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The most surprising thing is that I hear this from many people who are convinced that it helps. Although, personally, I don't see any connection.
New here? I'm Roha — want a quick tour?
The most surprising thing is that I hear this from many people who are convinced that it helps. Although, personally, I don't see any connection.
I don't know how it works with CM, but back in the day, I generated a lot of maps using 8mm6a. With a clean random_maps folder, the resource spawns are indeed more evenly distributed and the maps are more playable. I know it sounds strange, but that's just how it is...
Is the option of "leveling up skills" not being considered?
Come on, give me at least one idea, otherwise I'm completely desperate)))(((:smile16:
Well, give me at least one idea, otherwise I'm completely desperate)))(((:smile16:
Analyzing a played game/ideally, analyzing your game with a more skilled player – is like analyzing a poker session with a stronger player who points out mistakes:
- identifying mistakes in it (the most important thing)
Also, I think you need to unlock what is called the "chakra" of understanding the game. The thing is, some people need little time to unlock it, others need a lot, and some already have it unlocked from the start, while for others, it may never open.
Oh, how interesting...:smile11:
Also, I think you need to unlock the so-called "chakra" of understanding the game.
What about "Teacher" (by the way, where is he?) I'll give you a few tips – don't be a fool =). Play more calmly and focused. Believe in yourself. Not everything will work out, but it will be better. I'm sure ;)
Well, give me at least one idea, because I'm completely desperate)))(((:smile16:
Well, give me at least one idea, because I'm completely desperate! :smile16:
Often, when choosing a castle in a match against an opponent, we face a choice: castles are chosen at will or through a draft...
To find a compromise and add variety, I suggest trying a shortened draft, especially in ranked matches (short draft, 4-draft, or even a Loi draft :D):
It's simple: we draft up to 4 castles.
For example,
Invisible: 1. Swamp
Wbn: 2. Necropolis
Invisible: 3. Conflux
Wbn: 4. Castle
Invisible chooses from Dungeon, Rampart, Tower, Inferno, Barbarian,
Wbn chooses from the remaining four, and also chooses the color...
Often, when choosing a castle in a match against an opponent, we face a choice: castles are chosen at will, or...
To find a compromise and add variety, I suggest trying a shortened draft, in a seasonal format (short draft, 4-draft, or even a Loi draft :D):
It's simple: we draft up to 4 castles inclusive.
For example,
Invisible: 1. Swamp
Wbn: 2. Necropolis
Invisible: 3. Conflux
Wbn: 4. Castle
Invisible chooses from Dungeon, Rampart, Tower, Inferno, Barbarian,
Wbn chooses from the remaining four, and also chooses the color...