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Posts from Reports on online games and their confirmations (Autumn 2010 season).

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R55Max
and plague is basically like a morale generator (negative morale—plague, positive—growth).
R55Max
No one is saying that morale should be removed from the game. It's part of it.

What's this? Some people are saying it! Those who play VT! :D

But banning plague in SoD (forcing auto), brain-dead, if you don't like it, play VT.

If you don't want VT, play SoD and don't... :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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19.11.2010 SEM_56 (red, Tower, Aen, Aen) def Neverminder (blue, Rampart, Ivor, Grindar) jebuss cross 134
Took all the rest, no map folder, Aen takes the Dwarf Cottage at 100 and 75, has Earth and Pathfinding, to hell with it)))
Took the Giant's contract, on the 2nd [week] another 1...
On the 2nd [week] 2 Griffin Conservatories, 4 Angels present, took 3 beehives for 22 Wyverns, Giants in the castle...
On the 3rd [week] took КЗ, Grindar got berserked, approached the capital and Town Portal back))
Going to the treasure zone, get intercepted on the road, explosion to the kidneys, minus 5 Drakes..
Then I attacked myself, since Grindar ran out of moves..
He casts Berserk on me, but miscalculated, I cast Cure on the Naga, then Mass Slow, clump the opponent's troops together, he hits me with explosion killing all the Wyverns...
I use Meteor Shower and finish everyone off, thanks for the game....
Ушел с героев, пока пряники)
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SEM_56
19.11.2010 SEM_56 (red, Tower, Aeon, Aeon) def Neverminder (blue, Rampart, Ivor, Grindar) jebuss cross 134
Took all the rest, no papa, Aeon takes Dwarf Cottage at 100 and 75, have Earth and Pathfinding, screw it)))
Took Giant external dwelling, on 2nd another 1...
On 2nd 2 Griffin Conservatories, 4 angels there, took 3 beehives for 22 Wyverns, Giants in the castle...
On 3rd took Necl, Grindar got pissed off, approached the capital and Town Portal back))
I go to the treasure zone, they intercept me during the rush, explosion to the kidneys, minus 5 drakes..
Then I attacked myself, since Grindar ran out of moves..
He casts Berserk on me, but miscalculated, I cast Cure on Nag, then Mass Slow, herd the opponent's troops together, an explosion kills all my Wyverns...
I cast Meteor Shower and finish everyone off, thanks for the game....

That happened. It was an interesting match, I don't regret losing at all, quite the opposite. It'll be a lesson. And basically, I had no moral right to win anyway after taking the auto on 115.
I started with Ivor - brought 4 Elves. The tavern had all sorts of junk, but then Grindan showed up. I decided to put him into the heroes right away. Even if he hits weakly, at least Mass Slow is guaranteed for the main hero, and no need to overthink. The respawn was quite inconvenient terrain-wise, many juicy objects (the Griffin Conservatory, for example, and the second Unicorn external dwelling) were located completely off the beaten path, and I didn't go to them at all. I took one secondary (Tower) on the third day, the second was blocked, and things just didn't work out. Oh well. I got enough gold anyway. I didn't even see the opponent's capital until the very end due to the block. Grindan got Expert Earth at level 3, took the Unicorn external dwelling. And I guess I got a bit hasty hitting 20-49 Knights for a Pandora's Box with 9 mana points and spell power 5 on 115. There were either 48 or 47 of them, basically, when Slow wore off, they beat the crap out of me. I asked for auto. I decided not to go for the Knights, and instead built a Mage Guild and sat down to replenish mana. At this time, a mini-Griffin Conservatory was discovered on the respawn; I took it on the seventh day with Grindan - now I have Haste, that's good. I dumped a thousand into the Tower and started building it up to Mage Guild level 5. At level 4, I got Berserk and Fire Shield, but I wasn't upset and built the Library on a whim: Town Portal! On the second week, I took two Pandora's Boxes for 10000 experience each and decided to go for the opponent's capital. Papa with Intelligence and decent spell power. The opponent's capital turned out to have Monks. Well, I can't say I played the battle brilliantly, but it was okay, just killed too many Unicorns, should have fed the Centaurs to them instead. Then there was a road block of 10-19 Giants guarding the Speaker's Hat. My Lightning Bolt hit for 275 and Fireball for 105 - dealt with the Giants too. The Castle in the treasure zone turned out to be a Dungeon, very convenient. On day 126, I holed up there, building a Mage Guild. No sign of the red player, which was strange. On day 127, I build a Mana Vortex in the Dungeon - 400 points. I go wandering in the treasure zone, stumble upon Necromancy Horses guarding two Pandora's Boxes. I attack - then curse. Forgot to wear the hat. Luckily, the spellbook had the Destroy Undead spell dealing 150 damage to each horse. One Pandora gave 5 Red Dragons, the second gave 5000 experience. Then a Lott's Oxen guarded the Sword of Justice. This time I didn't forget to put on the hat.
On day 131, I break the red player's capital (regular Wyverns), run to his respawn, kill Medusas there for the Library of Enlightenment. The next day, using View Earth, I find out where the capital is - Dimension Door there, but Aeon is sitting there. I should have attacked, as it turned out, but I got scared. Town Portal back to the Dungeon. Then I see Aeon on Angels, I attack. I think for a long time about what to cast, end up casting nothing, in response I get an explosion on the reds and a retreat. And then my atrociously played final battle, already described above. Thanks for the thrilling duel!
ВОИН КЛАНА "РЫЦАРИ АПОКАЛИПСИСА"
Никогда не теряйте концентрации, даже если абсолютно уверены в своей победе: секундная расслабленность, и триумф обернётся горьким поражением.
"Любой filowandel запросто станет Neverminder-ом, если захочет". Kash.
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17.11.2010 Neverminder (Blue, Necropolis, Galthran, Galthran) def Legionerdv (Red, Castle, Valeska, Valeska) 2sm4d(3) 131
In general, here's how it went. On the random map I had to take Necropolis, because giving it to red would be an immediate GG. At first I decided to take Clavius as my starter. It worked out well: Galthran with two stacks immediately appeared in the tavern, followed by Vokial and Tant. But they banned this lucky roll for me. In the second generation (I don't experiment with the starter anymore after that) red took 111, I didn't even see anything. In the third generation I was given Isra, at 111 I upgraded the skeletons and went to war first with Isra, then with Gosha. But I didn't fight for long, as I ran into a horde of Castle archers with an upgraded stack and lost quite a lot against them. Took 113. In the 4th generation a miracle happened: I spawned on the swamp. True, the respawn was blocked by a horde of storm elementals, and along one road there were orc chieftains that I didn't want to fight either. But fortunately, that road led to GO, and the secondary guard I got was boars. Though on grass, not swamp. Anyway, on the first day I visited the stables and approached the boars. Built a converter. On the second day I upgraded the skeletons and went to crush everything. Sorcery became expert already at level 3, lucky me. The secondary turned out to be Rampart-aligned, I took it on the 4th day. Built a tavern, a horde [building], elves and their upgrade there by the end of the week. In my home town I built horses in the fort. On day 117 Galthran took the Spirit of Despair (very handy against Valeska). By the end of the week I had 73 upgraded skeletons and 107 regular ones. I have Haste in my spellbook. I want Air Magic. But I got Tactics instead.
In the second week I got more skeletons from the hero and from the castle, 14 grand elites, killed the orcs, visited a crypt which gave an artifact +5% to Necromancy, and ran underground. I arrived there on day 124, and found red's secondary town, and not just any secondary, but a Necropolis. I thought: this is where I'll get crushed. But no attack came. On day 125 I brought horses and liches and stopped being afraid. Killed the trolls for the prison and an artifact +1 to speed. Got Air Magic (hooray!) and Logistics. Equipped the Necklace instead of the Amulet of the Undertaker. On the sixth day I attack the Necropolis, where Malekith is holed up with skeletons, zombies, troglodytes, and harpies. In a citadel, unfortunately. I lost about 40 skeletons there. I holed up to refill mana. On day 127 I scouted red's starting respawn. On day 131 with no growth, Valeska without a spellbook (4-9-5-5) attacks Galthran (5-4-4-4). And I have Haste. Unfortunately, only advanced. I hide this fact for a while, red corners the archers in one corner and the monks in another, and starts shooting my liches and grand elites. But in the second round comes a move-surprise for them: Haste on the skeletons, which, after taking retaliation, kill three horses. The dread knights are also on the ball and got pretty close. In the third round, Haste on the dread knights, the skeletons finish off the Castle horses, and my horses hit the archers left without cover, while also blocking them. After that, 25 knights put up some resistance, but soon red surrendered. On my turn I didn't attack the Castle, I went for upgrades, and word of the capitulation came. Thanks for the game and an interesting FB!
Thanks for the game! Confirmed!
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18 11 2010 soulist80114522293 (blue, Dungeon, Shahti) def Loi (red, Fortress, Kairi) 2sm4d,(3) 115
It happened, and I insisted on a report from the opponent, especially since I had a loss in one of the previous games... After breaking through the double guard of the respawn point, without waiting for the pegasus reinforcements, I attacked a group of Gloom Lords, and it turned out they had 19 morale... I didn't want to take the suggested auto-battle.
Thank you for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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11/19/2010 Gomunguls (Blue, random, Rampart, Thorgrim, Moner) def. SuperGrandMaster (Red, random, Dungeon, Das, Tazar) 8MM6a, 1.1.6
Took all the restarts... Moner showed up... on the very first day, he explored the log and started... he did a lot of things... on the 6th day, he killed 30+ Crusaders for a +5 Knowledge helmet and replenished his magic... the opponent surrenders... let's play a rematch...

11/19/2010 Gomunguls (Red, Tower, Nella, Nella) def. SuperGrandMaster (Blue, Stronghold, Gurney, Gurney) 8MM6a, 1.1.6
Everything was great, 2 cons and hidden spots... but the opponent couldn't defeat the companion...
Thank you for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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Gomunguls
11/19/2010 Gomunguls (Blue, random, Rampart, Thorgrim, Moner) def. SuperGrandMaster (Red, random, Dungeon, Das, Tazar) 8MM6a, 1.1.6
Took all the restarts... Moner showed up... on the very first day, he explored the log and started... he did a lot of things... on the 6th day, he killed 30+ knights for a helmet +5 knowledge and replenished magic... the opponent surrenders... let's play a rematch...

11/19/2010 Gomunguls (Red, Tower, Nella, Nella) def. SuperGrandMaster (Blue, Stronghold, Gurney, Gurney) 8MM6a, 1.1.6
Everything was great, 2 cons and hiding places... but the opponent couldn't defeat the companion...
Thank you for the game!!!

It was

Thanks for the game.
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11/19/2010 SEM_56 (blue, random, Tower, random, Aen, Gervulf) def Neverminder (red, random, Swamp, random Hydras, Tazar) jebuss cross 136
The most awesome setup for the Tower!)))
111 Gervulf arrived, hits 90 gnolls, in Pandora's Box, 5k experience, they gave land and tactics. Got +10% to ranged attack for 12 pit lords...
112 cleared the consulate 2-4, then a block with 10-19 cats for the hive and artillery, going up to the refugee camp, noobs are collecting easy loot. In the camp, I take 7 nomads and beat 30 ards for Pandora's Box...
113 in Pandora's Box, another 5k experience, and Gervulf gets ranged attack and logistics, revealed another hive. Freed Iona with 40 gremlins from the prison...
114 studying slow in the castle, beating 12 cats with 135 caps, 7 golems, and 4 nomads, the caps are intact)))
115 Pandora's Box for 10k experience for 35 rogue demons, they gave attack, wisdom, all 8 slots are filled))) Then 28 mummies drop, giving all level 2 magic...
116 beating 28 diamond golems, taking Naga, Iona takes a barbarian village...
117 taking the consulate for 2 angels without losses, Aen takes a mini-crypt, the scout takes a swamp village, Gervulf is level 14, standing in front of the hive with the angels. Nagas in the citadel...

121 beating 30 cerberuses, the scout takes a hive with 6 vivs, scouts with Naga are bringing caps...
122 taking a mini-consulate, another hive with 6 vivs, and approaching another hive...
123 beating 30 liches, breaking through the hive to the capital and upgrading. Gargoyle in the consulate 2-4. The scout takes a hive with 8...
124 taking 2 consulates with 3 angels each and approaching the Grand Order...
125 beating 80 vivs, taking a mini-hive and a library...
126 beating 101 golden golems for the amulet +3 to all and approaching the 5-9 upgrade for the mythic creature and the cloak of speed for Pandora's Box...
127 taking the cloak of speed and breaking through to the capital...
131 going towards the red player...
132 beating 70 minotaurs for the prison, there's a level 20 hero (Ignissa)...
133 beating 80 mages, grabbing artillery +15% to ranged attack, and seeing a utopia, archmage is guarding it...
134 Tazar appeared, I can't reach him, taking the utopia nearby, sword +5 to all, boots +2 to all, and some minor items. Tazar is going to my land, I beat 100+ vivs, taking Pandora's Box for 20k experience and a level 5 cap...
135 Tazar takes the library, I sit in the barbarian secondary town...
136 DD and catching Tazar, he has a spell of magic ban, but the stats and troops decided, thanks for the great setup and game...
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Ушел с героев, пока пряники)
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19.11.2010 SEM_56 (red, Dungeon, Shakti, Shakti) def Mar (blue, Castle, Valeska, Valeska) 2sm4d(3), 213
Took all the rest, terrible respawn layout, took a mini Conservatory without losses on 113, stupid and unnecessary maneuvering while searching for conservatories, have a native secondary, but very little gold... 1-4 in the Citadel in both + mushrooms))
On the 2nd secondary is Rampart, hiding elves. Castles with cats in both))
On the 3rd in the treasure zone with all the Troglodytes without a spell book)))
Drop 16 angels with a stack of Archers, gained 20k experience, but need money...
On the 4th in another treasure zone, 2 Pandora's Boxes with 30 Monks and 60 Archers, take the mini and maxi Dragon Utopia with Troglodytes, КЗ was already there and there was enough mana for 1 restoration)))
Broke into the capital, bought out the Beholder and Medusas, opponent took a secondary, I go there on 211, he goes to the capital...
In short, gave him a beating right in the opponent's capital))
Thanks for the intense game)))

P.S. Shakti on 111 with Troglodytes and on 213)))
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Ушел с героев, пока пряники)
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20.11.2010 SunshineX (blue, swamp, Tazar, Tazar) def theShevanesian (red, Barbarian, Crag Hack) 2sm4d(3) 145

No one took a rest. Good start, especially pleased with Kalid at the start. 3 external dwellings of wyverns on the native respawn, only got around to one of them. Got busy on my own respawn despite the fast roads and barely managed to place hydras. On week 2, poverty, barely bought hydras, took max medusa pens. At the end of the week, the first clash occurred. Carelessly went out as a scout hero into the underground with wyverns, was attacked by Barbarians (Chernoy), bought myself off. Possibly the opponent could have won that turn, because the town was quite close to the gates, and thanks to the fast roads, a hero without logistics could have reached it too. The next day, Taz already charges in — he caught Cherna near the scene of the crime and, thanks to earth magic, severely punished him. After that, into the treasure zone, on 136 takes a Dragon Utopia (2), gives a cap of 5 spells and a red orb. Overall a big dreary treasure zone, the last chest with full earth magic pleased me. Went home, wanted to go visiting, but the opponent has stats around 20 :eek: and Taz has stats at 0. 4-12-9-6 at the start of week 4 is unacceptable. Jumped into another treasure zone and got lucky with a Dragon Utopia (3). Gave plate armor, crown +4+4, and an earth book (3 implosions per game). Nothing to do, went to blow up the bears. And again stumbled upon a hero with might, implosion for 1500 on the ducks, quack-quack, victory :smile02:
Thanks for the game, waiting for a rematch!
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SunshineX
20.11.2010 SunshineX (blue, swamp, Tazar, Tazar) def theShevanesian (red, Barbarian, Kreg Hex) 2sm4d(3) 145


It happened. In the second round, I took four Hives, bringing the total to 18, and was preparing to take Cons and Tier 3 creatures, but the first encounter ruined my plans. And then, I didn't get Wisdom in time, grabbed a couple of empty boxes, scattered my bears among the upgraded Gorgons, and, as a result, my secondary hero was vulnerable to Tartarus. Thanks for the game!
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Kostya and I decided to play a match in anticipation of the "ALLRANDOM" tournament

20.11.2010 OUTLAW(blue, allrandom, Dungeon, Deemer, Deemer) def KostyaN(red, allrandom, Rampart, Ufretin, Clavius), 8XM12a, 1-4-3 WT (disabled: bank, experience, tax)
We did a bit of one-on-one testing and started with this pair. Both have home computers. Dungeon is underground. There isn't much to use in the tavern, so I pick Deemer with Scouting. On the first week, I quite quickly figured out the network of roads with lifts and teleports, took my computer by killing 2 of its heroes, and also captured the Rampart village. 3 hives were scouted; before the capital lie
a necklace +3/+3 to magic and +1 to speed, GG already has a hat+3. A piece of the opponent's territory was revealed via overview. Near the Rampart village, 50-99 crusaders guard Pandora — clearly something tasty. There is a Dragon Utopia 1.5 days' travel from the secondary towns. By the end of the week, Deemer is level 8 with expert wisdom, archery, scouting, and basic earth magic. I found the road to the opponent's brown computer and killed its starting hero. End of week result: in the capital 1-4,6 with a castle, in the secondary 1-5 in a stronghold, all cities have +1K income.
On the 2nd week, chains ran around a bit, farming gold for shopping. On the second day, red flags flickered in a breached teleport, but no contact was made. Then a purple necromancer started sucking my blood, popping out of the darkness and killing my scouts from the chain :mad: . I gathered 16 vamps and on day 123 broke through 75 crusaders for Pandora, and there was all the land for an advanced skill..... I decided to head toward the opponent since I have 160 mana; magic power would be 8-9 with blast and meteor + Deemer's specialization. But after breaching the teleport into the treasure area and seeing many tasty things, I decided to hang out there. By day 132, I cleared 3 hives, took +5 all from necrodragons, a shield +3/+3 from vamp-monarchs, and spotted a second Dragon Utopia, but to get to it, I had to go the other way through the treasure area. I returned to my home secondary town and took the max utopia: gladius, +4/+4 cuirass, hat +3/+3, wings. GG is an expert Explorer class. Then I returned to the treasure area and took the mini utopia: +6 all and a sword+6. There I also took the Book of Fire and a flask of life. I saw the edge of КЗ, but since I already had all the land, I didn't go. I returned to the capital on day 137 to double my mana. At the start of the 4th week, I planned to fly to the opponent. I have a deadly magic build for battle, and the Sniper class (exp) has been leveled up for two packs of shooters, with all stats at 20+. Shopping on day 141 and I start moving toward the reds. I hoped to intercept the console, which the reds hadn't taken for a long time, but the day before Kirry broke it and vanished into the darkness. Using expert land view, I fly toward the opponent's capital. The next day, I attack the main force with a scout in Rampart (the angels and dragons were with GG, who wasn't nearby). In FF — I block the gates and shoot down the forest force + came out without losses thanks to resurrection. Capitulation.
Thanks for the game!!
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11/19/2010 TERI (red, Conflux, Mephala, Mephala) def Stizko (blue, snow, random, Gunnar) Jebus 143
After winning in the Factions Battle, 12 greased "poops" remained:)

Thanks for the game)))
Гоняю коныка :smile13:

Осень 2010.
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20.11.2010, Dubrovin Pavel (Blue, Castle, Valeska, Valeska) def. OUTLAW (Red, Rampart, Ivor, Ivor) 2sm4d(3) 131 WT

In the first week, I blocked 20-49 Orcs, took the Sword Imp secondary town, and gained 5 Marks (totaling 25). I took the Rampart secondary town, realizing that the Grand Order is about roadless terrain. I didn't take the Fortress secondary town because I had things to do at home. I brought in Horses, bought +2 Speed for 75 Water Elementals, lost a Horse and 4 Swords there, and took another Sword Imp. Horses are in the Castle, and I gained +6 Marks thanks to Valeska reaching level 7.

In the second week, I took a Mini Hive, a Mini Medusa Lair, and went to the MaxiNagobank with a large stack, without magic, as I had no money. Ivor was already moving through the adjacent Rampart secondary town. I lost a Horse, 3 Vivs, and about 8 Swords there, but 12,000 gold allowed me to prepare for Ivor's arrival. I managed to buy a Golden Bow for under 50 gold with Vampires and settled in the Castle. Ivor attacks with 56 Elves, 3 Angels, a Unique unit, 12 Pegasi, 20+ Gnomes, Centaurs, and some Ancients. Since both of us have the Basic Tactics skill, and I was holed up in the garrison in a chaotic manner, 58 Marks successfully avoid being in the Angels' attack range. I kill all the Elves, Ivor pays 12,000 gold as a ransom, and I go to the Treasury in the adjacent Rampart secondary town. I manage to take a Mini Hive and a +5 Mace there. Ivor appears again with 5 Angels, I return from the Treasury, bring in some more Marks (totaling 70+), and attack. Ivor now has a more advanced Tactics skill, immediately sends 5 Angels, and destroys almost half (42 remain), while I wasn't even offered the Tactics skill, but they heavily boosted Earth magic. I cast Slow, and Ivor doesn't retreat.

Thanks, Igor, for the game!
С истиной где-то рядом...





Лето 2010.
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TERI
19.11.2010 TERI (red, Conflux, Mephala, Mephala) def Stizko (blue, snow, random, Gunnar) Jebus 143
After winning in the Fortress Battle, 12 greased "poops" remained:)

Thanks for the game)))

It was nice to play the game....:cool:

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