Let's discuss the Human Castle in Heroes of Might and Magic III specifically.
I'd like to hear all the pros and cons of this castle and compile a detailed summary of the information gathered from this discussion.
Best regards, VDV forever
New here? I'm Roha — want a quick tour?
Aren't all angels winged?
That happens sometimes :) But even if an angel's wings are cut off in a battle with the unrighteous, it won't stop him from being an angel, he'll just be wingless. Although, if we consider "winged" in the sense of (spirit), then he will always be winged, because he is an Angel, and only "non-existence" can break his spirit :):);)
As for the castle, I sometimes enjoy playing as the winged faction... They are powerful guys.
The most important thing is that all units in the castle are noticeably stronger than those of the same level in other castles. Halberdiers are the strongest of the first-level units and still move well. Archers attack twice. Griffins can counterattack anything. Crusaders attack twice. Monks have no penalties in melee. Champions have a cavalry bonus and are initially strong. Angels raise units, fly far, and boost morale.
I have some rather interesting information: according to my sources, the cavalry bonus of champions does NOT apply to halberdiers. Please verify and confirm or refute this statement.
I have some rather interesting information: according to my information, the cavalry bonus of champions does NOT apply to halberdiers. I ask you to verify and confirm or refute this statement.