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Posts from Walkthrough for the "Tribes of the East" expansion.

3.3 (3 ratings)
In reply to Alex_R
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Alex_R
In Necropolis, all monsters transform based on their level:
1st level to 1st level
5th level to 5th level
7th level to 7th level
I don't remember any problems with Orcs...
And where are the Titans?
They (Titans) are everywhere, but in the last city, there are many of them, and they are very strong.
And by the way, what will the transformation give me? Can I combine Cyclops and Titans?
And can you tell me what Aschi's tear does?
In reply to Alex_R
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Alex_R

I don't remember any problems with the Orcs...
And where are the Titans???
Capturing Shahdabia (the last Castle of the Academy) can be quite challenging – the army there is indeed quite decent (and the Titans and Rakshasas pose the greatest threat), and the hero is also high-level. You can make your life easier by recruiting a legion of iron golems (they are located away from the road between the first and second Academy cities) – then, with the "Wrath of the Horde" spell, the enemy army will melt before your eyes. Personally, I captured Shahdabia on day 14, and killed Alaric on day 18.
P.S. I recommend digging up the Tear of Ashi as quickly as possible – especially since its location is fixed.
In reply to antonag07
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I don't understand... I assembled an army, transformed everyone into Necromancers, and went to attack a Castle with 134 Dragons, etc.... but I still get beaten... the troops, except for the flying ones, just stand at the castle walls and can't get through, and they are slowly being destroyed... I guess I'll have to restart... why do I have to accumulate such a large army, Golems... hmm... I've already explored everything... either I'm stupid, or something else is wrong.
In reply to Ермак69
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Ermak69
I don't understand anything... I gathered an army, transformed everyone into Necromancers, and went to a castle with 134 dragons, etc.... but I still get beaten... the troops, except for the flying ones, just stand at the castle walls and can't get through, and they are slowly being destroyed... where is that tear, I think I'll have to replay... why bother gathering such a large army, golem... hmm... I've already explored everything... damn, either I'm stupid, or something else.
Try my approach with adding golems; and the previous development of Gotay is also key - I had him with logistics from "Path of War," machines with a machine gun, and spells like "Frightening Roar," "Fury of the Horde," and other assorted spells.
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When playing through the "Tribes of the East" campaign, as far as I remember, there was only one problem: I couldn't capture Silver City with Gothaim (I don't remember the exact name). In the mission "Hunt for the Hunter" (episode "In Honor of Our Fathers"), this city is located on a peninsula in the southeastern part of the map. I could reach the city, but I couldn't start a war. I even thought it was a map defect and wrote about it on NET (this was more than two years ago; unfortunately, I didn't know about this wonderful portal). I even stopped playing the campaign for about two months. However, the second time I started this mission again, I completed it without any problems.

I didn't have any problems with the other campaigns (I played them all in hero mode). If anyone is interested, I can find saves for almost all missions from any of the three campaigns: Heroes of Might and Magic V, Warriors of the North, Tribes of the East, in my old archives.

By the way, does anyone know if there are any plans for a new expansion?
In reply to Майор Вихрь
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Hey everyone. I recently got into Heroes 5, and I really like the game. I have a question. Right now, I'm stuck in the Orc campaign, mission 3. I've taken down some towns, but I haven't really managed to develop the infrastructure of the towns. I'm wandering around the map and can't figure out what to do. Should I be picking up random stuff, grabbing mines, or fighting people? I also can't seem to build up my army. Can you give me some tips on how to complete this mission? By the way, the red player has a pretty strong army. I have a feeling I'm in trouble. Help me, please!
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Is the third mission (mission or episode) easier to complete as the Orcs or the Castle faction?
It seems like you're referring to the "Wrath of Heaven" mission. What advice can I give? The most effective way to fight as the Orcs:
1. Protect the centaurs so they can shoot.
2. Increase Blood Rage (if it's very high, the cyclops become almost invulnerable).
3. Keep them constantly engaged in battle, i.e., don't use Wait or Defense, as this reduces Blood Rage for the troops.
4. Among the smaller goblins, the most effective are the trappers – they set traps and slow down the enemy's movement.
5. If you have Orc Chieftains, you must definitely use "Chieftain's Command" – it's great when the unit you need moves to the top of the initiative order.
6. If you have free cyclops, you don't need to put anyone on their right side; in fact, don't use them to throw goblins. It's better to have them run into the thick of the enemy. When they get there, all the surrounding enemies will be in trouble, and it's best to use "Chieftain's Command" on them – the damage isn't great, but the initiative increases!
7. If you don't have cyclops, wyverns will also do. If they attack a group of adjacent enemies, a chain reaction occurs, and you also need to remember to have them eat corpses – this revives them, so you should use "Chieftain's Command" on them more often.

I don't remember the map layout, but I remember the next episode very well – I played it twice. The first time, the game glitched, and I couldn't capture the last city, so I had to replay it.
In reply to Rambo1969
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Rambo, thank you. You taught me things I didn't even pay attention to. What a fool I was. I've already read a lot in the forum. Many things are clear now. I'm interested – what tactics do people use for acquiring skills? For example, I always try to get defense, attack, and luck skills, and whatever else comes up. More often than not, I get vehicle control. It's not a bad skill, generally. I try to develop skills in the skill wheel, but not much comes of it (although that's obvious). So, what skills do people prefer? Or maybe it's not worth forgetting about light magic and summoning skills? Or what? What do you think?
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I think in this case, experience is needed...
or you need to thoroughly study the skill tree and understand what is important for you.
Всё, что сейчас происходит во мне, тоже является частью Вселенной. (с) Иванов Александр.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
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Hello everyone! I've been struggling for three days with the third part of mission 4 – my Zephyr can't find the Tear of Ashi – I've already searched the entire dungeon with three different heroes! Please help – I would be very grateful!
In reply to Demi
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Quant, everything is clear about experience. Without experience and skills, there will be no progress. =) That's why I'm asking: what skills do you like? Even better, tell me about their main advantages. And disadvantages too, if you want. The skill wheel is great. It's a cool feature!:smile14:
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I just don't think THIS topic is suitable for discussing skills and abilities. :)
There should probably be a topic that's more appropriate for that.
I'm sure everything is explained there, although I might ask again :D
Всё, что сейчас происходит во мне, тоже является частью Вселенной. (с) Иванов Александр.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
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Arhangel93, different races require developing different skills. For Orcs, it is preferable to develop combat skills, mainly offensive ones, but these skills are not as important for Mages and Sorcerers (Dark Elves); magic is important for them (i.e., knowledge and spellcasting skills, and for Mages, I think summoning and animancy are preferable, while for Dark Elves, CHAOS RULES). Humans, I think, tend more towards defense (but, like Orcs, combat skills are more important for them, and from magic – light magic). Norkamans tend towards raising the dead, vampirism, and other dark magic skills. Runic magic is important for Dwarves. For the High Elves, archery is extremely important (for this race, it is generally best to rely on blue elven archers, and use raccoons for cover, unless you have an artifact that removes penalties to archery range – then archer masters deal more damage). Oh, I almost forgot about Demons (probably because I don't like playing as them); for them, it is important to open gates, develop offensive skills, and spellcasting. Knowledge is not as important for them as for other races that use magic because they can steal mana (with imps) and accumulate it (by draining it from the dead) during battle.
I definitely recommend developing logistics for any race – this gives your hero mobility, which is extremely important, especially when fighting against superior forces.

But this is just my point of view, and I am not imposing it on anyone; I may be wrong about something.

Added after 12 minutes
Demi, "my Zehir can't find the Tear of Ashi – I've already searched the entire Dungeon with three heroes!!!!" If you are talking about the "Call to the Dragon" mission, then as far as I remember, you don't need to look for the Tear of Ashi there, especially in the Dungeon. Zehir should act on the surface (and should go there immediately), while the Dwarf monitors the Dungeon (I don't remember his name, Wolfstan, or something like that). Zehir on the surface should gather a group of his creatures from their habitats, so you need to take them over immediately. At first, he will be fine with what he has at the beginning of the game; I don't remember the plot exactly, but in the end, a strong hero blocks his path to the portal; you need to defeat him, and it is impossible to do without additional creatures. By the way, you also need to develop the Dwarf (he is involved in the last mission, as are Humans and Dark Elves, and if these characters are not developed, you will have to replay everything).
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I'm actually acquiring all the skills you (rambo) mentioned. I'm a bit disappointed that the Orc, Kujin, turned out to be quite strong (currently has an attack of around 40, etc.), while Gotai turned out to be much weaker. I can fix his skills, but it's already too late – I'm currently playing through the episode where I battle Alaric. I'm not sure if I'll be able to complete this episode.
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Andrey K described how one can fight against the human race on open territory with roughly equal forces in the blog "Call of Freedom" at /topic/6112/
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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