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Posts from regular "Sergeant" tournament

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#31
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Of course, the template can be changed by mutual agreement; for example, I don't mind using Panic...
Всем удачи ! И Морали !
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#32
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Played with Psyche. I am swamp, Tazar, he is Citadel, Gurni
111 Lizardmen are built up, a Dragon arrived with 2 stacks. I see an external dwelling of basilisks, a crypt. All this + the way forward is blocked by shooters. 3 heroes.
112 Need to build wyverns to break through 50-99 blue gremlins without significant losses. To do this, I have to hit the crypt guard - 30 gorgons. -10 dogs. The crypt is mini, building wyverns. Hitting gremlins, spotting an external dwelling of serpents on one road, a thousand [of something] on another, and water elementals are guarding something on the last one. Heading to the other two roads. Water elementals guard an external dwelling of bulls and a scroll. Too dangerous to attack for now. Turning back toward the thousand and the crypt.
113 Taking the pre-max crypt, rushing toward the water elementals, building a chain to the basilisk external dwelling. Tazar is level 5 with expert defense and attack. Only 4 heroes.
114 Taking the external dwelling and buying them out from the same spot and the castle, returning them to Tazar. He hits 45 water elementals. The scroll turns out to be Fly! Then the bull external dwelling falls. No money, so Tazar has to get cash off-road; he isn't rushed by the end of the turn.
115 Spreading heroes out, see a can [of resources] by the road. Tazar visits +1 attack, took the dog external dwelling. Resources for building up Bulls found. Now need to take them without losing GG tempo. He is, btw, already level 7 with advanced Wisdom (had to take it instead of Scouting).
116 First Tazar runs to ГО (Efreet), then to the lift for the guard of gr.Elves. Tempo loss is already 1.5 days! And I'm wasting a basilisk on some nonsense, ugh nub (( Building bulls. Breaking through their gr.Griffins guard to a grass secondary town. A Hive is visible somewhere behind the forests. Money is sad for now, no idea how to buy everything up.
117 Taking the Rampart secondary town. Performed no other useful actions. No money at all, even sent Tazar to get a chest. Building a market in both castles. By the end of week 1-6 in the citadel, 5 heroes, not in the mood for the game. But before the tournament I promised Loy that I'd try to fight...

121 Taking a crypt for 2000 like a loser, collecting gold. GG breaks into a Rampart and stands by the wyvern nest, nearby is a Pandora with 20-49 gr.Medusas.
122 Losing all my sustain and lizardmen to crusaders who got morale on the hundredth time; in the hive (again because of morale) I lose a wyvern, resulting in +3 wyverns. FUCKING SoD. Won't take Pandora. Craig 11 1 is glowing in the tavern. Want to quit the game.
123 Slowing down hard, +1 lost day.
124 Slowing down hard, +1 lost day. In the tavern Craig 14 4. REALLY want to quit the game.
125 Taking a double-cons with loss of same-town dwarves from Rampart. Another mistake - killed neutrals for GG breaking. On level-up choice: shooting or tent. ffs
126 Taking another Rampart secondary town, spotting the lift in the treasure zone. Breaking Tazar and going in search of a miracle.
127-133 Going through the treasure zone, took a wyvern nest on 8. Stats are pathetic; Craig wasn't glowing in the tavern, I can imagine what his stats are now. Urgently need a miracle.
134 Another wyvern nest on 8. Craig 16 8 3 4 against my 6 9 5 2. Sad...
137 Wyvern nest on 4. A couple of turns ago I could have hit 50-99 gorgons for 2 pandoras, scary. Craig's stats barely changed, which is a relief. See the Dragon Utopia at the very end of this large and poor treasure zone. Can I complain about the generator?

141 Utopia + cons + sword +2+2 behind the border guard )) Breaking GG to refill mana (btw there is mass-slow) into the first Rampart and from there into the snowy treasure zone.
143 Dragging through the snows, eating a Pandora +15000 and another 5000 for her guard - expert water with blessing. But that's not very encouraging; opponent's losers are already on par with my GG in stats ))
144 Some kind of consolation - sword +5 to all behind a hundred dendroids. Eh, if only I could find a normal utopia and a couple of same-towns. For now, I'll hide the little sword at night.
145 Craig 26 13 8 10 hits ГО and goes to the castle. Killing opponent's loser like a loser, then spotting his GG. Army is killable with equal stats )) And the snowy treasure zone abounds with tasty objects )) Hope the opp doesn't reach the treasure zone and stays on my respawn longer.
146 Shield +5, level-up gives tactics or logy. Taking the latter; I think I'll be running away from Craig for a long time.
147 +6 wyv. On respawn so far spotted 2 utopias, 2 hives, cons, bunch of prisons. Craig is sitting in the capital.

211 +8 wyv, heading to utopia. Craig went to secondary town, diverted toward the treasure zone on the way. If there's a passage there - I'm dead. Centaur month has arrived; bastards flooded the territory and won't let losers maneuver.
212 Craig captured the secondary town and is staying overnight. And I'm eating utopia for an earth book and armor. Still far from opponent GG stats...
213-214 Eating wyvern nest on 6, cons on 2, standing near utopia with Tazar. Opponent couldn't take my last castle like a loser last night - +1 day of survival.
215 Utopia gives nothing useful. Buying small things on the black market.

Anyway, I had to go after Craig almost without mana; he attacks on 217
Craig 28 13 8 10 (77) 8 bears, 61 orcs, 28 birds, 32 grWyverns, 72 wolves, 28 ogres, 1 dragonfly
Tazar 13 21 22 12 (13) 27 bulls, 20+1 dragonfly, 72 grCentaur, 51 wyvern, 16 basilisk, 4 angels
Could only kill half of Craig's army.
Thanks for the game!
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#33
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Wlk777 (blue, dungeon, Shakti, Shakti) def Javdet (red, Castle, Valeska, Lactus) 2smd4(3) 133
Hmm, I set up nice drops for my opponent, but he didn't for me, the generation was crooked and slanted. GO is formally on the road, but actually the passage from capital to capital was about 2-3 days of travel along the road (Fast) through respawn guards. I have 2 stacks of Troglodytes, my native secondary is at 113, and behind it is most likely the passage to the opponent, but I purposely didn't go there hoping to gain something, and basically it worked out. I found an external dwelling of Minotaurs behind a horde of Centaurs on turn 115, took it on turn 116, and set up on the mini Griffin Conservatory — the red player showed up here and approached fairly quickly by turn 117, close to the Miner. I take the Griffin Conservatory, attack (I have an angel, 13 Evil Eyes, 70+ Troglodytes, 3 Minotaurs — the opponent has 30+ Marksmen, 2 Cavaliers, a bunch of pokemons and chaff). After killing 3 or 4 Evil Eyes and losing a couple of Marksmen, the opponent feeds me money for Minotaurs =). As a result, in both castles there is a portal with Minotaur recruitment, in the capital Minotaurs are in the fort. At the start of the second month, 22 Minotaurs, a Naga Bank for 3. Then I break everything in a row, but I can't catch up to Lactus with boots and a logic sphere; she's guerrilla fighting and guarding the castles near Shakti. We trade castles, I go into the treasure zone. There, one external dwelling of Devils is camped, the second is on the way, a Dragon Fly Hive for 6, a Pandora's Box for 10,000 experience, Mass Slow is already near the Miner, as well as Precision, Protection, Artillery... On turn 132, a disconnect, we postponed. After the postponement, Roman went after a scout hero with a bunch of Marksmen, didn't reach the castle and was caught by the Miner. In the fight, no chance, immediate surrender. Thanks for the game.
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Всем удачи ! И Морали !
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#34
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Wlk777
Wlk777(blue, dungeon, Shakti, Shakti) def Javdet(red, Castle, Valeska, Lactus) 2smd4(3) 133
Hmm, I dealt my opponent nice hands but he didn't deal me any, generation was crooked and lopsided, ГО even though formally on the road, the passage from capital to capital was actually 2-3 days of travel along the road (Fast) through respawn guards. I have 2 stacks of Troglodytes, native secondary at 113 and behind it most likely the passage to the opponent, but I deliberately didn't go there hoping to gain something, and in principle it worked out, found an external dwelling of minotaurs behind a horde of Centaurs at 115, captured it at 116 and stood at the mini Griffin Conservatory - here the reds showed up and quite quickly approached Miner at 117, I capture the conservatory, attack (I have an angel, 13 Evil Eyes, 70+ Troglodytes, 3 minotaurs - the opponent has 30+ Marksmen, 2 cavalry, a bunch of pokemons and chaff), after killing 3 or 4 Evil Eyes and losing a couple of Marksmen the opponent feeds me gold for minotaurs =), result: portal with minotaur buyout in both castles, minotaurs in fort in the capital. At the start of the second week 22 minotaurs, Naga Bank at 3, then I break everything in a row but can't catch Lactus with boots and log, she's guerrilla-ing and guarding the castles near Shakti, we swap castles, I go into the treasure zone, there's one external dwelling of devils scouted, the second is on approach, Dragon Fly Hives at 6, Pandora's Box at 10 000 experience, Mass Slow already at Miner, as well as Precision, Protection, Artillery.... At 132 disconnect, postponed, after postponing Roman went for a scout hero with a horde of Marksmen, didn't make it to the castle and was caught by Miner, in the fight no chance, immediate surrender. Thank you for the game.

From the series "if only": didn't guess at the fork of 2 roads and ended up not at the capital but at a rendezvous with Miner. If I had guessed, I'd be sitting in the city, Citadel, deprive Shakti of double build, and accordingly a systematic buildup of power. But like this, 22 minotaurs on the 2nd - who knows what to do with them, even with boots, log, and golden bow.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#35
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Redwhait (blue, Shakti dungeon) loses to ~no1_knows_me~ (red Conflux Ciele) cm3 125

Apparently, Friday the 13th started for me yesterday :D

The rests went away pretty quickly when my lvl 113 remained, I got 3 stacks spawned upstairs, but Lorelei in the tavern :(
At lvl 113 I have 2 angels from 2 minimums, I have money, no external dwellings, so I decide to play and go for a rush.
At lvl 114, already near the passage to the secondary, I thought about going not far, there's a place along the way to gain experience, and I hoped to meet the opponent somewhere around lvl 117. While running, I realized I messed up and it would take me an insane amount of time to reach the opponent, I took Inferno at lvl 121, scouted the opponent's army, he had a Citadel, I thought it's over for me if he put 1-7 in the Citadel.
I take a catapult as a means against birds since Earth magic is maxed, the noob finds a shrine with Slow, the opponent shows almost 50 Storm Elementals, and then 5-9 Angels and Psychic Elementals. I thought about turning back and going to the swamp for a Hydra external dwelling, but the noob gets a Holy Day next turn, Ciele on Angels, nothing to do, I attack hoping for Slow but spell power is only 2 :( In the end the opponent has 4+1 Angels and about 20 mana, I have 2 Angels, 140 gr. Troglodytes, 7 Minotaurs, 21 Evil Eyes, and 14+2 Harpy Hags, I cast Slow with my Angels, trying to take out 1, but I fail, the opponent shoots my Angels and 4 hit mine, I have 1 left with a little HP, in the end the opponent doesn't surrender but runs away when 1 Angel remains, and I only have trash like 70 Troglodytes, a couple of Minotaurs, and a couple of Harpies, and all the Evil Eyes. But behind me there's an army of 4 Wyverns, 5-9 Psychic Elementals, and almost 50 Storms, nowhere to go, nothing to do, I had to surrender. :smile16:
As it turned out, the opponent had taken 3 Air external dwellings and 1 was not taken. He didn't place birds on the first and took them with Psychic Elementals and Storms right before my arrival, conserves 2+3
Thanks for the game.
P.S. Dunno why, but when I play as a miner upstairs and get a decent layout, the opponent is guaranteed to get dealt a better one :confused:
P.S.2 We should ban both the miner with 2-3 stacks and Ciele :D
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#36
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redwhait
Redwhait (blue, Dungeon Shakti) lose ~no1_knows_me~ (red Conflux Ciele) sm3 125

Looks like Friday the 13th started for me yesterday :D


That turned out funny.

In the first game, I captured 3 water mills and 1 windmill. I placed 1-6 in Citadel. Took Inferno and revealed 2 Griffin Conservatories with a Dragon Fly Hive. Good.
In the second game, I took a Medusa shrine and see that my Inferno is gone!!! Shakti showed up on Angels and started roaming near my respawn. I head toward the Griffin Conservatories: I take another Medusa shrine, capture a Conservatory for 2 Angels with minimal losses. Then I build up speed on an Angel and beat the Dragon Fly Hive guard, then to the second Conservatory — third level — I dropped Water Elementals, Fire Elementals, and Sprites there — very good. I also take a small Dragon Fly Hive. Total: 5 Angels, 50 Storm Elementals, 5 Psychic Elementals, and 4 Wyverns — a decent army, I'm not afraid of Shakti, but I make maneuvers and lure him to my respawn (otherwise he might run off somewhere). I make a miscalculation — I thought Shakti with Logistics on non-native terrain wouldn't reach me on Angels — but apparently he does catch me on the last tile. After thoroughly mauling the Dungeon army, I retreat (had no money for buyback). I save. On my turn, I would have forced Shakti to flee, and then the plan was: pick up the gauntlet, buy troops, and visit the blue player. The weekly growth of Dungeon would probably have been killed by just one Ciele's shooter dealing 180+ damage =)

Thanks for the game!!!:smile02:
"Пришел, увидел, победил" - Юлий Цезарь.
"Пришел, скастовал, убежал" - Hit'n'Run.


- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.


Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
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#37
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StickyFingaz (blue, Castle, Valeska, Enova) def Loi (red, Swamp, Tazar, Tazar), 142
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#38
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StickyFingaz (blue, Castle, Valeska, Enova) def Loi (red, Swamp, Tazar, Tazar), 142
It happened. I lost about 4 times, and in the end, I just didn't have enough hit points to defeat 100+ trolls behind 2 Pandoras – hoping for reinforcements...
Thanks for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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#39
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Javdet (Castle, Valya, Valya) def ~no1_knows_me~ (Conflux, Pasis) 2sm4d3 142

For once, I played without any blunders.
By day 4, the idea of going for Angels crossed my mind. But I only had 13000 gold. So I went to the Agility, firmly determined to fight for the gold until the last mark (many shooters were guarding the loot). By turn 116, I realized that I had succeeded with 95% certainty.
Valya was given Tactics, even though I don’t like playing with it, but there were few options.
On turn 121, 5 Conservatories and 2 Serpent Flies were revealed. The Conservatories gave only 8 Angels in total :( . I took the Dragon Utopia for the gold somewhere in the middle of month 3, upgraded the Angels, and went visiting. The ГО fell, but the scout hero on the Arch Devil couldn’t reach the cell :( . Valya managed it slightly better the next day—he reached it on the last move.
In the final battle, 14 Arch Devils made their stand...

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#40
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Javdet
Javdet (Castle, Valya, Valya) def ~no1_knows_me~ (Conflux, Pacis) 2sm4d3 142

That was a thing.

I placed Phoenixes on the first week and fought pretty well in the treasure zone on the second. On the third, near the town I cleared 2 Dragon Fly Hives, resulting in 12 Wyverns, then fled to the Underground — there was a Pandora's Box with 10k experience, a Dragon Fly Hive, and Boots +2 to All, barely defeated the Necropolis players with just Phoenixes and the Cannon. After that, I blundered myself, because I should have realized that 136 was already a large turn count... but I missed it and the chain turned out a bit crooked... although against that many Archangels, I don't know what I could have fielded =)

Thanks for the game!!!
"Пришел, увидел, победил" - Юлий Цезарь.
"Пришел, скастовал, убежал" - Hit'n'Run.


- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.


Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
In reply to ~no1_knows_me~
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#41
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Kash (red, Rampart, Kyrr, Kyrr) def redwhait (blue, Dungeon, Shakti, Shakti), 2sm4d3, 127

Native secondary town on wasteland, accidentally found on 117, and the external dwelling of horses ruled

As for unpleasant moments, on day 1 there was a blunder on 112 at the guard of the external dwelling (40+ demons). I messed up so badly that I lost everyone, only 11 Grand Elves remained, who walked up to the last demon instead of shooting)

As for pleasant moments, the external dwelling on 113 itself; broke through downward — there were Mages, meh, took a nearby Dwarf dwelling for 15, also lost a horse along the way. Then everything seemed smooth

On 117, Kirya at level 10 with Expert Earth, also pleasant

I’m ashamed to tell the second one; I blundered a lot, Kirya stood still for practically 3 days... Ran to the Griffin Conservatory without an army, not grabbing Slow from the hut, good thing it was a minimal Griffin Conservatory

Then I broke through with an Angel to the opponent’s respawn, goofed off another day, the army grabbed a couple of Dwarf dwellings, multiplied, bought all the Dwarves/Pikemen and took the main Dungeon.

Then I goofed around there for another day)) and ran to the enemy’s secondary town. The miner met on Conflux birds, I outhit-and-ran a bit and he surrendered

Thanks for the game
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#42
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Kash
Kash (red, Rampart, Kyrre, Kyrre) def redwhait (blue, Dungeon, Shakti, Shakti), 2sm4d3, 127

Thanks for the game

My dumb move was much stronger ;)
During the draw, the opponent offered the red Dungeon but I refused and took the blue color.
Again we chose all the restarts.
A bit of gold, 3 roads + a tavern hero Solmyr who kills Grand Elves to get to the top, but there's a horde of Greater Lizards:mad: The miner breaks through downwards, there are Cerberi in one direction and archers up top, the opponent spots the Minotaur horde and Solmyr goes to take it, well, barely managing with Bloodlust, then decided to break through 20-49 Greater Gargoyles with 3 Minotaurs and 40 Troglodytes without Haste, ended up with 2 Minotaurs left, collected some gold there, but the passage to the secondary town was blocked by 20-49 Orcs:mad:. End of week 1-4 + portal.
On day 121, the miner takes 2 Confucius Birds in the Refugee Camp, they deliver 11 Minotaurs down below, I break through the Cerberi, and hurray, I also have a native secondary town.
Then I break into the secondary town with Solmyr, he's still in a column there, and levels up the 2nd Air skill on Troglodytes and is about to fight 50-99 Air Elementals for a chest. The miner meanwhile also levels up and takes a chest with 5000 experience, ending up at level 8 (I leveled the miner because there were no resources for the guild). Solmyr breaks through 78+18 GS Air Elementals, 1+1 bird, and 10 Minotaurs, costing 2 Hastes with no losses on my side. The miner takes a chest with 10000 experience, so Shakti is level 12 but no land and only Air skill 2 and not even Haste :( I was thinking about further actions but Kyrre came and took the capital with 10 uniques, a bunch of Grand Elves, and an Angel, and I realized my goose was cooked.
Thanks for the game.
P.S. Later I thought, with Solmyr and 2 chests, I would have put up a real fight, the Haste was not weak, and after the mana doubling on day 5, it would definitely have been enough :)
P.S.2 I should have left a banned Solmyr + added Ciele and Shakti with 3 stacks, but that's just my noob-ish opinion :o
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#43
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Since there were many more willing participants, the organizers, after discussing it with the participants, created another group (see post 2) – Dubrovin moves there as the first seed. The groups have been formed, and you can now arrange matches and play. Changes to the regulations (again, as a result of a collective brainstorming session) – as before, 2 people from each group advance, plus 2 third-place winners based on the best results – but the playoffs will now start with the quarterfinals, not the semifinals (as before) – see post 1 for details – tournament regulations.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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#44
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Psyche_7(blue,Stronghold,Gurnisson,Crag Hack) def StickyFingaz(red,Fortress,Tazar,Tazar), 2sm4d(3), 217

Week 1: Crag arrives, there are 3 goblin nests, which allows for a decent attack stack.
Week result: Behemoths in the Citadel, Crag 11 1 (expert in attack, tactics, air combat).

Week 2: Capturing a secondary resource, a treasure with hives is discovered in the Dungeon. Crag 15 5 (+advanced air combat, expert in logistics).

Week 3: Crag clears the treasure. He rushed towards Utopia, but it turned out to be guarded by a tent. He was disappointed.
Crag 18 9 (+expert in air and defense, advanced earth magic).

Week 4: I finish clearing the treasure and rush to the opponent. Scouting with air units is a pretty good thing. I capture the opponent's Castle (I like upgrading Wyverns in enemy Castles). The opponent's lack of Hydras + the greater strength of my army are reassuring. At this point, I decide that the game is won and leisurely go looking for the opponent.

Week 5: I already see the opponent and his increased stats (I once cleverly hid a +6 helmet in one game, provoking the opponent to attack).
I regret not getting a cloak against magic 3-5 levels. (I'm slightly worried about the opponent's 20 spell power). However, I hope that the treasure took away most of Tazar's mana. And so it was. I see that Tazar has only 13 mana and boldly attack.

Battle: mass haste, my birds and Wyverns leave almost half of the opponent's Wyvern attack stack. The opponent had only enough mana for 2 mass slow spells, so when the Behemoths and Wolves finally arrived, it was gg.

P.S. 1. Thanks to this game, I discovered an alternative to Hamachi (GameRanger).
2. Respect to the opponent for his persistence!
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#45
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Dubrovin Pavel (Red, Fortress, Tazar, Tazar) def misantrop (Blue, Castle, Katlin, Orrin), 2sm4d(3), 1.2.5.

We took all the rematches, including the one after the initial match.

In the first week, I had my home secondary base, Houses 1-6 in the Castle, missing one, and Vivi in the secondary base.

In the second week, there were several Medusa Guardians, a Hive with 6 Vivis. I saw that Dima was standing on my secondary base, unbreachable, one turn away from my Main, he settled in the Castle. I waited for Orrin's turn, Orrin moved out, and on the next turn, I attacked Katlin with some troops. Dima surrendered.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.