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patch 1.3 is coming out. This was announced on the German branch of the Ubisoft forum: http://forums-de.ubi.com/eve/forums/a/tpc/f/8561015103/m/8081066184 Here is the change log, currently in English (not complete, just a small part): New Features: - Map Editor - Duel mode: - New 3x3 duel format - Random heroes for duel mode - New interface for mission results - Hotkey (ALT) to show all interactive objects on the map (resources, creatures, buildings, etc.) - Hotkey 'CTRL' + '1, 2, 3...' in the castles - Four new multiplayer maps: - "Die Schule" (literally translated "The School") - Allies - Windrose - No Man's Land Corrected bugs in game mechanics: - All creatures under the effect of Puppet Master can use their specials. - Taxpayer ability works correctly when peasants are split into stacks. - Bug fixed which allowed selling mini-artifacts for full price, which were bought for half price. - Ability "Remote Control" is corrected. - Elementals can be favored enemies. - AI heroes collect artifacts properly. Balance changes: - Damage of Meteor Shower reduced on advanced and expert. - Puppet Master is no longer canceled when a stack takes damage; however, each player can only have one Puppet Master active. - Fire Trap doesn't place mines randomly, but in a 5x5 area chosen by the player (however, randomly within this area). - Arcane Armor absorbs more damage. - Phantom Force allows only one phantom per stack; the phantom has no specials and has the same number of shots as the creature you use the phantom on. - Creature Transfer spends 75% of the hero's movement; when the hero has spent too many movement points, you cannot cast it this round. - Every casting of Raise Dead lowers the HP of the affected stack by 20% until the end of combat. - Every casting of Resurrection lowers the HP of the affected stack by 10% until the end of combat. - Ability "Master of Wrath" raises spell power by 4 for casting Curse of the Netherworld. - Ability "Master of Pain" raises spell power by 4 for casting Word of Light. - Ghosts/Spectres have more HP, but less damage. - Specialization of Vladimir raises effective spell power every five hero levels by 1. - Building costs in towns are adjusted. - Specialization "Master of Poison" is working correctly now. - Eruina duel preset: army was weakened. - Lethos duel preset: artifact "four-leaf clover" replaced by "tunic of the carved flesh." - Mana cost for level 3, 4, and 5 spells is higher. - Skill "War Machines" adds HP for war machines (finally, I must say). - Catapult has unlimited ammo. - Warlocks, wizards, and necromancers start with a spell. Oh yeah, almost forgot. It's supposed to be released on September 13, 2006. So, we don't have to wait much longer

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