Skip to content

Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
In reply to gPaskal
User Avatar
14 years ago
Auto-translated
gPaskal
That's why I'm suggesting these last three... And that's it. Previously, only one save file was overwritten, but now there are too many.
Random maps aren't created automatically, and even though it's present in the licensed versions, my acquaintances with "repacks" experience this bug: the game complains, doesn't launch the generator, and doesn't specify the reason. And no, I'm not lazy, but it's very easy to forget, especially the name of that folder.
The autosave feature in the text file can be turned on or off, just like everything else.
In reply to Juristis
User Avatar
14 years ago
Auto-translated
Juristis
The autosave feature in the text file can be turned on or off, just like everything else.
The issue isn't about turning autosaves on or off, but rather about allowing 2 or 3 autosaves to remain even when they are turned off, as in Heroes 4 or Heroes 5. Alternatively, instead of turning them off completely, an option could be added to the settings (*.ini file) to automatically delete all autosaves except for the 2-3 most recent ones. This wouldn't affect gameplay, but it would significantly improve convenience. I hope it wouldn't be too difficult to implement.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
User Avatar
14 years ago
Auto-translated
Hmm, the game keeps crashing during hotseat mode, three times in the last, relatively short, game... It seems to happen during the autosave, which occurs at the end of the turn. Because of this, I had to repeat the turn. I haven't observed this in single-player yet.
PS: The mod version is 2.98. The other system specs are listed above.
In reply to gPaskal
14 years ago
Auto-translated
Save file with a bug: dividing a stack of units results in an extra unit being added. The hero has a stack of birds in slot 6. If you divide them into slot 5 using any method, an extra unit appears. This bug does not occur when dividing into other slots. Mod version: 2.93
Attachments 1
1 file attached • Total size: 30.6 KB
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
User Avatar
14 years ago
Auto-translated
What is this! When splitting a stack, there can sometimes be a doubling of the unit count! I encountered this once with phoenixes, and someone else mentioned it happening with (arch)angels, I think. This has been discussed before...
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
User Avatar
14 years ago
Auto-translated
How difficult/time-consuming would it be to create a starting scenario with 200% resources and 2500 gold on Medium-sized maps (using any template or at least specific ones)? I am willing to fund the development.
14 years ago
Auto-translated
start with 200% resources and 2500 gold
Previously in the thread, it was suggested to make the starting resources completely customizable, which is obviously much more versatile.

I could probably create a 200% / 2500 patch for 2.98.
But I don't want to delay the release of 3.0. The next release after 3.0 can be made with customizable resources. Regarding funding: when I have some progress on the starting resources, then we can talk about funding.
How much time is left until the release? I won't say. It's not about the complexity of the work, but about the availability of free time for it.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to Psyche_7
User Avatar
14 years ago
Auto-translated
Psyche_7
How difficult/time-consuming is it to start with 200% resources and 2500 gold on M maps (on any template or at least on specific ones)?
AGAINST! Think about those who play single-player. They start with 0 resources. Just need to create a separate difficulty level (replace the pawn, because the pawn can turn into any figure :cool: ) with customizable resources, and that's it :)
In reply to Dirty_Player
User Avatar
14 years ago
Auto-translated
Dirty_Player
AGAINST! Think about those who play single-player. There, people start with 0 resources. You just need to create a separate difficulty level (replace the pawn, since the pawn can turn into any figure :cool: ) with customizable resources, and that's it :)

I don't want to deprive anyone of the joys of a full-fledged game at 200%. I'm just interested in how to quickly and easily make an OPTIONAL start at 200% with 2500 gold (since the chaos patch doesn't work on M). And whether it will look like a separate executable or an option in the HD mod – I don't care.
User Avatar
14 years ago
Auto-translated
I don't remember if this has been mentioned before, but I'll write it just in case. Basically, a hero with an Angel and visited stables has 117 movement points. If you look at his movement for the next day, it says 2400 movement points, but it would be better to display the correct value, which is 2000 movement points.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
14 years ago
Auto-translated
The number of moves is shown as of the current day.
In reply to baratorch
14 years ago
Auto-translated
I don't know if it's allowed to ask questions that have probably already been asked, but since I couldn't find anything on the topic, I'll ask: 1) Will the game work normally if I have the patch installed, but my opponent doesn't? 2) I saw a very interesting option for choosing heroes in the tavern. How do I disable it? Will it work if the opponent doesn't have this patch? 3) Does this patch change anything in terms of template generation? I set it up on Tuesday, the default is selected in the patch window, and I set up Spider in the game, but it generated a VERY rich Spider map (the zones are the same, but there is clearly more content than usual, and I always play on Spider).
In reply to lolwho
User Avatar
14 years ago
Auto-translated
lolwho
I don't know if it's allowed to raise questions that have probably already been asked, but since I couldn't find anything on the topic, I'll ask this way: 1) Will the game work normally if I have the patch installed, but my opponent doesn't?
It will work normally.
lolwho
2) I saw a very interesting option for choosing heroes in the tavern. How do I disable it? Will it work if the opponent doesn't have this patch?
This feature is only available in single-player mode; it is not available when playing online.
Война фигня! Главное - маневры!!
А так играют Мастера! :smile13:

Statistics

Welcome our newest member: recijeb