The AI is as dumb as a doorknob. The problem is to defeat its first army without losses or with acceptable losses. After that, it's all easy. I just picked everything up, cleared the area, and killed the AI.
Posts from AI in Might & Magic: Heroes VI
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on the map properly :(And the AI's level of cheating is just beyond the pale. Resources just pour in for it. I've noticed more than once that, even though I have three times more mines and other sources of income, I can barely build half of my Castle, while the AI has already built everything and bought all possible troops.
Another fact. I was playing with an allied AI of medium aggressiveness, well, in terms of difficulty. It was the second or third week from the start of the game. I see a neutral Castle, packed with elementals. The threat is deadly. So, I think, I'll gather troops, and in about 3-4 weeks, I'll come back and destroy it while the Piss-Ant is messing around (and it was really acting weird xD). But that's not what happened! A couple of days later, my ally, with an army that's only half the size of mine, calmly destroys this Castle with monsters from its first four buildings, and, as far as I understand, without a single casualty.
I almost dislocated my jaw from surprise :smile21:
A couple of days later, my ally, with an army roughly half the size of mine, easily took down this castle, using monsters from the first four of his buildings, and, as I understand it, without losing a single unit.
I was almost speechless with surprise :smile21:
Maybe he's just a better player?
Maybe he's just better at the game?
For example, the Guardian's Breastplate, in my opinion, is the most overpowered artifact – the first three attacks on a unit do no damage to it.
Once I played in a skirmish, and in the final battle, both I and the AI had this artifact. It was a complete mess, not a battle. Especially considering that the AI was a Demon. That is, it attacks me and does no damage, and its luck triggers, and it summons reinforcements, against whom the first three turns also do no damage. I lost badly, although the threat to me was moderate, that is, our forces were roughly equal. I had to replay the map.
Maybe he's just a better player?
And on the first 1v1 map with a bridge, I defeated a difficult computer opponent in about 2-3 weeks. In the end, I earned 142 tears, while the computer earned over 800, even considering the bonus from skills, this is impossible.
All other budget games like this one from developers are aimed at collecting money for a pretty picture because the goal is to generate revenue, not to provide value. They don't just not need to do things properly; it's simply not profitable for them.
This is basic economics, 101 – everything that is done for money is done half-heartedly, not with conscience.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
And the fact that it took him several minutes to make a move, just like a regular player.
Another fact. I was playing with an allied AI of moderate aggressiveness, well, in terms of difficulty. It was the second or third week from the start of the game. I see a neutral Castle filled with elementals. The threat is deadly. So, I think, I'll gather troops, return in 3-4 weeks, and destroy it while the AI is busy with something else (and it was really acting strangely xD). But that wasn't the case! A couple of days later, my ally, with an army half the size of mine, calmly takes this Castle with monsters from its first four buildings, and, as I understand it, without a single casualty.
I almost dislocated my jaw from surprise :smile21:
Added 2 minutes later
To be honest, I haven't played scenarios because I'm playing through the campaigns. But judging by them, the AI is a complete loser because, playing on the highest difficulty (in campaigns), it is defeated easily. So, I don't believe those who say that it is difficult to play against it. Although, I can assume that it might be difficult to play alone against 7 AI opponents in an alliance.
The AI's level of cheating in this game is just absurd. It seems to get resources simply for being the AI. I've noticed many times that even though I have three times more mines and overall income, I can barely build half of my Castle, while the AI has already built everything and bought all possible units.
So, the AI started with at least ten times more resources and gold than the human player. It seems that this has remained the case at the start of the game in subsequent installments.