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Yeah, the guys really decided to change everything, I feel like it will be even tougher than Heroes 4)))
They decided to go with a King's Bounty-style system! Okay, nothing to do but wait and see what comes of it.
I wouldn't say they are changing things so drastically. The gameplay remains the same; they are reworking the factions and details, adding various nice features. Yes, a lot was taken from King's Bounty, but personally, I'm happy about that. They just messed around with the spells a bit, but overall, the picture looks quite good :).
Yes, I give my approval :D. Although, besides dragons, I would also like to see some other kind of boss :(.
And what about the water serpent from the video? It's not a dragon, it's a serpent. :D
Пара банок пива, снаряд дешевого пойла Ракета прущего дыма и море свободы Серьезные помыслы, прущие скорости, мама с вопросами: - Куда ты дел совесть? Стань взрослым. Я в ответ молчал виновато - Посмотри на брата, разве трудно быть нормальным? Им не понять меня, не поменять меня Хотели поломать меня - им не поймать меня В чем моя вина? Думал бежать отсюда, хлопал дверями злобно - Обида-паскуда Мама била посуду и тихо плакала Молилась за меня Богу - свечи ставила
Now, spells will be learned like skills. I think that both a warrior and a mage can learn both skills and spells, but to make the latter learn faster, they can be grouped, for example, by levels and schools of magic. Although, the guild was removed for no reason.
Okay, let dragons be bosses :(. I've already come to terms with that. Maybe it will be better this way.
They probably will make it like in Heroes 4, where hero-warriors could learn spells, but their spells were 50% weaker than those of mages. Well, they could have left the guild, but made it so that you could learn spells for skill points. In principle, the dragons in the castles were made too weak; in Heroes 3, you can see how much stronger the neutral dragons are compared to the tamed ones. And as bosses, they are the most suitable in size. Not like the bosses in King's Bounty - huge spiders, frogs, etc.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
They’ll probably do it like in Heroes 4, where warrior heroes could learn spells, but their spells were 50% weaker than those of mages. Well, they could leave the guild system, but make it so that you can learn spells for skill points. In principle, the dragons in the castles were made too weak. In Heroes 3, you can see how much stronger the neutral dragons are compared to the tamed ones. And as bosses, they are the most suitable in terms of size. Unlike the bosses in King's Bounty – huge spiders, frogs, etc.
Yes, it would be quite logical to do it that way with the spells :).
I disagree here. Both the spider and the frog were very good as bosses. Although they shouldn't be copied into "Heroes." I think they will make the dragons just strong enough so that they can be defeated even in the early game. Otherwise, such monsters in the army will destroy the balance. And as strong bosses, I would like to see the leaders of the factions: small in size, and impossible to hire. Unless, of course, these brothers and sisters will be pitted against each other :). And most likely, they will.
I agree, but not entirely. Well, warriors will be bad at using combat spells or complex spells, but they can use various shouts and blessings to their full potential.
Yes, it's possible to make orc shouts work at full power, and I think orcs, like in Heroes 5, won't have magic, and will only be warriors. But heroes who are mages will only focus on magic, while warriors will learn magic in addition to various skills, and therefore they probably won't have access to magic enhancements.
Added after 16 minutes Pobeditel
Yes, it would be quite logical with the spells :).
I disagree here. Both the spider and the frog were very good as bosses. Although they shouldn't be copied into "Heroes." I think they will make dragons strong enough so that they can be defeated even at the beginning of the game. Otherwise, such monsters in the army will destroy the balance. And as strong bosses, I would like to see the leaders of the races: small in size, and impossible to hire. Unless, of course, these brothers and sisters are pitted against each other :). And most likely, they will.
How are they good? How can you raise a frog or spider to the size of a dragon? Or are they from Chernobyl? In Heroes 3, I liked the octopus, whale, and turtle as bosses; they could be used as bosses in Heroes 6. But dragons will most likely be the bosses. Which I think is very good. Look at how this system is implemented in Divinity: Original Sin 3. The next thing, small leaders as bosses is a very good idea, and some characters in the campaigns could also be bosses
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
Nice☆Star
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It’s great that dragons are now bosses; now they will be powerful and invincible DRAGONS!
=Feel999=
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They should be as they are; for example, in Heroes of Might and Magic III, neutral creatures are much better than recruited ones.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
Nice☆Star
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Yeah. I think it would also be reasonable to make it so that when you tame a dragon boss, it loses some of its abilities or its stats are reduced.
Even a dragon is a dragon, even in Africa, though it might be a weakened one. You could use these "tamed" bosses to bolster your heroes, showing off how strong you are by taming a dragon, and it will give them stat bonuses. Or, let it live in your army, but that will reduce its qualities by 30-50%.
Я - Темный Ангел. Я - рыцарь, Зверей истребитель! Я - тот, кто не знает, не ведает страх! Я - Божий Сын, победитель!
"Без жалости! Без сожаления! Без страха!"
Nice☆Star
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Or, let him live in an army, but that will reduce his stats by 30-50%.
That's what I meant.
Прошедший пятых героев на сложности герой. :cool:
korrag
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Yeah, sure, let's give the hero another skill – Dragon Taming.
Nice☆Star
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Didn't the Orcs have a hero who could tame Wyverns, or something like that?
Прошедший пятых героев на сложности герой. :cool:
Evil Angel
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korrag, it's just speculation; we don't know what the developers will do, but it's okay to dream.
Я - Темный Ангел. Я - рыцарь, Зверей истребитель! Я - тот, кто не знает, не ведает страх! Я - Божий Сын, победитель!
"Без жалости! Без сожаления! Без страха!"
=Feel999=
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Even a tamed dragon won't be completely obedient to its owner. Although a dragon boss, even with reduced stats by 30-50%, will probably be stronger than creatures in the factions.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;) Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)