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Gentlemen, I need some help.
(Backstory)
Three of us are playing an interesting (at least for me :) ) FoF game on 8xM12.
Red (Los), blue (Mizrael), and brown (Samurai).
On turn 124, Samurai brutally punishes Mizrael, who had jumped toward him (the blues thought they were cool because they took the Dragon Utopia and have 10 angels on 123; the browns have no angels, but their army on 123 is significantly stronger than the opponent's unfortunate angels, and the 2 Dragon Utopias taken by the browns on that same 123 provide incomparably higher stats).
Mizrael miraculously manages to buy his way out.
On turn 125, red moves and passes the turn, but a own-goal happened for the blues in a dungeon. The dungeon turns grey, and according to Mizrael, it is very necessary to double mana there. No one wants to re-play the FF on 124.
If anyone can use a mod to cure the castle from turning grey, please help these 3 players!
Attention! Version-
VT.
Here is the save:
http://zalil.ru/upload/30274659The save was made by red at the end of his turn; preferably, fix the bug at the start of the blue's turn and save without moving anyone, so that we can continue.