that there is "native" territory in the starting zones?

Here's an example of a template built into the game: the 4z4k1m map will always be divided into 4 parts. The map settings have a large number of creatures, and they are very strong. But in general, you shouldn't remove the "hide minimap" checkbox; playing with it enabled will be better – consider it as if the template is already visible. This also solves the problem of native territory on the minimap. If that doesn't work, the map can simply be redone.