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#1846
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Catch
I don't know how it works with CM, but back in the day, I generated a lot of maps using 8mm6a. With a clean random_maps folder, the resource spawns are indeed more evenly distributed and the maps are more playable. I know it sounds strange, but that's just how it is...
The random_maps folder definitely doesn't have any effect. I'm 99.99% sure of it; I'll leave the remaining 0.01% for the possibility that if a map exists, it triggers an additional function to determine the next map number, and this delay might cause some kind of anomaly in the generator.

P.S. In Heroes of Might and Magic, with AntiCheat enabled, maps are not created in the random_maps folder.