Posts from Sacred Haven of Debauchery
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What shall we name the establishment?
M: a parasitic, vile creature that feeds off Warlords.
K: is this a case of someone being overly sensitive about Warlords, or is it just spreading negativity? (This is the first mention of the first and second points in our conversation; I didn't have any of this in my original post.)
M: is this a case of someone being overly sensitive about Battlecraze, or is it just spreading negativity? (A counter-argument.)
K: no, but you don't say anything other than "garbage" and "overly sensitive." (Distorting the facts, you said it yourself, and now you're getting upset about a similar response.)
M: so, the post "is this a case of someone being overly sensitive about Warlords, or is it just spreading negativity?" belongs to me? (A counter-argument, a reminder.)
K: I didn't respond to that; I responded to this (quotes reply number three, my first counter-argument in this text).
And what were you trying to say? That you responded to me not with a counter-argument using the same method, but "just like that," "in general," when you said, "you don't say anything other than 'garbage' and 'overly sensitive'?" How did Rhevny exaggerate?... "You write that in every other message"? Is that what you meant? You probably have proof, right? Rhevny didn't provide me with proof, and he wouldn't have been able to if he had tried, because he exaggerated.
Did I understand you correctly?
Ignoring what I write about various strategies, campaigns, and so on, you get upset about the phrase with the word “batthurt” and the assumption that you either haven’t played the game or have played it little.
I have answered the question that bothered you so much.
It's hard to find a game that's more boring in terms of gameplay. I've tried to play it many times, and each time I'd fall asleep at the keyboard with square marks imprinted on my face. Build a base, build units, kill everyone. This was often the case, for example, in C&C, but in C&C, there's high-tech futurism, spiced up with a certain plot, map design, and engaging gameplay. This was the case in the Age of Empires, but in the Age of Empires, there were historical, epic battles with huge, meticulously crafted maps, allowing you to role-play as great figures of the past. This was the case, for example, in Warcraft III, but new fans praise it for its plot, characters, and the atmosphere of the universe. This was the case in Dawn of War, but the fanboys still get excited just from the possibility of playing a tabletop game on a computer with miniatures wearing shoulder pads in a grimdark future with titanic robots, chainswords, and spaceship-cathedrals. This was the case in StarCraft, for example, but even there, there are enough characters, there's a plot, and the three factions are meticulously developed and differ in everything.
But what does Battlecry have? It has build a base, build units, kill everyone. The only bone for a reasonable person is the ability to level up a hero. The second bone, for the masses, is a million races, consisting of one model with different skins and stats.
A hundred elves! Two hundred humans! A race of minotaurs. A minotaur worker, a minotaur warrior, a minotaur archer, a minotaur riding a minotaur. "Sir, scouts have detected a band of minotaurs nearby!" says the scout during the briefing. Okay, I'll send a squad of Nidhogg warriors to meet them. Regular dwarves, dark dwarves. Dark humans. Light humans. Dark elves, light elves. Forest elves. Jelly elves. High elves. Low elves. "Twenty-eight character classes" is written on Wikipedia. I think on the boxes with the disk, "completely in Russian from Seventh Wolf," they wrote the same thing: a hundred races, two hundred classes, three hundred spells! Immerse yourself in a mysterious world full of dangers and defeat your enemies! Kill enemies, even yourself! There are five missions in the game? More than four huge worlds!
A completely soulless, vile piece of garbage, parasitizing on the original "Warlords," which had plenty of mythical creatures, but there wasn't such mass-produced crap.
Lokki didn't like Battlecry because THAT WAS the case, blah blah, he doesn't like the gameplay. It's a matter of taste.
He just expressed it in an overly butthurt way and, as he likes to do, as if it were the truth.
Except the ones we've made
Actually, you're having a perfectly normal discussion, as you're sticking to the chosen topic.
By the way, going back a few pages, thanks for reminding me about Battlecry – I downloaded it and am playing it a bit.
it was the only core of the discussion for you
I doubt your ability to have a normal argument
but you answered it yourself, writing that my post was an "unsubstantiated rant/a pile of crap"
Well, this will be a lesson for me.
Except the ones we've made
I wasn't talking about your post with descriptions of units and other fanboy stuff, but about your phrase about being upset and throwing garbage.
By the way, happy belated birthday, плесеня!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Except the ones we've made
Really? The discussion about the game stopped after the first two posts, and then it turned into "you said this," "no, I said that," "no, it's this," and so on. That's why I didn't want to continue the "discussion."
Where do we end up when we save the world?
Is there going to be any mafia-style gameplay here? I saw something about the 20th in the thread; does that mean the sign-up will open then?

