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Posts from Sacred Haven of Debauchery Auto-translated

4.3 (23 ratings)
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What shall we name the establishment?
28 voters
Single choice Public votes
This poll is closed.
“Flooding.” Simple and effective
17.9% 5 votes
Leave it as is – “Fludnyak”
7.1% 2 votes
“A den of debauchery.” How original!
39.3% 11 votes
Brewery
17.9% 5 votes
Another option (specify in the subject line)
17.9% 5 votes
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#31759
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Medj, in Battlegrounds, there are more puzzles and not just them, but also quests that require thinking. That is, usually there's a trap/door/riddle, and you need to solve it by moving/pulling/inserting something, etc., but there are actual quests. There are even ones for detectives, haha.

Be strong. Believe
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#31760
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Hey! The second valley is a prime example of old-school D&D! Not like Neverwinter Nights. There are many excellent puzzles here, and the player can make such logical moves while playing that modern RPGs are just jealous.
This isn't an RPG; it's just a combat game. Maybe it's not bad as a combat game, but as an RPG, it's terrible.
Because I'm playing it and observing "Soul"
Soul? Don't make me laugh; it's an attempt to cash in on the similarity to Baldur's Gate.
"Soul," which I haven't seen in all those TES games.
I assume you played Oblivion, not Morrowind, right?
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#31761
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I don't know, but I didn't have any romance in BG. Maybe because I didn't take a winged elf with me (I think you can have a romance with her). And Icewind Dale felt dull compared to BG (I think that's what Plesen meant. I agree with him). And I actually like the first Neverwinter Nights more, but only the original and maybe Shades of Darkness.

Be strong. Believe
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#31763
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I don't know, but I didn't have any romance in BG. Maybe because I didn't take a winged elf with me (apparently, you can have a romance with her).
You can have a romance with:
Jaheira, yes, that's all the drama about Khalid.
Aerie, but she's a very annoying person, and Minsc and Haer'Dalis might also take a liking to her.
Viconia, but only if you're not an elf (there are mods that remove this restriction).
Anomen, if you're a woman.
And a hundred different mods, for example, Edwin/Edwin romance, and other "romances with old companions." There are also completely new companions, or old ones from the first part (Xan).
and Icewind Dale is boring compared to BG (I think that's what Plesen meant. I agree). And I actually like NWN 1 more.
That's exactly it, Icewind Dale can be as "good a representation of D&D" as it wants, but it still has a long way to go before it becomes a real RPG.
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#31764
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and yes, I like the environments in both Baldur's Gate and Neverwinter Nights, not because of the epic scale on which the main plot is built (although in Neverwinter Nights it's still decent; the enemies just arrive and that's it, with the exception of the ancient lizardfolk... but in Baldur's Gate, you are the son of a god, and you fight against great dark forces, although this is mostly in side quests, and the main plot is about a cool mage who is the main character). What I like about them is their environment, locations, cities, NPCs, quests, and so on.

Be strong. Believe
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#31765
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I like its world and setting. The landscapes, cities, NPCs, quests, and so on.
Yeah, and the arguments between companions.
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#31766
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yes, and with these dialogues)) it can be very funny

Added 4 minutes later
so, after we finish Icewind Dale, I'll start with BG from the first part) I only played Shadows of Amn, and there's also the first one with the add-on and the second one: Throne of Bhaal
but I won't post about them anymore))

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#31767
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Chris Avellone, who participated in the development of Heroes of Might and Magic I
That's not true; Chris Avellone wasn't even remotely involved in...this.
Where do we go?
Where do we end up when we save the world?
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#31768
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That's not true; Chris Avellone wasn't even remotely involved in... this.
But I was told that he was a designer there.
In reply to Arandor
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#31769
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I summon naked girls (c).

I also like Icewind Dale, but as an RPG, it's almost flawed.
Tomorrow holds no promises
Except the ones we've made
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#31770
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I was told that he worked as a designer there.
But I, knowing his "style," immediately thought, "It can't be!", and Wiki confirmed it.
Where do we go?
Where do we end up when we save the world?
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#31771
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I guess you played Oblivion, not Morrowind, right?
I played both, and I'm ready to express my hatred and disgust for this awful series by this talentless and inept company in any way possible. To keep serving up the same copy-pasted, empty, and lifeless world with NPCs generated by a randomizer, without dialogues, plot, role-playing, and with a grindy system – that's even worse than the pathetic first KotOR.
TES is a dull, gray, soulless game.
But taste is subjective; Minsk and Edwin have pretty good portraits, for example. And almost no one plays with the "default" ones; as far as I remember, I always loaded custom ones into the game.
You loaded custom portraits for your companions?:) They are drawn well, but I don't like the style. They made the elves look like some kind of whores; they don't differ at all, except for the drow, who differ in skin color. Jaheira had such a great portrait in the first game, but in the second, they drew something awful. It's just terrible.
But in BG, you are the son of a god, and you fight against great dark forces.
That's the plot of any game from BioWare. Only a few details are exceptions.
My sword, my trusted ally, unphased by my aspect.
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#31772
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I, knowing his "style," immediately thought: "It can't be!", and Wiki confirmed it.
Indeed, he only worked on the second part.
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#31773
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The plot of any game from BioWare.
No need to copy parts. In Baldur's Gate, dark forces are only present in a side quest, while the main storyline involves saving the world, etc. (except for Imoen). You simply try to survive and kill the person who is chasing you. The first game is similar.
And there are no great hordes of villains that you single-handedly defeat throughout the game. You only encounter local monsters, bandits, and other inhabitants that you have to kill as you progress through the game. That is, nothing epic, except for the fact that the protagonist is special and a couple of side quests.

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