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We started with a couple of restarts and then went. The start was good, though the Air Elementals weren't built... On the respawn there are 2 external dwellings of Air Elementals, an external dwelling of Earth Elementals and Psychic Elementals, a minimal Griffin Conservatory and a Dragon Utopia. All first week, 8 heroes work intensely in chains, there's no time to even take the Griffin Conservatory. On 117 I finally deploy the birds, everything went by the millimeter.
For blue, it's much simpler. An external dwelling of Minotaurs, a minimal Griffin Conservatory, and a small respawn. The Griffin Conservatory was taken on 111, which allowed Shakti to fly immediately on the speed boost. A swamp secondary hero was taken. The second secondary hero went underwater, like Atlantis leaving only the sea, maybe even the Laptev Sea :D 4 heroes, but the Minotaurs with the external dwelling and the portal stopped, Shakti got Earth magic.
The second week goes at a slow pace because my secondary hero is also swampy. I lose a ton of Air Elementals on Cyclopes. There are stupid maneuvers with the main hero through the swamp, chains are working, secondary heroes take Dwarf dwellings, the Griffin Conservatory, but the main hero isn't leveling up. By the end of the week I decide to go to the treasure zone.
Blue picks up the pace in the second week, takes a Pandora's Box and the arena. Shakti already has Mass Slow. By the end of the week, entering the treasure zone. 19 upgraded Minotaurs crush everything. On 127, capture of an external dwelling of Angels, which will appear in the portal on 131...
The third week is spent clearing the treasure zone, I consume Pandora's Boxes giving money, money, and experience. The secondary hero takes a Pandora giving 25 Horned Demons. 2 Hives were found, but minimal... Luna defeats the infernal sword and attacks the Fanatics without mana, not checking the quantity. There were 104 of them. :eek: They gave a good beating... next 50 Liches, but the reward was a Pandora with all level 5 magic, and the next Pandora gave 20 Pit Fiends :smile12: I never touched the Dragon Utopia (1-2), as the battle parameters didn't allow it...
Shakti visits the Library, defeats the Crown of the Dragon from the cats. Breaks through the Dragon Utopia in the middle of the third week. Gives the Statesman's Hat and the Titan's Cuirass, as if custom-made... also even schooled Resurrection from Alamar, the bastard :)
Then the action started. On 136 Shakti breaks the ГО (20-49 Arch Devils) and takes the Conflux. Luna on 137 takes the Dungeon using Dimension Door. On 141, they bought my birds, and I bought Minotaurs and Psychic Elementals from the portal. The Mana Vortex helped me. I take the Dragon Utopia using Implosion. Shakti breaks the ГО (10-19 Gold Dragons) and takes back his capital. Taking a look in the Tavern, I realize Shakti took off the Titan's Cuirass and hat to replenish mana. Taking advantage of this, I cast Dimension Door to him and attack. I have a bit more meat and have Implosion at 997. Luna has 7 Psychic Elementals, 3 birds, 2 Angels, 18 Pit Fiends and misc. Shakti has 3 Angels, 4 birds, 24 Minotaurs, and 18 Fire Elementals - only 4 stacks. I think it's a win, but no. There's Resurrection working, restoring everything killed by Implosion. Less mana, I realize this fight isn't in my favor. I wipe out the birds and Minotaurs with Implosion and surrender with 1 Angel, Pit Fiends, and Psychic Elementals, leaving Shakti with 3 Angels and Fire Elementals... There won't be a second such freebie. Luna plans to take the Dragon Utopia and recapture her own town. We decided to postpone... After the postponement, Valentin offers a draw. The draw was accepted after deliberation, because further on it would be a lottery fight with Implosions/Chains. As luck would have it, upon revealing the Dragon Utopia I was heading to, it gave the Tome of Earth, Lion's Shield, and Air Boost Artifact. After that there were real chances of victory thanks to Chain Lightning at 1000 and Town Portal with Advanced Earth, though after the Dragon Utopia only 7 Psychic Elementals, 18 Pit Fiends and the Angel would survive. If the game were elimination, I'd definitely play for the win, but in a Swiss format you can take a draw without risk. Thanks for the game. It was very interesting. A draw is a fair outcome, I think.
Added 16 hours 13 minutes later
By the way, the match confirmed the truth that it's much easier to turn a warrior into a mage, than a mage into a warrior!!!
Furthermore, I consider the decisive mistake to be refusing Pathfinding at level 3, which could have decided the fate of the match! I used Wall of Fire once in a non-decisive battle, since everything was being taken down anyway. :mad: The game left me with quite a lot of questions for myself....