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I've never seen a successful attack with damage exceeding the maximum. I'll test it out.
New here? I'm Roha — want a quick tour?
It drops. But still, the current luck is a complete mess.
It's strange that no one has written about vampires here.
If you apply the "Sacrifice" spell to gray-skinned vampires and then use the "Timeless" ability to protect them, neither the necromancer's troops nor the vampires will take any damage until the effect of the sacrifice ends.
Perhaps this can be countered by attacking the vampires themselves, thereby disabling their passive ability, but I haven't tested it yet. And the computer doesn't attack them.
Yeah, this bug has been known for a long time :)
a known bug is pushing the enemy and using area-of-effect magic on the 2nd or 3rd turn, as well as the hero's attack, which hits twice as hard.
Good day.
I encountered the following problem in mission 3 for Sanctuary: Another week was declared a "Strike Week" (creature growth is reduced by half). But when I started visiting cities to buy out the available creatures, I found that it wasn't just reduced, and not even by half! For example, the number of level 1 creatures is "-78166" (the value is actually negative). The same is true for creatures of other levels, in any castle (negative values, just insane numbers). Several in-game weeks have passed, the growth is happening, but at a normal rate (that is, it will take about !!2500!! weeks to reach a positive value). Unfortunately, I didn't save before this bug occurred. So, the question is: is it possible to fix it somehow, or will I have to restart the mission?