Good day.
I encountered the following problem in mission 3 for Sanctuary: Another week was declared a "Strike Week" (creature growth is reduced by half). But when I started visiting cities to buy out the available creatures, I found that it wasn't just reduced, and not even by half! For example, the number of level 1 creatures is "-78166" (the value is actually negative). The same is true for creatures of other levels, in any castle (negative values, just insane numbers). Several in-game weeks have passed, the growth is happening, but at a normal rate (that is, it will take about !!2500!! weeks to reach a positive value). Unfortunately, I didn't save before this bug occurred. So, the question is: is it possible to fix it somehow, or will I have to restart the mission?
By the way, guys, try to accumulate about 78,166-78,168 creatures and wait another week - I'm curious to know what the next number will be.
P.S.
I hope it's clear that this number should be in the stack, not as a cumulative value.
P.S.S.
In the save file, change the value in the growth variables (or something similar). I haven't looked into the save files myself, so I don't know how their structure is organized.