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I have a suggestion: the items should have more realistic stats. For example: Heavy Armor (+4 strength, -1 luck, +1 speed). Tell me, how does ARMOR affect intelligence?! And since when does wearing iron armor make you more agile?! I understand if it were like this: Heavy Armor (+4 speed, -2 strength, +1 health). Armor now reduces agility, which is correct, because you can't jump around much in armor. And it increases strength to some extent. And it increases health, because it's harder to injure you in armor. And a Two-Handed Sword (+5 speed, -1 agility) - that's it! Correct, realistic stats. We still need to adjust the stats for all items where it's necessary.