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Discussion: Suggestions for RPG Development

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#19
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Dr gIVI;51322
I have a suggestion: the stats of items should be more realistic. For example: Heavy Armor (+4 strength, -1 speed, -1 luck). Tell me, how does ARMOR affect intelligence?! And since when does wearing iron armor make you more agile?! I understand if it were like this: Heavy Armor (+4 defense, -2 speed, -1 luck). Armor now reduces agility, which is correct, because you can't jump around much in armor. And it increases strength to some extent. And a Two-Handed Sword (+5 attack, -1 speed) - that's right! Realistic stats. We still need to adjust the stats for all items where necessary.

I agree!:D
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