I decided to come up with a plot (will post it later) for a new game and have already selected artifacts, etc., based on it.
I wrote the setting; perhaps players will find it interesting.
Town.
The King is the ruler, beloved by the people of his kingdom for his fairness, generosity, and kindness.
Reputation: positive.
Special ability: "Authority" – their vote counts as two.

Captain of the Guard – a stern man who ensures the safety of the town's residents.
Reputation: positive.
Night Action: "Send Patrol": protects the chosen player; at night, the player becomes inactive.

Member of the Royal Guard – a loyal subject of the king, an elite soldier. At the king's behest, he watches over the residents.
Reputation: positive.
Special ability: "Perfect Combat Training": 50% chance to avoid death, 50% chance to kill the attacker.
Night Action: "Secret Protection": protects the chosen player, kills the attacker.

Sorceress – a young, mysterious girl unknown to anyone. Seemingly defenseless, she can offer many surprises.
Reputation: positive.
Special ability: "Magic Charm": whoever kills her is unable to use Night Actions for two nights.
Night Action: "Riddle": At the beginning of the game, one of the following Night Actions is randomly selected: Block (50% probability), Heal (50% probability), Protect (does not kill the attacker).

Paladin – a servant of light on pilgrimage. He stopped in town feeling the danger threatening its inhabitants.
Reputation: positive.
Special ability: "Blessing": 50% chance to survive an attack.
Night Action: "Prayer": revives a killed player.

Pirate – a smuggler who arrived in town on his own business.
Reputation: negative.
Night Action: "Cutthroat" - kills the chosen player.

Informant – the king's informant.
Night Action: "Rumors": eavesdrops on conversations (checks reputation: positive/negative).
Reputation: negative.

Barbarian – one of the town's creative residents fighting crime with his own "methods".
Reputation: negative
Night Action: "Stun" - blocks the chosen player.

Soul Reapers.
Seductress – the cunning leader of the Soul Reapers, described by people as a voluptuous woman visiting the town's residents at night.
Reputation: positive.
Special ability: "Vampire" - 50% chance to avoid death.
"Deception": used during daytime voting. The vote is displayed in the results but not counted.
Night Action: Seduction: blocks the chosen player.
Night Action 2: Suggestion: the chosen player loses their voice for one day.

Executioner.
Reputation: negative.
Special ability: "Last Breath" - kills the attacker (he dies himself).
Night Action: "Execution" - kills the chosen player.

Stalker.
Reputation: negative.
Night Action: "Find Shortcuts" - kill, 50% ignores protection.

Assassin.
Reputation: negative.
Night Action: "Poison": the poisoned player dies on the following night (the player can be cured).

Destroyers.
Nameless One.
Reputation: negative.
Night Action: "Dematerialization" - Kills the chosen player. Ignores natural protection.

Sorcerer.
Reputation: negative.
Night Action: "Incineration": kills the chosen player. The player cannot be resurrected.

Warrior.
Reputation: negative.
Night Action: "Watch over" - protects the chosen player.

Werewolf.
Reputation: positive.
Night Action: "Rage" - kills the chosen player.

Loners.
Outcast – a master of assassination. A former member of the Soul Reapers, exiled for a failed attempt to kill the organization's leader. Close acquaintance with each of the members of the Soul Reapers allowed him to develop defensive tactics against them.
Reputation: negative.
Special ability: "Counter-tactics" - 75% chance to avoid death if the killer is a Soul Reaper.
"Last Breath" by the Executioner does not affect him.
The Seductress' Night Actions do not work on him.
Night Action: "Stealth Kill": kills the chosen player, 50% chance of leaving no trace behind.
Night Action 2: "Self-Healing": removes negative effects from himself (poison, subjugation, curse of the magic charm).

Angel of Retribution.
reputation: positive.
Special ability: "Lack of Emotions": The Seductress' Night Actions do not work on her.
Night Action: Enchantment: subdues a player, controls their vote(s) during daytime voting (the player can be cured). Cannot be killed while enchanted.
Night Action 2: "Retribution": chooses a target; if this player has committed at least one murder, they are killed.