Skip to content

Posts from Islands of Mystery, Chapter 2: Dragon Wisdom

5.0 (5 ratings)

Map details

Category
Campaign Map
Map type
Campaign
Author
Ser9K
User Avatar
#38
Auto-translated
I checked – after capturing the Chaos Gates in the "Riddle of the Sphinx" mission, you can't return to the city through the gates; they won't let you, but you can use the city portal spell. However, even in this situation, after defeating the green elf, you can't return to the sphinx; they won't let you. As a result, I had to beat up the elves until I captured their gates – 250 green dragons and a blizzard of other elven units didn't help them. I completely crushed the green player, but I still didn't get a level up: I remained at level 32. If anyone doesn't believe that this is possible, I'm posting a screenshot of the map: This is before capturing their last city; as you can see, the green player no longer has strong units, and their city poses very little danger to me. But even so, there's still nothing to use to level up the player. The Chaos Gates are insignificant without a hero; just a few titans are enough to defeat everyone, and the sphinx with his army is even less of an obstacle. I have no idea where to gain more experience so that the hero can reach at least level 33. I fought for another half hour, took everything the green player had (cities, mines, creature breeding sites, and even the gates), but the computer didn't display a message about the green player's defeat (it's a miracle!). I passed through the Chaos Gates without any losses, except for all the djinn. I stopped in front of the sphinx; I can also attach a final screenshot. There's nowhere else to wander on this map, and nothing to use to level up: :smile35:.
Attachments 1
1 file attached • Total size: 283.3 KB
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

User Avatar
#40
Auto-translated
No, defeating the green faction is absolutely possible. In my playthrough (I played on "warrior" difficulty), I did it. There were 200 dragons. The battles in the fourth mission were difficult, but manageable. Against 30 titans, I used 40 archdevils, although the scale wasn't quite the same. In any case, I think "Divine Retribution" will help you: they killed your titans, so you "avenged" the horses. Although, Ser9K, you clearly overdid it with the troops.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
User Avatar
#42
Auto-translated
Dear Victor, I regret to inform you that there are not 40, but 70 of them (I'm talking about the Archdevils), by the way, which surprises me (last time there were 80), by the way, last time the skeleton in the middle of the map had a Crown of Nobility (an artifact), but now, nothing. This time, I passed Pride even without much effort; here are screenshots from the beginning (top) and from the turning point of the battle (bottom): After that, when my bee hives started working at full capacity, it was just a massacre. Now, I'll try to fight Temptation (the demoness) again; I've tried twice already, but each time the devils steal 225 out of 310 mana points, and the remaining 85 points are not enough even to organize a "collective farm apiary," which neutralizes all enemy units. Not to mention summoning a Phoenix, Phantom, and Elementals, which will do all the "dirty" work in 2-3 turns.
Attachments 1
1 file attached • Total size: 294.9 KB
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

User Avatar
#44
Auto-translated
Darkness reigns, is this a hint at hypnosis? - It's a good thing, but each hero develops "according to an idea" and as the author intended; let him correct me if I'm wrong, this is a light hero with well-developed summoning magic. Therefore, I didn't force him to be something he's not and developed the corresponding qualities in him (and I must say, they worked flawlessly until this moment). By the way, I still think I'll play through this demoness in this difficult mode - I have a couple of ideas.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

User Avatar
#46
Auto-translated
Here's an example to illustrate how the paralysis spell immobilizes enemy troops, and the battle ends before it even begins. I created this quickly today without any preparation. The start wasn't very successful – I didn't properly position the troops before the battle.

And the second one, included in the archive, is a replay – it's a "beat up the nasty elf" scenario when he had the audacity to attack me in my city. I would have completely crushed him, but the cowardly jerk ran away.
I really regret that his friend didn't give him all the dragons (he only had 200 when he attacked, and 50 were "in reserve" with his friend), by the way, his friend won't live much longer either.
Attachments 1
1 file attached • Total size: 544.7 KB
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

#47
Auto-translated
What the heck? Even at the Recruit level, I can't get past the first gate on the surface... I've been trying for 2 hours in every way possible, but they keep defeating me, no matter what I do. Can anyone give me some advice?
User Avatar
#49
Auto-translated
Firstly, it's best to play as the Barbarian (the most optimal choice, as I personally completed the game with him, and I'm definitely not a super player). Secondly, you need to go through the dungeon and collect all the creatures that are guarded in improvised cages (it's a dungeon, so the prisoners will help). With the default army, you obviously won't be able to pass the gate, and even with that army, it won't be very easy...
Клан "Вершители Асхана" - "Masters of Ashan"
In reply to Ser9K
User Avatar
#50
Auto-translated
Unfortunately, I found this wonderful mod too late.
Are there any plans for a sequel?
User Avatar
#51
Auto-translated
Yes. Ser9K started working on the third part. But it seems it won't be released anytime soon :(.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
User Avatar
#52
Auto-translated
It's a shame that it won't be soon...
But thank you for the answer :)
In reply to Айрена
#53
Auto-translated
I can't finish the fifth mission because I can't complete the Phoenix's quest (I can't figure out where the tower is; I went into the Temple, but I can't find the tower:confused:). Also, my turquoise hero is too powerful; I was playing on Veteran difficulty, and it feels a bit off.
The campaign is good:smile20:, but there aren't enough quests.
#54
Auto-translated
Great mod! In the fifth part, some additions, such as the purple vortex, don't seem to be present in "Tribes of the East." Also, I'm not sure if it's a bug or a feature of the map, but if you follow a specific path through this vortex (the one in the desert), luck decreases by -2, and this becomes a permanent characteristic. One more question: if this is chapter 2, where can I download the first chapter?

Added after 38 minutes
In the first mission, when you complete the task of killing golems, the golem workshop is not accessible, and you cannot hire golems there. Is this a bug, or is it intentional? If it's intentional, why is the workshop there in the first place?

I found the first part, I'll start playing it.
User Avatar
#56
Auto-translated
like the purple vortex... I don't remember them being in Tribes of the East.
They do exist, but you need to dig around a bit in the editor to find them. These vortices are somehow related to the ghost mode, which no one uses.
 

К А
Стикеры GBF в Telegram
In reply to Ment
#57
Auto-translated
Ment
Yes, it exists, but you need to dig around a bit in the editor to find it. These vortices are somehow related to the ghost mode, which no one uses.
I mentioned above that when I passed through a vortex located in the desert, where there are many master golems and the dragon's lair, my luck decreased by -2. And this is related to the base characteristic, and you can't get rid of it. I didn't discover this right away, but later, by returning to saved versions, I determined that it was in this place that luck decreases.

Statistics

Welcome our newest member: Emil