Skip to content

Posts from Round table Auto-translated

5.0 (2 ratings)
In reply to dm1704
User Avatar
#1599
Auto-translated
dm1704
I stared for a long time at how this is possible) 7 stacks of Vampires with 8-9 creatures each. You have 160 Troglodytes plus Harpy growth, maybe a couple of Eyes and some other random troops. With Shakti, Troglodytes and Vampires have the same speed. Did you break through using grindan? My level simply doesn't allow such moves) It wouldn't even occur to me to take on a horde of Vampires on day one)
It's very simple — Shakti is a specialist in Troglodytes, and greased Troglodytes in the Underground with Shakti have speed 7. The single-unit Vampires get split up, and the main stack takes down any Vampire stack without retaliation. It would be foolish not to attack the Vampires in this situation with such a number of Troglodytes. There is also no point in taking other troops besides the Troglodytes, since all stacks except the main one are sent to die.
icq - 346047955
In reply to mals
User Avatar
#1600
Auto-translated
Actually, I think the opposite. Attacking them is risky because of the possibility of a Guardian Spirit appearing, and you'll need other troops as well. Without sufficient forces, you'll suffer heavy losses.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
User Avatar
#1601
Auto-translated
Oelm
I, on the contrary, think so. Attacking them is risky because there might be a GS, and other troops are definitely needed. Without growth, losses will be heavy.
Fair enough, but there's no point in waiting until week 2. Imho losing tempo. Regarding other troops—with 6 stacks of vampires, there's nothing to distract them in rounds 3-4 of the battle, you have to sacrifice Harpies and Eyes, and that's exactly where a few units of Gr. Troglodytes would come in handy. Sacrificing week 1 Harpies and Eyes as meat is unwise.
icq - 346047955
User Avatar
#1602
Auto-translated
Hey guys, if anyone knows, please help.

I'm really getting annoyed with being kicked out of the game. Suddenly, an application error message appears (like an executable error), and I get kicked out of Heroes. Nothing gets saved. It was like this on XP, and I installed Windows 7, and it's still the same.

Does anyone know how to fix this problem?

If anyone knows, I'll be grateful in advance.


In reply to AYMAN
User Avatar
#1603
Auto-translated
AYMAN
Hey guys, if anyone knows, please help.

I'm really getting tired of being kicked out of the game. Suddenly, an application error message appears (like an EXE error), and I get kicked out of the game. Nothing gets saved. It was happening on XP, and I installed Windows 7, and it's still the same.

Does anyone know how to fix this problem?

If anyone knows, I'll be grateful in advance.

Okay, the error keeps happening to me. Among you hackers, choose the correct answer and give me some advice/I have no idea/
- Windows crashed
- Viruses
- Two RAM modules /suggested by Mikhail - it helped for Varik, if you leave only one (or maybe both are not working correctly, who knows)/
- Video card, I don't know at all

P.S.: While taking a turn, the game crashes if you have certain applications running, but not if you're in the game itself!!!
#1604
Auto-translated
I have the same issue, I think it’s the graphics card.
Весна 2014
In reply to =Logistik=
User Avatar
#1605
Auto-translated
I’m already tired of all these conflicts (I don’t know about the others, but I definitely am). Here’s something for those who enjoy single-player: a save game for the Swamp map on difficulty level 111 (SOD 2smd3). There are several possible strategies. If anyone is interested, write down the results by turn 131 or earlier, if you’ve captured the main blue castle. If you’re up for it, you can even play until turn 135-137.

Ideally, play without auto-save and without replaying turns, i.e., as if it were an online game.

I didn’t buy Goshana on purpose, but you can if you want.
Attachments 1
1 file attached • Total size: 173.6 KB
Земля нуля.
Все в ней нулево и кукольно.
User Avatar
#1606
Auto-translated
I want to share the materials from my latest game with everyone. It's a rather interesting map in terms of generator bugs. And here's the starting distribution I played with: 1 stack of troglodytes + a lore unit in the tavern... 50 troglodytes at the start :) Regarding the game, I managed to build a capitol early (in the 3rd week), and captured the computer's castle. On day 137, the computer retook the castle. On the fourth week, I retook the castle, and the computer dove into a one-way teleport, from which it never returned. In the second month, my opponent surrendered because, despite everything, the situation was in my favor :-D
User Avatar
#1607
Auto-translated
the game should be enjoyable, not a source of frustration.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
User Avatar
#1608
Auto-translated
Didn't look closely, but on level 112, there are 6 minuses, which isn't that bad.

Added 4 minutes later
On level 121, +2 angels. That's above average!
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
User Avatar
#1609
Auto-translated
Oelm
I didn't watch closely, but at 112 there are 6 Minotaurs, which isn't that bad already.
In general, yes. It's easy to take.
In online, I didn't risk attacking them with 50 Troglodytes + Harpies + Eyes.
Only took it on day 7, using Aislin with Meteor Shower and 60 Skeletons :-D
The Minotaurs clearly didn't fall in line for the Emeralds, and when the Mill gave a whole 6 of them, it was already too late...
User Avatar
#1610
Auto-translated
Guys, considering the incredibly long playtime for a single game, why did people start playing on Large or Huge maps instead of, say, Medium?
In reply to Yourdestiny
User Avatar
#1611
Auto-translated
Yourdestiny
Guys, considering the incredibly long playtime for a single game, why did people start playing on Large or Huge maps instead of, say, Medium?
Well, the playtime isn't *that* bad, especially during the gameplay phase: on a Small map, you can often reach your opponent by turn 117 if you set that as your goal (you can do it even earlier, but that would require a restart). On a Medium map, it's impossible not to reach your opponent in the first week, meaning the battles will mostly be fought with starting armies. Plus, it's a one-way street: whoever gets the better starting resources wins.
Large maps are a bit better in this regard.
On Huge templates, there's usually somewhere to retreat to if things go wrong.
In reply to Yourdestiny
User Avatar
#1612
Auto-translated
Yourdestiny
Guys, considering the insane amount of time spent on a single game, why do people prefer playing on Low or High levels instead of Medium?
Because we value our time: you'll still spend several hours, but the outcome will be 99% dependent not on the quality of the game, but on the initial setup – flipping a coin would be even faster.
In reply to Yourdestiny
User Avatar
#1613
Auto-translated
Yourdestiny
Guys, considering the incredibly long time it takes to complete a single game, why do people prefer playing on Large or Huge maps instead of, say, Medium?
To reduce the "incredibly long time," you need to reduce the time limit per turn, not the map size. But most players are "slowpokes" and don't want to do that.
Discord  5884