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Necropolis already has enough good starting units, even without any additional ones, although the initial setup certainly plays a big role in this.
Could you elaborate on which units you mean?:smile32:
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Necropolis already has enough good starting units, even without any additional ones, although the initial setup certainly plays a big role in this.
Could you elaborate on what advantages they have?:smile32:
First – Liches. A quite powerful unit of level 5, and if they also have an ambush… It’s not a problem to sacrifice 30-40 skeletons for them to break through. With 6 Liches on the first level, you can use them just as effectively as Castle or Rampart with their archers.
Second
As mentioned above, witches with a special ability can also be a good offensive stack, especially since heroes often come with weak defenses.
Don’t forget about ambushes…
Vampires with an ambush are devastating; anyone who has played knows this.
Third
These are Necro-Knights. With 120 hit points, and even more if they are upgraded…
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In general, I find the above question strange…
Has the esteemed Misanthrop played Necropolis often?
It seems like he thinks that only skeletons can be used in this castle.
But in terms of defense and offensive power, these units are not inferior to Rampart!!!
To get Liches, you need a Grand Mage, zombies (which may not be built), and vampires. In total, it takes 2-3 days without Liches, and then you have 3 Liches (and often that's all you get). Valya and Ivor, or Kirr, ramp up the pace from the first turn thanks to archers and elves, which is not possible with Necropolis.
Building witches hurts yourself :smile18:. Again, without building zombies from the start, you lose a day to construction, and as a result, on the second day, you will have few knights and liches.
Vampires without an upgrade :smile18:, as mentioned above.
P.S. When making changes to our overly complex online game rules, remember the main principle: Everything brilliant is simple;
Where are the ardent fans of this faction?? None??
Then keep voting it down...
I think it's pretty clear here... Shakti, Kirr, etc., shouldn't be put in the same category as Galtran.
We are talking about what will happen after Galtran is banned.