Hmm, I set up nice drops for my opponent, but he didn't for me, the generation was crooked and slanted. GO is formally on the road, but actually the passage from capital to capital was about 2-3 days of travel along the road (Fast) through respawn guards. I have 2 stacks of Troglodytes, my native secondary is at 113, and behind it is most likely the passage to the opponent, but I purposely didn't go there hoping to gain something, and basically it worked out. I found an external dwelling of Minotaurs behind a horde of Centaurs on turn 115, took it on turn 116, and set up on the mini Griffin Conservatory — the red player showed up here and approached fairly quickly by turn 117, close to the Miner. I take the Griffin Conservatory, attack (I have an angel, 13 Evil Eyes, 70+ Troglodytes, 3 Minotaurs — the opponent has 30+ Marksmen, 2 Cavaliers, a bunch of pokemons and chaff). After killing 3 or 4 Evil Eyes and losing a couple of Marksmen, the opponent feeds me money for Minotaurs =). As a result, in both castles there is a portal with Minotaur recruitment, in the capital Minotaurs are in the fort. At the start of the second month, 22 Minotaurs, a Naga Bank for 3. Then I break everything in a row, but I can't catch up to Lactus with boots and a logic sphere; she's guerrilla fighting and guarding the castles near Shakti. We trade castles, I go into the treasure zone. There, one external dwelling of Devils is camped, the second is on the way, a Dragon Fly Hive for 6, a Pandora's Box for 10,000 experience, Mass Slow is already near the Miner, as well as Precision, Protection, Artillery... On turn 132, a disconnect, we postponed. After the postponement, Roman went after a scout hero with a bunch of Marksmen, didn't reach the castle and was caught by the Miner. In the fight, no chance, immediate surrender. Thanks for the game.
Hmm, I set up nice drops for my opponent, but he didn't for me, the generation was crooked and slanted. GO is formally on the road, but actually the passage from capital to capital was about 2-3 days of travel along the road (Fast) through respawn guards. I have 2 stacks of Troglodytes, my native secondary is at 113, and behind it is most likely the passage to the opponent, but I purposely didn't go there hoping to gain something, and basically it worked out. I found an external dwelling of Minotaurs behind a horde of Centaurs on turn 115, took it on turn 116, and set up on the mini Griffin Conservatory — the red player showed up here and approached fairly quickly by turn 117, close to the Miner. I take the Griffin Conservatory, attack (I have an angel, 13 Evil Eyes, 70+ Troglodytes, 3 Minotaurs — the opponent has 30+ Marksmen, 2 Cavaliers, a bunch of pokemons and chaff). After killing 3 or 4 Evil Eyes and losing a couple of Marksmen, the opponent feeds me money for Minotaurs =). As a result, in both castles there is a portal with Minotaur recruitment, in the capital Minotaurs are in the fort. At the start of the second month, 22 Minotaurs, a Naga Bank for 3. Then I break everything in a row, but I can't catch up to Lactus with boots and a logic sphere; she's guerrilla fighting and guarding the castles near Shakti. We trade castles, I go into the treasure zone. There, one external dwelling of Devils is camped, the second is on the way, a Dragon Fly Hive for 6, a Pandora's Box for 10,000 experience, Mass Slow is already near the Miner, as well as Precision, Protection, Artillery... On turn 132, a disconnect, we postponed. After the postponement, Roman went after a scout hero with a bunch of Marksmen, didn't reach the castle and was caught by the Miner. In the fight, no chance, immediate surrender. Thanks for the game.