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No one took away the song of peace. It can be useful, especially against some devil. There are about 15 of them. :-D
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No one took away the song of peace. It can be useful, especially against some devil. There are about 15 of them. :-D
Do you often use it against demons? :rolleyes:
Do you often play against demons? :rolleyes:
it's easier to level them up using ranged and spellcasting units

Hopefully, there will be enough Hobbits to keep the Dragons occupied for 1-2 rounds.

A fast, demoralized griffin/air elemental/ifrit, etc., arrives – heroes die bravely, especially if there aren't enough genies to slow them down and then block all the stacks of flying creatures.
Sometimes, neutral creatures, especially at higher difficulty levels, charge at the heroes and ignore everything else until they are defeated. In such situations, neither the Nagas, Dungeon creatures, nor the Titans will help. Potions of Immortality are the only salvation.

As for Chaos, it's debatable... Although, when playing as Chaos, I always choose the Black Dragon, but if you're playing as Haven... For Haven mages, a Hydra will be more useful than a Black Dragon. :smile04: They're like super-nukes. :smile08:
What I mean is, when playing as Haven and capturing undeveloped Chaos castles, it's more advantageous to build Hydras. They offer the same illusions and teleports. With a Nature and Life mage, you can teleport into the thick of enemies, followed by Guardian Angel and Antimagic from above. Or use a different set of spells, depending on the opponent, but always starting with teleportation. With a Haven mage, you'll never be able to drown a Hydra or Naga in sand. ;)
I mean that either you shouldn't have a Haven mage in your army, or you shouldn't build Chaos castles.
Except in very strange situations.