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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.Auto-translated
When the resolution is higher than 800x600, the image isn't stretched when you enter a Castle or during a battle; instead, it's centered on the screen, which is very inconvenient! Is there any way to fix this?
It's unlikely that anyone will redraw almost all the graphics for you.
[+] When the option to fix in-game bugs is enabled, you can no longer switch the positions of your hero and an allied hero in a town using the spacebar. [+] Added the ability to fix the consequences of certain bugs, such as hero duplication, a "grayed-out" Castle, or the appearance of a hero's "shadow" after they are killed/dismissed. The fix is currently selective: hover your mouse over the shadow/clone/town entrance on the map and press the left [Shift] + [F2]. Fixing these bugs only works if the option to fix in-game bugs is enabled.
I'm tired of the gray Castle problem in WoTA. I installed an HD mod, but I don't like playing with it because the smaller details put too much strain on my eyes (I have a 19-inch monitor). Questions: 1. Where is the option to fix in-game bugs mentioned in the quote located? 2. If I play WoTA in normal resolution, can I fix a save file with a gray Castle (which occurs in WoTA due to a hero who is in the inner garrison) by launching the save file in the HD version? 3. Can only the person whose Castle has turned gray fix it? I'm not very familiar with all of this.
Basically, I added the templates to the setup program. I renamed the version selection to "template." Here's what I got. image was here It works.
I tried it too. I copied the folder with the templates, the selection appeared in the menu, I launch the game, and there's no "generate random map" button or whatever it's called. Where did I mess up?
I tried it too. I copied the folder with the templates, the option appeared in the menu, I launch the game and there is no "generate random map" button or whatever it's called. Where did I go wrong?
I'm fed up with the gray castle issue in HotA.
I installed the HD mod, but I don't like playing with it because it's too small and puts a strain on my eyes (I have a 19-inch monitor). My questions are:
1. Where is the option to fix game bugs mentioned in the quote?
2. If I play HotA in normal resolution, can I fix a save file with a gray castle (in HotA, it occurs because of a hero who is in the inner garrison) by launching the save file in the HD version?
3. Can only the person whose castle turned gray fix it?
I don't understand all of this very well.
Are you talking about playing in windowed mode or fullscreen? If in windowed mode, you should try to find the right resolution in the HD setup. In my case, I was able to make the Heroes window bigger with the mod, and there's still some free space on the 19-inch monitor, about the width of the Hamachi window. Without the mod, Heroes only took up half the screen, which was too small.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In DD, you jump, trying to jump as naturally and as far as possible. In HD, you mark the jump point, but the visible edge of the field of view is somehow cut off, and as a result, you jump a little closer than you intended. Is this normal?
Does the jump distance remain the same as in normal resolution?
I tried it too. I copied the folder with the templates, the option appeared in the menu, I launch the game and there is no "generate random map" button or whatever it's called. Where did I go wrong?
I made that pack for the English version - in the options for selecting settings - Default. I made a pack for the Rus_Complete version. It seems that was it.
When using DD, you jump, trying to jump as naturally and as far as possible. In HD, you mark the jump point, but the visible edge of the viewing area seems to be cut off, and as a result, you jump a little closer than you intended. Is this normal? In terms of distance, do you jump the same as in normal resolution?
The game displays a slightly wider panorama than when casting DD. The jump point marked during casting reflects the actual situation, so there is no reason to worry.
Gentlemen, I need some help. (Backstory) Three of us are playing an interesting (at least for me :) ) FoF game on 8xM12. Red (Los), blue (Mizrael), and brown (Samurai). On turn 124, Samurai brutally punishes Mizrael, who had jumped toward him (the blues thought they were cool because they took the Dragon Utopia and have 10 angels on 123; the browns have no angels, but their army on 123 is significantly stronger than the opponent's unfortunate angels, and the 2 Dragon Utopias taken by the browns on that same 123 provide incomparably higher stats). Mizrael miraculously manages to buy his way out.
On turn 125, red moves and passes the turn, but a own-goal happened for the blues in a dungeon. The dungeon turns grey, and according to Mizrael, it is very necessary to double mana there. No one wants to re-play the FF on 124. If anyone can use a mod to cure the castle from turning grey, please help these 3 players!Attention! Version-VT. Here is the save:
The save was made by red at the end of his turn; preferably, fix the bug at the start of the blue's turn and save without moving anyone, so that we can continue.
And what about the epicness :D He just forgot to mention his three hidden bear lairs for our super-mega punisher :) With them, the faction becomes very interesting, no doubt.
I made that pack for the English version - in the options for selecting settings - Default.
I made a pack for the Rus_Complete version. It seems that was it.
Yes, it's the Complete Collection version. This archive didn't help. I seem to be doing everything correctly: I put the Rus_Complete folder in Common, I delete everything from the Packs folder, and then I put the Default folder and several folders with templates in there, but it doesn't work:mad:
Yes, it's the Complete Collection version. This archive didn't help. I seem to be doing everything correctly: I put the Rus_Complete folder in Common, delete all the folders from the Packs folder, and put the Default folder and several template folders in there, but it doesn't work:mad:
Possible reasons: 1)a different version of the game. For Romario Grom, this version worked. His game is tied to the disc, and without Armageddon's Blade installed, there are nuances in each game; 2)incorrect installation, delete the HiRezData folder and reinstall it (in your case, I didn't understand why you put the Rus_Complete folder in Common; this wasn't mentioned anywhere).