Skip to content

Posts from Reports on online games and their confirmations (Autumn 2010 season).

5.0 (3 ratings)
User Avatar
Auto-translated
17.11.2010 Neverminder (Blue, Necropolis, Galthran, Galthran) def Legionerdv (Red, Castle, Valeska, Valeska) 2sm4d(3) 131
In general, here's how it went. On the random map I had to take Necropolis, because giving it to the red player would be an instant GG. At first, I decided to start with Clavius. It worked out well: Galthran with two stacks appeared right away in the tavern, followed by Vokial and Tant. But they banned this chocolate pick for me. In the second generation (I didn't experiment with the starting setup after that), the reds took 111, and I didn't even see anything. In the third generation, I was given Zydar, I upgraded the skeletons at 111 and went to war first with Zydar, then with Galthran. But the war didn't last long, since I ran into a horde of Castle archers with an upgraded stack and lost quite a lot to them. I took 113. In the 4th generation, a miracle happened: I spawned on mud. True, the respawn was blocked by a horde of storm elementals, and on one path there were orc chieftains whom I also didn't want to fight. But luckily, this path was in the ГО, and the guard for my secondary hero turned out to be boars. However, on grass, not mud. In short, on the first day I visited the stable and approached the boars. I built a Converter. On the second day, I upgraded the skeletons and started breaking everything. Sorcery became expert already on the third level — lucky. The secondary turned out to be Rampart, I captured it on the 4th day. There, I built a tavern, a citadel, elves, and their upgrade by the end of the week. In my home town, I inserted horses into the fort. On day 117, Galthran took the Spirit of Unrest (very useful against Valeska). By the end of the week, I had 73 upgraded skeletons and 107 normal ones. I have Haste in the spellbook. I wanted Air Magic. But instead, I got Tactics.
On the second week, I took more skeletons from a hero and from the castle, 14 grand elves, killed the orcs, visited a crypt that gave me an artifact granting +5% to Necromancy, and ran underground. I arrived there on day 124, and found the red player's secondary there — and not just a secondary, but a Necropolis. I thought: this is where they'll get me. But no attack came. On day 125, I brought horses and liches and stopped being afraid. I killed the trolls for a prison and an artifact giving +1 speed. I finally got Air Magic (hooray!) and Logistics. I swapped the necklace for the Deadman's Amulet. On the sixth day, I attack the Necropolis where Malekith was holed up with skeletons, zombies, troglodytes, and harpies. In a citadel, unfortunately. I lost over 40 skeletons there. I stayed to refill mana. On day 127, I scouted the red player's starting respawn. On my day 131, without growth, Valeska without a spellbook (4-9-5-5) attacks Galthran (5-4-4-4). And I have Haste. Unfortunately, only advanced. I kept this hidden for a while; the reds cornered the archers in one corner and the monks in another and started shooting the liches and grand elves. But in the second round, a movement surprise for them: Haste on the skeletons, which kill three horses after taking retaliation. The Necro-horses are also active and got quite close. In the third round, Haste on the Necro-horses; the skeletons finish off the Castle horses, and my horses hit the now unprotected archers, also blocking them. After that, the 25 knights put up some resistance, but soon the reds surrendered. On my turn, I didn't attack the Castle; I went for stat boosts, and then came the news of capitulation. Thanks for the game and the interesting Facebook!
Attachments 1
1 file attached • Total size: 107.9 KB
ВОИН КЛАНА "РЫЦАРИ АПОКАЛИПСИСА"
Никогда не теряйте концентрации, даже если абсолютно уверены в своей победе: секундная расслабленность, и триумф обернётся горьким поражением.
"Любой filowandel запросто станет Neverminder-ом, если захочет". Kash.
In reply to AYMAN
User Avatar
Auto-translated
AYMAN
17.11.2010 AYMAN (blue, Rampart, Mephala, Kyrre) def Wariator (red, Tower, Neela, Deesa) 2sm4d(3), 221

We played yesterday, the game turned out interesting.

There was one rest 111 left, but at the start there are 4 elves, Griffin Conservatory, Hive, external dwelling of unics, and a stable, but I see the respawn is heavily blocked, I scouted with a light horse, confirmed that everything is heavily blocked. but I took a risk and played. As a result, both mines are blocked, there is a road to GO and to the grass but there are elves there, I thought it was hopeless, but I found a passage behind the greys with demons, Kirya cleared them and we trudged through the rough terrain. I thought about setting up a rest on the meeting. In the end on 116 I took the Rampart and on the way I also scouted the Griffin Conservatory. The rest didn't work out, I decided to just rotate here somehow, but on 117 I see Neela on the run with a light horse, I kill her with Kirya and Orin with grems at the same time. But there was no counterattack, Deesa was also there, respect to Roman for his persistence!!!.
As a result, I finished the week with 4 heroes and barely placed the unics in the citadel at home, and a market in the secondary town.

On the second week, I gathered money in weak bursts, beating chests, pyres, and resources with centaurs. In the middle of the week, I managed to take the medusa dwelling. I got 5 heroes and scouted home, cleared the Griffin Conservatory, checked the treasure zone, and the secondary Rampart turned out to be a 2-castle with a Griffin Conservatory. At the end of the week, I take the external dwelling of unics with Kirya, and the Hive on 6 Vivi and I stand on the stable.

On the third, from the stable, home, and the next day Kirya takes the Griffin Conservatory's treasure zone, and heads to the secondary town for the elves, while the chain hero takes the Griffin Conservatory's 2-castle in the secondary town, which also turned out to be a Rampart, but couldn't take it; a light horse with 5 pegasi attacked him, and there were 17 elves there )). As a result, I abandoned it for now and went into the treasure zone in the metro and cleared a teleport to the Barb treasure zone at the same time. At the end of the third and the middle of the fourth, I collected 40+ ducks there, took the Cape of Speed, and opened a Pandora's Box for experience. Nothing else there. I plan to take the reds' capital at the end of the month. The light horse checked the Barb treasure zone a bit, found a couple of Pandora's Boxes, a library, and a Chupa Chups for efreets. Since Deesa is already scouting with magic under 20, I decide to go there. I successfully took a Pandora's Box on the 5th floor, and a Pandora's Box for 20+ bears gave only 5 kilos of gold, I visit the library. I take the Chupa Chups and scout home. On 147 I break the GO and make a mistake with the direction. On 211, along a convoluted road, I am one tile short of the capital. As a result, a big chase began, I successfully placed a library in the Tower and a Town Portal there. Having control, I finally managed to catch Deesa in the metro by blocking the exit. On 221, Deesa attacks herself, as she basically had no choice, and her army was also quite strong. But it was a surprise for Roman that I had the Chupa Chups. Kyrre was inferior in stats, since I found almost no artifacts during the whole game, I only had a Shield +4 and a Helm +12. Deesa had in the final battle 8 angels, 2 devils, 12 efreets, 13 nagas, 32 ducks, 1 golden dragon, and 6 titans. Kyrre had 83 grand elves, 5 angels, 49 ducks, 27 unics, 40+ pegasi, 140+ centaurs, and one pegasus. In a tense final battle (Deesa had good morale and luck), I managed to win using tactics. In principle, the scheme of tactics, Chupa Chups, and ranged attack worked.

Thank you, Roman, for an interesting and tense game!!!!
Mutually! one of the games that I played with pleasure, and it doesn't matter how it ended! And that's the most important thing! believe me!!!

Added after 2 minutes
Hero of Might and Magic 3
17.11.2010, Hero of Might and Magic 3 (red, rnd, tower, astral, torosar) def Wariator (blue, rnd, confl, monere, monere) 2sm4d(3) 145

On the 2nd day I build a forge, I lost because I was already in the gnome dwelling in the previous game… :) On the 3rd I max the gnome dwelling, the gremlins were running circles like on a stadium.. ) During the week, I scout 3 external dwellings of gremlins, I collect what's lying around near the castle. Nagas in the fort. On the 2nd, 4, 8, a lot of medusa dwellings, all level 4. The light horse takes another max gnome dwelling. On the third, 370 gremlins, which can't but please )) 134 - for the Horde of Gr Roar, I capture the external dwelling of nagas, but I don't have enough gold to buy them. I go into the Griffin Conservatory, I couldn't scout it because of the landscape, and I didn't want to retreat. Max. Even without a Griffin Conservatory. 135 - GO of 3 crystals, I thought I'd kill them for sure. But they turned out to be so tough, damn, gremlins with a cup of 350 or so only… No Slow, but Earth expert. Tactics decided it, -2 angels -9 mages. 137 the capital falls. And my opponent passes by me to my respawn with 6 birds. 142 my capital falls, -1 bird. My opponent ran around a bit, killed 8 of my heroes, 2 remained )) Then I decided not to waste time. Thanks for the game!
All true! thank you! It was fun to run around as Monere, but not very productive!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
User Avatar
Auto-translated
18.11.2010 Loi(red,ramp,Kyrre,Galthran) def soulist80114522293(blue, castle,Valeska) 2sm4d(3) 124
This was our third game, and we decided to play it seriously, with a report. I didn't want to force Goshan into playing as a scout, but he ended up playing as a support unit anyway. It was an easy game, I would even say a pleasant one, with a good early game and plenty of roads. On turn 116, a blue scout appeared, just short of reaching the 116-tile, which disrupted my global city-building plans... My scout, in turn, lit up the blue base, and we saw Valya boldly approaching. I didn't try to pull back; my scout reached her. The troop advantage gave me the victory.
Thank you for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
In reply to Loi
User Avatar
Auto-translated
Loi
18.11.2010 Loi(red,ramp,Kyrre,Galthran) def soulist80114522293( blue, castle,Valeska) 2sm4d(3) 124
This was our third game, and we decided to play it seriously, with a report. No matter how much I wanted to make Goshana a scout, he ended up being a parent anyway :). It was an easy, I would even say, pleasant game, with a strong secondary town and a lot of roads. On turn 116, a blue scout appeared, just short of reaching the 116 mark, which disrupted my global city-building plans... My scout, in turn, lit up the blue base, and we saw Valya boldly approaching. I didn't try to delay her; my scout caught up. The troop advantage gave me the victory.
Thank you for the game.
Confirmed.
Damn, I really messed up; I could have played better, made many mistakes, maybe I was too nervous, or maybe it was the beer.
завязал!!!!!!!!!
User Avatar
Auto-translated
11/18/2010, _golden_key_ (Blue, Rampart, Rylander, Ivorn) def Might and Magic Hero III (Red, Tower, Darmin, Ceila) 2sm4d(3) 146
We only chose the starting bonus - an artifact (I got the amulet of protection from curses). Castles and heroes were chosen randomly. My opponent took both restarts, and it seems he wasn't very lucky with the third distribution either. We agreed that he could take a block and a third restart, but there were no blocks available. In the second week, a lucky break - unicorns grow +5, but since, according to my opponent, he got into a too difficult battle on the very first day and lost many troops, we agreed that I wouldn't use this bonus to preserve his chances of winning (I think it would be good to introduce such a rule, as such a random event can change the course of the game). I break through from the grass to the snow, and in the second week, I have a secondary castle - a Tower. From the snow, I see an opportunity to reach my opponent's territory through a horde of harpies, and even along the way. But he, apparently, decided not to wait and came there himself, where he was caught.
Thanks for the game!
ICQ 644-340-585
User Avatar
Auto-translated
11/18/2010, _golden_key_ (Blue, Rampart, Rylander, Ivor) def. Might and Magic Hero III (Red, Tower, Darmin, Ceela) 2sm4d(3) 146

Affirmative.)
And here's where I didn't build the forge... :) I forgot that the Gremlin wouldn't have enough charges for the 20 Gnomes. I ran around as much as I could, and 19 were left. Without an army, with the hero being defeated, the first week was a sophisticated ordeal... )) I sent everyone through the mine, and Darmin got literacy. From Ceela, everyone got ranged attack, and then I started clearing with 9 Gargoyles in one direction and 6 Golems in the other. 1-4 in the fort. In the second, this Gnome finished him off. Solmyr arrived. In the dungeon, I freed the Moon. I tried to do something nasty to the Vivians, but they just defended themselves until the wall passed. I didn't quite understand how she should conduct the battle... :) With Ceela, I went up the levels, found a Naga and Giants in a chain. At the end of the second week, I ambushed with 5+ Black Knights behind the Naga, with Solmyr. I lost one there. In the castle, 1-6. I wandered around the republic a bit, didn't go to the second one, because the opponent was already visible there. It's a pity, of course, the second one was my home. At the end of the third week, I ambushed with Giants and their dwellings. With 6 Giants, 10 Nagas, and some minor units, I went to the second one, and the opponent met me with a full set of units, plus ambushes. I lost here on the 2nd day, but why not play to the end... ) Thanks for the game!

P.S. On the second week, the unique units got +5. We agreed not to use them. ) Is there really no rule about this?
Show your true face when losing. Make sure it`s not ugly.
In reply to _golden_key_
User Avatar
Auto-translated
_golden_key_
11/18/2010, _golden_key_ (Blue, Rampart, Ryland, Ivor) def Heroes of Might and Magic 3 (Red, Tower, Dermit, Siila) 2sm4d(3) 146
(I think it would be good to add such a rule, as this kind of randomness can change the course of the game).
Buying additional creatures of level 7 is prohibited, meaning there is no Angel, Devil, etc. available.
Creatures of levels 1-6 can be bought, or players can agree on such situations at the beginning of the game. These situations occur once every 15-20 games, and not in favor of the castle you are playing with.
Ушел с героев, пока пряники)
In reply to SEM_56
User Avatar
Auto-translated
SEM_56
Buying additional creatures of level 7 is prohibited, meaning there is no weekly angel, devil, etc.
Creatures of levels 1-6 can be bought.

Could you please show me where this is written in the current rules? :confused:
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
User Avatar
Auto-translated
It’s easier to just not use it.
Show your true face when losing. Make sure it`s not ugly.
User Avatar
Auto-translated
18.11.2010, Basir777 (Red Stronghold Crag Hack) def R55Max (Blue Tower Nila Nila) 144 jebus sod
On day 1 12357 in the Citadel, scouted an external dwelling of monstrosities and cyclopes, took an external dwelling of rocs and wolves, on day 2 1-7 in the Castle, took external dwellings, scouted 2 more external dwellings of monstrosities and cyclopes and a Dragon Utopia, freed from prison Crag Hack level 10 with expert Pathfinding and advanced Logistics, I switch to him, decide not to go early to the center but to fatten up at home, Griffin Conservatories on day 1 and day 2, on day 131 I hit the Dragon Utopia, they give Wings and Cloak of Abdication, I take external dwellings, collect the Vial of Life, more Griffin Conservatories on day 3 and day 4, on day 137 I go out to the center, take Sword +5 to all, and to expert Air in a Pandora's Box they give all Air, oh how much I scoured to find it(, I see that the opponent hasn't cleared GO, I go to visit him, Nila attacks herself, Crag's stats are 2 times higher, and I also have more meat: 10 Angels, 12 White Bears, 17 Upg. Cyclopes, 16 Rocs and chaff, and Nila has 3 Angels, 7 Titans 27 Master Genies, 300+ Gremlins, 30 Wyverns, in the end GG)
Thanks for the game.

Added after 4 minutes
Heroes of Might and Magic 3
It's easier to set not to use and that's it

Why not use it? You might as well say give a save if you didn't skimp during the plague, if it came then you're lucky, if it didn't come then it wasn't meant to be...;)
User Avatar
Auto-translated
Why not use it? You might as well say that players should be given a save if they weren't stingy during the plague; if they get it, then they're lucky, if not, then it's not meant to be...

Well, that's all an imbalanced thing; you could even give automatic saves during the plague. :) I don't see anything wrong with that.
Show your true face when losing. Make sure it`s not ugly.
In reply to Герой Меча и Магии 3
User Avatar
Auto-translated
Heroes of Might and Magic III
Well, it's all an imbalanced mess; you could even give auto-attack during a plague. :) I don't see anything wrong with that.

This imbalanced mess is called – Heroes of Might and Magic III.
User Avatar
Auto-translated
During a plague, having a car is just absurd, if not outright ridiculous...
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
User Avatar
Auto-translated
18.11.2010, Basir777 (Red Stronghold Crag Hack) def R55Max (Blue Tower Nila Nila) 144 jebus sod
On W1 D1 12357 in citadel, revealed an external dwelling of wyverns and cyclopes, took an external dwelling of rocs and wolves, on W1 D2 1-7 in castle, took external dwellings, revealed 2 more external dwellings of critters and cyclopes and a Dragon Utopia, freed from prison Crag Hack level 10 with expert pathfinding and advanced logistics, switch to him, decide not to go to the center early but to fatten up at home, griffin conservatories on W1 and W2, on W3 D1 beat the Dragon Utopia, they give wings and cloak of the damned king, take external dwellings, collect the Vial of Lifeblood, more griffin conservatories on W3 and W4, on W3 D7 go out to the center, take sword +5 to all, and from expert air magic in a pandora's box they give all air magic, oh how much I searched to find it(, I see that my opponent hasn't broken through the main guard, I go visit him, Nila attacks on her own, Crag Hack's stats are 2 times higher, and also I have more meat: 10 angels, 12 white bears, 17 upgraded cyclopes, 16 rocs and rabble, and Nila has 3 angels, 7 titans, 27 master nagas, 300+ gremlins, 30 wyverns, in the end gg)
Thanks for the game.
After scouting the territory I decided that on week 2 I would hit the crystal critters. If only they gave me tactics. In the end they never gave it until the very end, I also got logistics near the end, earth magic was only offered near the end of week 3, in the Dragon Utopia they gave garbage, except for the blue hat, although I didn't need that either. In the face-off despite the stats and Vial of Lifeblood the cloak decided it. Stats were 1.6 times higher for you:) considering your sword +5 to all and my underequipped hat +4 to knowledge
thanks for the game

Added after 12 minutes
Heroes of Might and Magic 3
It's simpler to just not use it and that's it

No need for any "simplers". This is luck - especially your forte:D
Too many restrictions is not good, and the plague is basically a generator that misfired (negative morale-plague, positive-growth). No one says to remove morale from the game. It's part of it.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
User Avatar
Auto-translated
18 11 2010 soulist80114522293 (blue, Dungeon, Shahti) def Loi (red, Fortress, Kairi) 2sm4d, (3) 115
Thanks for the game.
As always, we spent a couple of hours replaying and this is what we came up with.
завязал!!!!!!!!!

Statistics

Welcome our newest member: Emil