Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
New here? I'm Roha — want a quick tour?
It seems to me that if everything is justified with forts and dwellings, then with cities it is too unbalanced. It seems to me that for the balance of multiplayer, it would be better if all buildings in the city were demolished. In this case, the cost of rebuilding could be reduced: 1000 gold for a regular building and 2000 for a unique one. In this case, a fully built city with two unique buildings and a Tears of Ashi building would be demolished for 29,000 gold. What do you think?
-no need to carry units from other factions: after all, this is only possible if conversion is not used, but why not use it?
Often, there aren't enough resources or money for conversion, especially at the beginning when every single resource matters... or are you all playing on easy mode?
If only it were possible to teleport to any point within the city's control zone...
It's not that important: in any case, rebuilding a town is cheaper than building it from scratch.
Are the non-rebuildable, useless (and in the case of the town portal, downright harmful) foreign towns from previous versions, reduced to the level of gold mines, an improvement?
Or is the cheat in the multiplayer game, when one of the opponents has a town of the desired race nearby, and the other does not, also better?
Nonsense, they are very useful, you just need to know how to use them.
In H5, due to the large restrictions on the number of dwellings, hiring warriors from other towns for the main hero is somewhat problematic, but often justified, especially if you are playing against a strong opponent and value your time. + No one prevents you from learning "mentoring" and creating a decent secondary hero with a decent army from a secondary castle: he may not be able to fight the enemy's main hero, but he can easily capture castles.
Do you mean the influence of randomness? Yes, it exists, but the probability is low: 1/8 in H5 and 1/9 in H3 + you can ask for a restart if that happens.
Developing a secondary hero is the biggest waste of time (both your own and your opponent's) in Multiplayer. Although, of course, underhanded tactics are always effective in terms of results, in any form – whether it's through mentoring and developing a secondary castle and hero of a different faction, or the same old hit-and-run... I only used these tactics in response. In the 5th game, you can almost always tell if a person is actually playing or just messing around for the sake of their rating.
Yes. Restarting after a month of playing is a great and effective way to spend time.