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Posts from Skills in the game

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What type of magic do you like best?
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In reply to Gomunguls
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16 years ago
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Gomunguls
ahaha...:D :D :D ..+1

And when starting with Warlock, do you only use archers until the end of the game? :D

Of course, we used everything. But we thought starting with Katherine was better.
In reply to Avern
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16 years ago
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Avern
The topic title guides us, and the attached poll is incredibly stimulating for creative thought :D

According to statistics: Castle + Valeska is the most popular option, and also the saddest in terms of results. 127 wins out of 338 games for Valeska, which is less than 40%. This is especially sad compared to Kairn and Tazar, who have a success rate of around 60%.
In my opinion, the root of the problem lies in the fact that Valeska, who is excellent in the first week, is no longer as good by the time you need to take Tier 3 towns or face your opponent. In comparison, when playing as the Tower, the battles in the first week are strictly ranged, but with the appearance of Golems and Nagas, the melee strength becomes more and more pronounced. That is why Neela is chosen (with an eye on the 2nd week), and not a hero with ranged skills is recruited in the tavern.
The one who relies on the melee talent of this Castle will win. But this does not mean that ranged units should not be used.
The strength of the Castle lies in the coordination of ranged units and infantry.

Interesting read!
All Castles need melee strength, and Valeska is just an excellent start for the Castle. Unfortunately, there are no heroes in the Castle with the same skill as Neela... just because I chose her doesn't mean I won't focus on ranged attacks and admire the ranged units throughout the game... The statistics of games don't mean much yet (for example, it is unknown if the opponents were equally strong, what they trained, and in general, how lucky they were with the resource spawns)...
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16 years ago
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Statistics are very important because not everything can be seen, but everything can be measured.
Unfortunately, there are no heroes with the same skill as Nella in the castle.
Edric, I understand, is not suitable? Or do you need a specialization in Armor? Starting with Valeska, you begin the game with two skills: Leadership and Archery, the value of which decreases each week.
In reply to Forrest
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16 years ago
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Forrest
And when starting with Valkyria, do you only use archers until the end of the game? :D

Of course, everyone used them. But we thought starting with Katya was better.

I would like to know – and why is it better? Can someone tell me what the point is? But please, don't rely on the opinions of well-known players... like, so-and-so started playing with her... and everything was great.
I would only choose Katya as a starting hero with the hope that there will be some decent hero in the tavern who will become the main character, and Katya will only provide money... I don't see any other point... or will someone defeat everyone with wisdom and intelligence?;)

Added 7 minutes later
Avern
Statistics are very important, because not everything can be seen, but everything can be measured.

Edric, I understand, is not a good choice? Or do you need a specialization in Armor? Starting with Valkyria, you start the game with two skills: Leadership and Archery, the value of which decreases with each week.

Yes, I meant the hero's specialization! :) Not necessarily in armor, a logistics or attack-focused hero would be perfect!

And why does the value of leadership and archery decrease???:confused: Morale means a lot in battle, I've had it happen many times that because of the morale of the warriors, an additional attack immediately changed the outcome of the battle, and no matter what you say... also, there will be few situations where it won't matter, so I think archery will also be useful!:cool:
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16 years ago
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Statistics are very important because not everything can be seen, but everything can be measured.
And to ensure that the statistics are reliable, it is necessary to make the samples equivalent, and not, for example, 200 games for Valesk with a large number of players of different levels, and 20 games for Edrik with a couple of top players.
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16 years ago
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to Samaya-Samaya
Where can we find more reliable statistics? The rating from vbn includes all the results from the seasonal games, for which players wanted to write reports. You can select from these reports based on various criteria, or you can limit yourself to the simplest: the number of victories for a hero/the number of games played with that hero. And compare for different heroes. For Castle and Valeska, by the way, this is the most reliable result, as there are the most games played with them.

to Gomunguls
You finally convinced me, you eloquent devil. I agree, Leadership and Ranged Attack are necessary even in the later stages of the game. Especially when taking control points, hives, ruins, and storming castles.
In reply to Avern
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16 years ago
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Avern
to Gomunguls
Finally convinced him, that talkative devil. I agree, Leadership and Ranged Attack are necessary even in the later stages of the game. Especially when taking Confluxes, Hives, Dungeons, and storming Castles.

No, there's nothing to convince him about, these are truly useful things! ;) :)
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16 years ago
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What is the point of increasing the pathfinding skill?
In reply to Самая-самая
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16 years ago
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The very best
The question is, when does it make sense to upgrade pathfinding?
Of course, when there's a chance of traversing snow, swamps, or deserts.
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16 years ago
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Of course, it makes sense when there's a chance of traversing snowy, marshy, or sandy terrains.
It's already quite clear, but I meant, is it worth investing in this skill if you'll be primarily exploring these zones, or if you're targeting an opponent's castle? Or is it better to not spend levels on it at all? How often do you choose it in your games?
In reply to Самая-самая
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16 years ago
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The very best
It's kind of obvious, but I meant, is it worth leveling up this skill if the secondary stats are in these zones, or if it's against the opponent's castle? Or is it better not to spend levels on it at all? How often do you take it in your games?
Personally, I sometimes take it when there are large zones with a penalty, or when it's offered, or when, for example, there's treasure in the swamp or snow.
In reply to Gomunguls
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16 years ago
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Gomunguls
I would like to know – what makes it better? Can someone tell me what the point is? But please, don't rely on the opinions of experienced players... like, "this person started playing with her, and everything was great."
I would choose Caitlyn as a starting hero only with the hope that there will be a decent hero in the tavern who will become the main hero, and Caitlyn will just provide money... I don't see any other point... or will someone defeat everyone with wisdom and intelligence?;)
Caitlyn brings in money, and that's why she was chosen as a starting hero 200% of the time. It's simple. But why do people play her now? Well, that's a question for Mirael, as a classic player... I think he probably knows about the existence of Valeska :D. I hope he will respond, and we will all understand the logic.
Gomunguls
And why does the value of leadership and ranged attack decrease???:confused: Morale means a lot in battle; I've had it happen many times that because of the morale of the troops, an additional attack immediately changed the outcome of the battle, and no matter what you say... there are also few situations where it won't matter, so I think ranged attack won't hurt either!:cool:
I'll explain why leadership is bad (at least, that's how I understand it). In the early stages of the game, when deciding whether to attack certain monsters, the player builds a battle tactic based on the units and understands that they should win even without morale dropping. But in the final stages, for example, leadership looks more serious... An extra turn of 50+ wyverns in a free-for-all battle is worth a lot and can sometimes turn the tide of the battle.

P.S.: As for the statistics. It's no secret that Castle is one of the favorite castles for most beginners, hence the stats. The best statistics should be conducted among players of the same level.
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16 years ago
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And who can tell me: during the Spring 2009 season, out of 338 games played with Valesk, how many were played against newbies?
Even an approximate number within 10 would be helpful.
In reply to Avern
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16 years ago
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Avern
Can anyone tell me: out of 338 games played with Valesk in the Spring 2009 season, how many were played against newbies?
Even approximately, within a range of 10.
My stats: 9 games - 5 wins and 4 losses.
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16 years ago
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I myself have played as Valeska in several seasons, but I wouldn't say I'm happy when I pick her, as I often have to choose her when she's not one of my preferred starting towns... Regarding pathfinding... hmm, it's hard to say, but I'd rate it around 40% in favor and 60% against. Added after 15 minutes
Dirty_Player
Caitlin brings in money, and that's why she was a 200% guaranteed pick. But why are people playing her now? Well, that's a question for Mirael, as he's the classic expert... I think he probably knows that Valeska exists :D. Hopefully, he'll respond, and we'll all understand the logic.
+1 :D ... Ha, or maybe it's true – those who pick Caitlin don't even know that Valeska exists :D. Regarding leadership, sometimes there are situations where you're not sure how many soldiers you have (for example, in the Orc town, it could be between 50-99), and you might get lucky with your calculations. It's not like with a group where there are 10-19 units... Also, sometimes you have to take risks to break through something important or necessary :smile19:. And if morale kicks in, besides the relief, we can also play well... :smile12:. There's also another option – sometimes I've encountered situations where the battle doesn't go as planned, and all that's left of my units are archers, while the enemy has a stack with soldiers whose speed is slightly lower than my archers, and a chase begins, in which the Leader has a good advantage for an extra turn. Also, leadership plays a good role not only for triggering morale but also for preventing antimorale, when there are several creatures from different towns in the army (for example, soldiers that can be recruited for Fortress – angels, wyverns, and an army from some other town)... and of course, in Fortress battles, when strong stacks get morale, the advantage is significant!

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