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Heroes 6 - Discussion

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#1835
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Evil Angel
I agree, but not entirely. Well, warriors will be bad at using combat spells or complex spells, but they can use various shouts and blessings to their full potential.
Yes, it's possible to make orc shouts work at full power, and I think orcs, like in Heroes 5, won't have magic, and will only be warriors. But heroes who are mages will only focus on magic, while warriors will learn magic in addition to various skills, and therefore they probably won't have access to magic enhancements.

Added after 16 minutes
Pobeditel
Yes, it would be quite logical with the spells :).

I disagree here. Both the spider and the frog were very good as bosses. Although they shouldn't be copied into "Heroes." I think they will make dragons strong enough so that they can be defeated even at the beginning of the game. Otherwise, such monsters in the army will destroy the balance. And as strong bosses, I would like to see the leaders of the races: small in size, and impossible to hire. Unless, of course, these brothers and sisters are pitted against each other :). And most likely, they will.
How are they good? How can you raise a frog or spider to the size of a dragon? Or are they from Chernobyl? In Heroes 3, I liked the octopus, whale, and turtle as bosses; they could be used as bosses in Heroes 6. But dragons will most likely be the bosses. Which I think is very good. Look at how this system is implemented in Divinity: Original Sin 3. The next thing, small leaders as bosses is a very good idea, and some characters in the campaigns could also be bosses
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)