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Posts from Discussion about the INFERNO faction – Demons and Devils.

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17 years ago
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Dark Fallen Angel
It's not always beneficial to level up the "Call of Urgash" skill; sometimes, it's more effective to eliminate the enemy as quickly as possible, using Deleb and her machines. Especially the rapid-fire ballista is devastating. And if you manage to acquire fire arrows, it becomes an unstoppable force, although it requires some effort. Grog is the ideal hero for a long game, and nothing will change my mind. Logistics and teleportation do their wicked work. Moreover, he can acquire a secondary artifact as early as level 23. That's when the real fun begins ;)
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17 years ago
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The ideal hero for a long game is Grok.
I absolutely agree, unless you have a mod installed that allows you to recruit heroes from campaigns. Otherwise, I would choose the Warlord. Agrael's ability + a powerful spell. We tried playing with this mod and gave it up. Only 5 factions have super heroes. The Mages, Dwarves, and Orcs don't have anyone to pit against them.
In reply to Amko
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17 years ago
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What spell does the Overlord use? Just curious for scientific purposes :)
Well, I assume it's the overpowered "fire wave" that the Overlord used in the final campaign :D

17 years ago
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The manual doesn't mention this ability. But I wouldn't mind having it. The walkthrough says it destroys a catapult in 4 turns. This means it deals 250-333 damage to all enemy units and machines. I don't know how this damage depends on the hero's level and stats, as I haven't played as him. Also, the Warlord, like Agrael, increases the initiative of his troops.
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17 years ago
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I often choose the hero Nimue. Then, I upgrade her with Wide Gates of Hell in luck, Master of Gates in leadership (if it appears, but if the map is large, it should appear), fast gate opening in logistics, and, let's say, attack and dark magic.
By level 20, the number of summoned demons can be twice as many as the unsummoned ones.
Sometimes I think that Nimue is the strongest demon hero.
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17 years ago
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it’s impossible for Nimbus to be the strongest hero among the demons; the strongest is NIBROS.
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17 years ago
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Is Nibros the strongest? His special ability only helps towards the end, while Nimue will be more effective at the start (thanks to her luck).

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16 years ago
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The demon needs a fire ballista. Also, when it attacks, it simply increases its attack, like by 15%. Well, it increases attack and magic. Basically, it's the same as for everyone else.
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16 years ago
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My opinion: a demon definitely needs Dark Magic, and taking Ballista is, in my opinion, not necessary at all; it's only useful in a rush strategy, and it won't work in the late game. Also, Infernal Fire is very effective, as is Fiery Vengeance.
16 years ago
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Well, we've heard about your conviction in the power of Darkness before ;).
I can say with the same confidence that a demon absolutely needs Light or Chaos magic – and I can back this up with relevant arguments, not just the infamous IMHO.
In reply to antonag07
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16 years ago
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antonag07
We've heard about your conviction in the power of Darkness already ;).
I can confidently state that a demon absolutely needs Light or Chaos magic - and I can back this up with relevant arguments, not just the infamous IMHO.
Regarding Chaos in a rush, it's something to consider, but your Light will only be taken by someone as smart as you. Moreover, there are no spells in the guild, and all that divine stuff and holy words are completely useless (especially with a demon's witchcraft). Teleport can be taken with a logo. So, I'm waiting for your compelling arguments, dear comrade :p
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
16 years ago
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Lordesat
We can still consider the Chaos rush, but your Light will only be taken by someone as smart as you.
So, it turns out that Darkness is recommended for not-so-smart players?
Lordesat
Especially since there are no spells in the guild.
You might not have them, but in the cities of Inferno (not to mention neutral cities with a focus on Light, like the Dwarven or Elven ones) you regularly find Light magic spells of levels 1-2, and sometimes even level 3.
Lordesat
And all that divine stuff and holy words are completely useless (especially with demon witchcraft).
Well, even the Knights, with their far-from-record-breaking witchcraft stat, don't refuse high-level Light magic spells. Besides, you stubbornly ignore "Antimagic," which can easily counter Darkness (which you praise so much as the only correct choice for a demon) against an opponent. As for another level 4 spell, see below.
Lordesat
You can get Teleport with a logo.
You can, but in that case, it will only be at a developed level, and you won't be able to teleport through fortress walls.
Lordesat
So, I'm waiting for your compelling arguments, dear comrade:p
And you definitely aren't my comrade (no excuses like "sch" will change that)
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16 years ago
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In the late game, I like Nimus and Marbas. If there's a mentor on the map, definitely level up in the Castle. If there isn't a mentor, demons are still a more powerful race than a magical one. But I still think it's essential to take Darkness, as well as Luck (soldier's luck), Leadership (speed aura), Attack (tactics), and Defense (fiery retribution). In my opinion, this is the optimal build, but everyone has their own opinion. Regarding Darkness, it's the only specialized magic for demons in the late game that can deliver the most effective results, even against a Necromancer (Marbas has proven to be excellent against the undead and mages), especially if you have the "Vampirism" spell. Also, don't forget that you often have to rely only on your home castle, and not on the ones you might hypothetically capture. In the rush. Of course, Deleb with Chaos.
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15 years ago
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Mish-gan against a Necromancer is probably better with light spells for a Demon... it works pretty well: mass haste, mass stone skin, mass punishing strike, mass divine might – it all depends on your preference, but anti-magic is essential. And if you also have Marbas, it's even better! I didn't used to think that Inferno was good in the late game, but now I'm sure it is! :smile54:

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