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I decided to create a thread that seems necessary. After all, so many Heroes players (and often of a decent level!) play for pleasure rather than for rating—they don't post their victories, and perhaps some truly beautiful games will just fade away into oblivion... Similarly, interesting reports from other resources can be moved (linked) here, even if they aren't your own. The writing format is free; complete violation of the canonical "header" (X def Y, 135 etc.) is not forbidden; non-standard literary forms, screenshots, saves, and VODs are welcome. And most importantly: no confirmations are required, since it's not for rating—just have a conscience and don't invent games that didn't happen;).
I'll start to get things going. The victory is, of course, questionable—due to the opponent's bad (even terrible:smile15: ) layout. But I rate my own game as a solid "4" (for my level), and in a couple of days maybe even a "5":rolleyes: , besides, you don't win against Valentin every day (1st time out of about 7 games!), especially after giving him Brogh on Jebus Cross:smile01:... Anyway
KostyaN(Rampart, Ivor, Kreg)+6500"$" def wlk777(Fortress, Broghild, Broghild)-6500"$", 124, Jebus Cross, WT-full.
We played with a randomizer, trading, classes, troop experience, tax, bank, and other WT perks; we "agreed" to ban the ball but unban the cloak (and this cloak pursued me in every generation :D). I decided to play strictly with 2 grades on the 1st [day] (experimentally, perhaps...). And I didn't regret it once (well, maybe a tiny bit that there were too few grands on the 2nd, but they weren't the deciding factor).
I took 111 twice: 1st—two roads were completely blocked (one by a large lot of greater liches, the second by a lot of master djinns) + the 3rd one required a significant detour (an undetermined horde of fast crusaders), not a single external dwelling was visible, 1 tree was right behind those crusaders (with a box); in short, no prospects for tempo; 2nd respawn—very good, as the stable was under the castle, but the overview revealed a UG-respawn (not a single hive, 1 horned external dwelling behind a horde of vamps and Dragon Utopia—that's it:confused: ). Then we seemed to start playing, Tazik arrived, 3 trees were already spotted and an external dwelling of unicorns behind an unpleasant large lot of pegasi, but somewhere around 113-114 it turned out that my scout hero had not scouted the ГО, but had come out to a Swamp with blue cockroaches there, and there is actually no road to the ГО as such:). Technical respawn. So, let's go for real this time.
111. Whitened the Centaur heroes, spread out as much as possible (and only 1000 remained, despite a mega-rollback!), so far so-so: there is a unicorn external dwelling behind orcs, a couple of heavy boxes for the 1st [day] (thunderbirds and vamp lords), 1 road blocked by white griffins for a hat+5 and another simpler hat visible behind liches—as it turned out, there was resolutely nothing else "on parameters":) on my grass; I visit with Kreg +1000xp, catch Defense.
112. I start finding external dwellings and "snickers," damn: pegasi behind (attention!:smile08: ) a horde of upgraded orcs, more unicorns behind (attention!:smile44: ) just a horde of snipers and an absolute imba—boots behind a horde of grands, go and take everything right now;); I'm already in a slight panic, no idea how to play...
113. Kreg is level 5, scouts spot the Griffin Conservatory with +1 speed there, and 1st tree, thank god, behind white dwarves—mood stabilizes:) .
114. Took the same Griffin Conservatory and an acceleration amulet, but griffins 100-249, no one to take them yet (army: 14 grands, 40 Centaur heroes, 13 dwarves and 5 pegasi), another true Jebus-tree spotted:) — behind a lot of iron ones.
115. Near the ГО itself (with 20-49 red and glamorous necro-horses) are external dwellings of pegasi and dragons; we take the pegasi for now, father spends the night on a tree (grabbed Resist as an alternative to trash Leadership), bring Centaur heroes with dwarves from external dwellings (1 each) and 3 oaks.
116. We wake up, the game begins, not just dragging along:smile43: ... I take 6 ducks almost without loss to myself, then finally send an "envoy" to the griffins' booth: they are at a minimum according to intelligence—SUPER, perfect!:smile44: with the delivery of 2 unicorns, giving up 20 dwarves, 3 branched ones and a tiny bit of Centaur heroes with 1 grand—I take them (by the way, there was also anti-morality already beaten, so I would have taken it on SOD:p ), and with 2 winged ones, even the devil himself isn't my brother now:smile13:! Assistant Wei, after maneuvering, takes the 2nd tree—(mini:( ), I set up for a very tense day 117 and really mess up, leaving Wei on 2 angels, and Kreg (level 9 with Fire—without boxes just on xp overall:confused: ) with the rest of the muscle (like scout acceleration :D )—good that there are no dwarves!
117. He-he, probably my best game day in my entire gaming "career":o ...
a). KH takes a box with 15k gold for 66 inferno dogs and spends the night near the stable (inconvenient, but quite close to the ГО);
b). Wei carries the army to Verdishka, she very carelessly (the timer was already pushing, I was lagging terribly:smile29: ) takes a green dwelling, hitting as many as 2 ducks!:mad: — this is near the ГО, then Shakti carries everyone to Ivor;
c). Ivor easily beats a unicorn external dwelling behind orcs under the capital, swaps places with Adelaide, she carries the muscle to Thorgrim;
d). Thorgrim clears the opposite end of the respawn from the ГО:eek: ! 25 liches for a hat+4 and another horse external dwelling, the same dwelling and "another 25" royal jellyfish for Dragon Fly Hive, and the Dragon Fly Hive itself (unfortunately, pre-mini, and there are no more convenient ones in the homeland...). In the end, 38 "white guardsmen" with a sword, 13 grands with 3 stripes, 8 pegasi, 6 horses, 2 angels, a dragon and 16 geese (some of the latter—with a stripe) are alive, and money is 11,500; life is great, damn!:cool: It's for such chains that it's worth playing this Great Game:smile01: .
121. The "carousel" didn't end there: Thorgrim returned everyone to Adelka, she with expert Wisdom killed nearly 40 imba-vamps for another 15 pieces of money (2 boxes, like Dragon Utopia 2:D ), then the jellyfish at 30 on the doorstep—both are Expert Logi:eek:; fed and nurtured 15 once-skinny horses and father took a nagash-dwelling near max by the ГО, where he accelerated, they gave Tactics.
122. Kreg Heck level 10 9-3 (Expert Attack, Defense, beginner Tactician), without a book with 2 green dragons, 15 battle unicorns, 21 pegasi and 2 angels with a stripe, 23 noble elves and 16 wyverns with 2 stripes, and 60 Centaur captains with a sword (for those who don't know the specifics of unit leveling—experience is diluted when combining unleveled growth and already seasoned troops, calculated as average "x minus zero divided by 2"; a "sword" for Centaur heroes is far from imba, 13 hits instead of 10, a bit to parameters and damage 3-4 instead of 2-3—THAT'S IT:smile01: .) — so he immediately beats the scaly dungeon ones, slightly more than 20, then nearly 50 guys on black horses with losses, of course, but that's c'est la vie:smile43: ! Then immediately into a box behind a large horde of greater eyes (on which, due to their split into only 2 stacks, I lose the last green one:( ) — they give 50 simple dwarves—the treasure zone is home!! I see Valik's ГО (same horses as mine), he's not coming out for some reason: looks like things are bad:confused: ... I manage to also smack 14 grey ones, who to my joy together pounced on the dwarves and left nearly 30 behind;) — for Dragon Fly Hive and a black sphere. What do we have left? Father level 14 with Logi and Archery (Archery simply for Warrior class, although on Jebus Cross it's complete trash:rolleyes: , but the cloak is lying nearby and he's already Expert Resist—combat parameters certainly won't be extra, especially with Kreg's specialty!); recruits: 33 dwarves and (:( :mad: :smile22: :smile29: !!!) 9 surviving horses (dragons just flew at them immediately at the ГО) with 2 stripes, 2 angels and 13 ducks and 25 pegasi (another external dwelling) with 3, 20 grands with a sword, 40 Centaur heroes with sword+3. Good, although the muscle is simply glaringly little, just in case:smile15: !.....
123. Well, it's all simple here, pity I walk slowly and it's hard to fight in the treasure zone with scouts, since there's almost no army and nothing to pass as artifacts, no prisons either; I take a hive (max!), cloak behind black cows, another hive behind nagas, then manage to reach 50 greater oaks (as it turned out again damn for 15k dollars:eek: !), ducks are already 30+, the rest aren't lost but are leveling up, the cloak if anything will save from explosions-chain-armageddons-berserkers, and in battle maybe level 15 Kreg will pull through, although "parameters" so far are a joke—there is ABSOLUTELY NOTHING! — 11-5:o . And then comes news of surrender due to an empty max Dragon Utopia (mage trash and wings). To Valentin's credit, it must be said that he fought to the end on some kind of same-smk layout (hive, Griffin Conservatory 3x, Dragon Utopia, bull external dwelling—that's all) and yet managed to conquer the max utopia almost without losses, not counting hydras...
Anyway, although the most interesting part (contact) didn't happen, I would like to thank the opponent for a very interesting game!
I'll start to get things going. The victory is, of course, questionable—due to the opponent's bad (even terrible:smile15: ) layout. But I rate my own game as a solid "4" (for my level), and in a couple of days maybe even a "5":rolleyes: , besides, you don't win against Valentin every day (1st time out of about 7 games!), especially after giving him Brogh on Jebus Cross:smile01:... Anyway
KostyaN(Rampart, Ivor, Kreg)+6500"$" def wlk777(Fortress, Broghild, Broghild)-6500"$", 124, Jebus Cross, WT-full.
We played with a randomizer, trading, classes, troop experience, tax, bank, and other WT perks; we "agreed" to ban the ball but unban the cloak (and this cloak pursued me in every generation :D). I decided to play strictly with 2 grades on the 1st [day] (experimentally, perhaps...). And I didn't regret it once (well, maybe a tiny bit that there were too few grands on the 2nd, but they weren't the deciding factor).
I took 111 twice: 1st—two roads were completely blocked (one by a large lot of greater liches, the second by a lot of master djinns) + the 3rd one required a significant detour (an undetermined horde of fast crusaders), not a single external dwelling was visible, 1 tree was right behind those crusaders (with a box); in short, no prospects for tempo; 2nd respawn—very good, as the stable was under the castle, but the overview revealed a UG-respawn (not a single hive, 1 horned external dwelling behind a horde of vamps and Dragon Utopia—that's it:confused: ). Then we seemed to start playing, Tazik arrived, 3 trees were already spotted and an external dwelling of unicorns behind an unpleasant large lot of pegasi, but somewhere around 113-114 it turned out that my scout hero had not scouted the ГО, but had come out to a Swamp with blue cockroaches there, and there is actually no road to the ГО as such:). Technical respawn. So, let's go for real this time.
111. Whitened the Centaur heroes, spread out as much as possible (and only 1000 remained, despite a mega-rollback!), so far so-so: there is a unicorn external dwelling behind orcs, a couple of heavy boxes for the 1st [day] (thunderbirds and vamp lords), 1 road blocked by white griffins for a hat+5 and another simpler hat visible behind liches—as it turned out, there was resolutely nothing else "on parameters":) on my grass; I visit with Kreg +1000xp, catch Defense.
112. I start finding external dwellings and "snickers," damn: pegasi behind (attention!:smile08: ) a horde of upgraded orcs, more unicorns behind (attention!:smile44: ) just a horde of snipers and an absolute imba—boots behind a horde of grands, go and take everything right now;); I'm already in a slight panic, no idea how to play...
113. Kreg is level 5, scouts spot the Griffin Conservatory with +1 speed there, and 1st tree, thank god, behind white dwarves—mood stabilizes:) .
114. Took the same Griffin Conservatory and an acceleration amulet, but griffins 100-249, no one to take them yet (army: 14 grands, 40 Centaur heroes, 13 dwarves and 5 pegasi), another true Jebus-tree spotted:) — behind a lot of iron ones.
115. Near the ГО itself (with 20-49 red and glamorous necro-horses) are external dwellings of pegasi and dragons; we take the pegasi for now, father spends the night on a tree (grabbed Resist as an alternative to trash Leadership), bring Centaur heroes with dwarves from external dwellings (1 each) and 3 oaks.
116. We wake up, the game begins, not just dragging along:smile43: ... I take 6 ducks almost without loss to myself, then finally send an "envoy" to the griffins' booth: they are at a minimum according to intelligence—SUPER, perfect!:smile44: with the delivery of 2 unicorns, giving up 20 dwarves, 3 branched ones and a tiny bit of Centaur heroes with 1 grand—I take them (by the way, there was also anti-morality already beaten, so I would have taken it on SOD:p ), and with 2 winged ones, even the devil himself isn't my brother now:smile13:! Assistant Wei, after maneuvering, takes the 2nd tree—(mini:( ), I set up for a very tense day 117 and really mess up, leaving Wei on 2 angels, and Kreg (level 9 with Fire—without boxes just on xp overall:confused: ) with the rest of the muscle (like scout acceleration :D )—good that there are no dwarves!
117. He-he, probably my best game day in my entire gaming "career":o ...
a). KH takes a box with 15k gold for 66 inferno dogs and spends the night near the stable (inconvenient, but quite close to the ГО);
b). Wei carries the army to Verdishka, she very carelessly (the timer was already pushing, I was lagging terribly:smile29: ) takes a green dwelling, hitting as many as 2 ducks!:mad: — this is near the ГО, then Shakti carries everyone to Ivor;
c). Ivor easily beats a unicorn external dwelling behind orcs under the capital, swaps places with Adelaide, she carries the muscle to Thorgrim;
d). Thorgrim clears the opposite end of the respawn from the ГО:eek: ! 25 liches for a hat+4 and another horse external dwelling, the same dwelling and "another 25" royal jellyfish for Dragon Fly Hive, and the Dragon Fly Hive itself (unfortunately, pre-mini, and there are no more convenient ones in the homeland...). In the end, 38 "white guardsmen" with a sword, 13 grands with 3 stripes, 8 pegasi, 6 horses, 2 angels, a dragon and 16 geese (some of the latter—with a stripe) are alive, and money is 11,500; life is great, damn!:cool: It's for such chains that it's worth playing this Great Game:smile01: .
121. The "carousel" didn't end there: Thorgrim returned everyone to Adelka, she with expert Wisdom killed nearly 40 imba-vamps for another 15 pieces of money (2 boxes, like Dragon Utopia 2:D ), then the jellyfish at 30 on the doorstep—both are Expert Logi:eek:; fed and nurtured 15 once-skinny horses and father took a nagash-dwelling near max by the ГО, where he accelerated, they gave Tactics.
122. Kreg Heck level 10 9-3 (Expert Attack, Defense, beginner Tactician), without a book with 2 green dragons, 15 battle unicorns, 21 pegasi and 2 angels with a stripe, 23 noble elves and 16 wyverns with 2 stripes, and 60 Centaur captains with a sword (for those who don't know the specifics of unit leveling—experience is diluted when combining unleveled growth and already seasoned troops, calculated as average "x minus zero divided by 2"; a "sword" for Centaur heroes is far from imba, 13 hits instead of 10, a bit to parameters and damage 3-4 instead of 2-3—THAT'S IT:smile01: .) — so he immediately beats the scaly dungeon ones, slightly more than 20, then nearly 50 guys on black horses with losses, of course, but that's c'est la vie:smile43: ! Then immediately into a box behind a large horde of greater eyes (on which, due to their split into only 2 stacks, I lose the last green one:( ) — they give 50 simple dwarves—the treasure zone is home!! I see Valik's ГО (same horses as mine), he's not coming out for some reason: looks like things are bad:confused: ... I manage to also smack 14 grey ones, who to my joy together pounced on the dwarves and left nearly 30 behind;) — for Dragon Fly Hive and a black sphere. What do we have left? Father level 14 with Logi and Archery (Archery simply for Warrior class, although on Jebus Cross it's complete trash:rolleyes: , but the cloak is lying nearby and he's already Expert Resist—combat parameters certainly won't be extra, especially with Kreg's specialty!); recruits: 33 dwarves and (:( :mad: :smile22: :smile29: !!!) 9 surviving horses (dragons just flew at them immediately at the ГО) with 2 stripes, 2 angels and 13 ducks and 25 pegasi (another external dwelling) with 3, 20 grands with a sword, 40 Centaur heroes with sword+3. Good, although the muscle is simply glaringly little, just in case:smile15: !.....
123. Well, it's all simple here, pity I walk slowly and it's hard to fight in the treasure zone with scouts, since there's almost no army and nothing to pass as artifacts, no prisons either; I take a hive (max!), cloak behind black cows, another hive behind nagas, then manage to reach 50 greater oaks (as it turned out again damn for 15k dollars:eek: !), ducks are already 30+, the rest aren't lost but are leveling up, the cloak if anything will save from explosions-chain-armageddons-berserkers, and in battle maybe level 15 Kreg will pull through, although "parameters" so far are a joke—there is ABSOLUTELY NOTHING! — 11-5:o . And then comes news of surrender due to an empty max Dragon Utopia (mage trash and wings). To Valentin's credit, it must be said that he fought to the end on some kind of same-smk layout (hive, Griffin Conservatory 3x, Dragon Utopia, bull external dwelling—that's all) and yet managed to conquer the max utopia almost without losses, not counting hydras...
Anyway, although the most interesting part (contact) didn't happen, I would like to thank the opponent for a very interesting game!