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No, with each new update, I like the game less and less. I'm not demanding radical innovations, but why ruin what was already good?
Why did they have to remove the Orcs? I'm not even talking about the fact that they've been with us since Heroes of Might and Magic III! But the poll on the Nival forum clearly showed that people want the Orcs! Who are they making this game for? Or are they counting on the fact that since they left the Chaos faction in, the fans will appreciate it and enjoy it?
And what about those questionable innovations like initiative? If they were going to do that, they should have just made it a real-time game! "Speeding up the gameplay" - on my experience, even on the highest difficulty level, the same Heroes of Might and Magic III games didn't last longer than 4 in-game months, and in multiplayer, everything was usually decided by the middle of the third month.
It's good that they returned to the siege system like in Heroes of Might and Magic III, instead of the hockey rink-like battles. But why simplify it? Are they making the game for preschoolers? No, the game's violence rating is, in my opinion, higher. For idiots? What do they think we are? (Note: cooks and housewives definitely won't be playing Heroes of Might and Magic V). So many interesting innovations were suggested on the Nival forum. Like the ability to place archers on the walls - it's not a picket fence, it's a Castle! Or a battering ram - how would introducing a siege weapon complicate the gameplay?
In general, this reminds me of the attempts to create CivII - Test of Time based on CivII, when Sid Meier had already left. Lots of cosmetic, questionable innovations and nothing for the player!