Posts from Sacred Haven of Debauchery
Auto-translated
What shall we name the establishment?
Hey! The second valley is a prime example of old-school D&D! Not like Neverwinter Nights. There are many excellent puzzles here, and the player can make such logical moves while playing that modern RPGs are just jealous.
Because I'm playing it and observing "Soul"
"Soul," which I haven't seen in all those TES games.
I guess you played Oblivion, not Morrowind, right?
I don't know, but I didn't have any romance in BG. Maybe because I didn't take a winged elf with me (apparently, you can have a romance with her).
Jaheira, yes, that's all the drama about Khalid.
Aerie, but she's a very annoying person, and Minsc and Haer'Dalis might also take a liking to her.
Viconia, but only if you're not an elf (there are mods that remove this restriction).
Anomen, if you're a woman.
And a hundred different mods, for example, Edwin/Edwin romance, and other "romances with old companions." There are also completely new companions, or old ones from the first part (Xan).
and Icewind Dale is boring compared to BG (I think that's what Plesen meant. I agree). And I actually like NWN 1 more.
I like its world and setting. The landscapes, cities, NPCs, quests, and so on.
Added 4 minutes later
so, after we finish Icewind Dale, I'll start with BG from the first part) I only played Shadows of Amn, and there's also the first one with the add-on and the second one: Throne of Bhaal
but I won't post about them anymore))
Chris Avellone, who participated in the development of Heroes of Might and Magic I
Where do we end up when we save the world?
That's not true; Chris Avellone wasn't even remotely involved in... this.
I summon naked girls (c).
I also like Icewind Dale, but as an RPG, it's almost flawed.
Except the ones we've made
I was told that he worked as a designer there.
Where do we end up when we save the world?
I guess you played Oblivion, not Morrowind, right?
TES is a dull, gray, soulless game.
But taste is subjective; Minsk and Edwin have pretty good portraits, for example. And almost no one plays with the "default" ones; as far as I remember, I always loaded custom ones into the game.
But in BG, you are the son of a god, and you fight against great dark forces.
I, knowing his "style," immediately thought: "It can't be!", and Wiki confirmed it.
The plot of any game from BioWare.
And there are no great hordes of villains that you single-handedly defeat throughout the game. You only encounter local monsters, bandits, and other inhabitants that you have to kill as you progress through the game. That is, nothing epic, except for the fact that the protagonist is special and a couple of side quests.