Posts from Discussion: Suggestions for RPG Development
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F is a forest:):):)


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
I have a suggestion: the stats of items should be more realistic. For example: Heavy Armor (+4 strength, -1 speed, -1 luck). Tell me, how does ARMOR affect intelligence?! And since when does wearing iron armor make you more agile?! I understand if it were like this: Heavy Armor (+4 defense, -2 speed, -1 luck). Armor now reduces agility, which is correct, because you can't jump around much in armor. And it increases strength to some extent. And a Two-Handed Sword (+5 attack, -1 speed) - that's right! Realistic stats. We still need to adjust the stats for all items where necessary.
I agree!:D
Нет невежества - есть Знание
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
It would also be good to add artifacts. Ones that can be found in the most unusual places. Artifacts could even be taken from the third game.
1 Demons (although they are practically nonexistent) - red
2 Humans - blue
3 Elves - green
4 Dark Elves - purple
5 Wizards - orange
6 Necromancer - gray, turquoise
7 Dwarves - brown
I also propose naming the spawn locations as capitals of Ashan:
1 Demons - Ur-Hekal
2 Humans - Claw (Talongrad)
3 Elves - Syrus Talla (Shatakwa)
4 Dark elves - Konos
5 Wizards - Al-Sahir
6 Necromancer - no capital, but Nar-Arkar on the map (or something like that)
7 Dwarves - Tyr Murdal
What's the point? Then the RPG will turn into a game of colors :) You can simply highlight the lines of different heroes with different colors.
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
Magnus
What's the point? Then the RPG will turn into a game of colors :) You can simply highlight the lines of different heroes with different colors.
And agility shouldn't be expressed through defense. You just need to write "agility" and separately "defense".
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