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patch 1.3 is coming out.
This was announced on the German branch of the Ubisoft forum: http://forums-de.ubi.com/eve/forums/a/tpc/f/8561015103/m/8081066184
Here is the change log, currently in English (not complete, just a small part):
New Features:
- Map Editor
- Duel mode:
- New 3x3 duel format
- Random heroes for duel mode
- New interface for mission results
- Hotkey (ALT) to show all interactive objects on the map (resources, creatures, buildings, etc.)
- Hotkey 'CTRL' + '1, 2, 3...' in the castles
- Four new multiplayer maps:
- "Die Schule" (literally translated "The School")
- Allies
- Windrose
- No Man's Land
Corrected bugs in game mechanics:
- All creatures under the effect of Puppet Master can use their specials.
- Taxpayer ability works correctly when peasants are split into stacks.
- Bug fixed which allowed selling mini-artifacts for full price, which were bought for half price.
- Ability "Remote Control" is corrected.
- Elementals can be favored enemies.
- AI heroes collect artifacts properly.
Balance changes:
- Damage of Meteor Shower reduced on advanced and expert.
- Puppet Master is no longer canceled when a stack takes damage; however, each player can only have one Puppet Master active.
- Fire Trap doesn't place mines randomly, but in a 5x5 area chosen by the player (however, randomly within this area).
- Arcane Armor absorbs more damage.
- Phantom Force allows only one phantom per stack; the phantom has no specials and has the same number of shots as the creature you use the phantom on.
- Creature Transfer spends 75% of the hero's movement; when the hero has spent too many movement points, you cannot cast it this round.
- Every casting of Raise Dead lowers the HP of the affected stack by 20% until the end of combat.
- Every casting of Resurrection lowers the HP of the affected stack by 10% until the end of combat.
- Ability "Master of Wrath" raises spell power by 4 for casting Curse of the Netherworld.
- Ability "Master of Pain" raises spell power by 4 for casting Word of Light.
- Ghosts/Spectres have more HP, but less damage.
- Specialization of Vladimir raises effective spell power every five hero levels by 1.
- Building costs in towns are adjusted.
- Specialization "Master of Poison" is working correctly now.
- Eruina duel preset: army was weakened.
- Lethos duel preset: artifact "four-leaf clover" replaced by "tunic of the carved flesh."
- Mana cost for level 3, 4, and 5 spells is higher.
- Skill "War Machines" adds HP for war machines (finally, I must say).
- Catapult has unlimited ammo.
- Warlocks, wizards, and necromancers start with a spell.
Oh yeah, almost forgot. It's supposed to be released on September 13, 2006.
So, we don't have to wait much longer