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Posts from Heroes 6 - Discussion Auto-translated

4.3 (15 ratings)
In reply to Wistrit
#672
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WisTrit
Repeating "diversity" five times in a row doesn't make it diverse.
1 resource is never easier than 7, that's a strange concept.

Problem, officer?
Wissy, there will be 3 resources and gold remaining in the game; check out the screenshots.
In reply to Wistrit
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#673
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What do you think, was there the Falcon Empire, then the Griffin Empire, and in Might and Magic VI, what empire will there be? The Eagle Empire?? :D
In reply to Майор Вихрь
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#674
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I meant to say "1 resource, not simpler than 4," I just made a typo.

Empire of the DRAGON
Tomorrow holds no promises
Except the ones we've made
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#675
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Perhaps they will add something else, since the game will only be released in 2011, although I doubt it.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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In reply to Rainer
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#678
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It’s a shame that the old friends won’t be there! Isabel, Raileigh, Gotia, Axel! They will have already died by that time... :(
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#679
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Yes, by the way, I'm waiting.

Added 1 minute ago
It's a pity that old friends won't be there! Isabelle, Railaga, Gotia, Axel! They would have already died by that time...
Actually, the events in the sixth game take place 400-500 years before the fifth game.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
In reply to Wistrit
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#680
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WisTrit
Five times in a row, "diversity" is no longer diversity.
1 resource is never easier than 7, that's a strange concept.

Problem, officer?
The more diverse resources needed to build a town, the more effort is required to find them or capture the corresponding mines. Now, ore and wood will be mined automatically, and then we just find one gem mine, and that's it. We have a constant flow of all the resources needed to build a town. Isn't that a simplification?
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Vayshan
#683
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Vayshan
The more diverse resources needed to build a town, the more effort is required to find or capture the corresponding mines. Now, ore and wood will be mined automatically, then we find one gem mine, and that's it. We have a steady flow of all the resources needed to build a town. Isn't this a simplification?
In principle, this doesn't necessarily mean that the resource income from one town will be sufficient for its development. We'll still have to work hard to capture "clusters" with the necessary resources to speed up the construction of the town; I think it will work something like that.
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#684
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And the humans will have the Empire of the Falcon. This will be the first demon attack!:smile51:
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#685
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Dragon124
Regarding the factions! They will be the same as in Heroes 5, but there won't be Orcs and Dwarfs! Otherwise, it will be the same as in the fifth game! Demons will emerge from Shi'o and chaos will begin again, and the main character will be a young king whose name is not yet known. ;)

My father works at Ubisoft.
Actually, there will be five factions, which means there won't be three factions from the fifth game (there were eight in total, as a reminder).
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#691
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Moderated: OFF-TOPIC in the message

That's not interesting. Where are the gargoyles and parakshas?
I like the idea of having only one resource; it would be very interesting to see such a system in Heroes.
I've already said why I don't like it. With the same success, you could make all units of all factions at the same level completely identical, changing only their appearance. It's the same as reducing the number of resources. Although you're right, it all depends on the implementation.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to Драккошка
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#692
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I already said what I don't like about it. It would be just as effective to make all units of all factions at the same level completely identical, changing only their appearance. It's the same as reducing resources. Although you're right, it all depends on the implementation.
What nonsense is this? How can you compare resources and units?
Tomorrow holds no promises
Except the ones we've made
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#693
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What nonsense is this? How can you compare resources and units?
Silence.
Well, I can explain.
They cut down on resources – unifying the economy. Previously, each race had different development opportunities, used the market, bought, sold, and grabbed the mines it needed. Now, all races will need the same thing.
Unifying units – same idea. If you imagine that all races are glued together into one model, then the original tactics of each will go down the drain.
It just seemed to me that this would be more obvious in the armies.
А, вот почему.

🏹🎪+⛓️♿=💕
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#694
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I think Kosha meant that she likes variety.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]