Posts from [МАТЧ] Wic vs HeroesWorld
P.S., sorry for showing off in your thread.
How do I attach a miniature image to the side?
Day 132
Day 133
Day 134
Day 135
| Marik runs strictly along the path, only distracted by a Pandora's Box — 20 Air Elementals, something to feed the GO with. | | |||
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Day 136
Wic (red, Stronghold, Tyraxor) def KostyaN (blue, Castle, Valeska, Pyre) @ Jebus Cross, 127
General match score: 2-0
Played with random secondaries. We clashed in this manner. The result is acceptable; the Castle on Jebus Cross is slightly stronger (due to archangels), but playing as Tyraxor is a +1/1 bonus to morale and luck.
We seemed to start without restarts.
Day 111
Day 112
Day 113
Day 114
Day 115
Day 116
| The father took the 2nd bird external dwelling, dragon shield and passed troops to the lackey to take the village. But on the way a 3rd bird external dwelling was found. | | |||
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Day 117
Days 121-123
With the receipt of growth, the respawn resistance disappeared; now it's only a question of time.
The father smashed 2 hives and naga bank, crashed, learned word, shield, stone and ran to the center.
Lackeys smashed another 3 hives, 3rd cyclops external dwelling, 2 attack artifacts, took back the remaining money, bought up all external dwellings and passed the final army to the father.
Day 124
Day 125
Day 126
Day 127
Thanks for the game!
The second game took place.
Wic (red, Stronghold, Tyraxor) def KostyaN (blue, Castle, Valeska, Pyre) @ Jebus Cross, 127
Total match score: 2-0
Confirmed!
I was let down by an inability to play chains, and it was hard to reach the money — which is a very critical factor for Castle on Jebus Cross — since everything is mostly scattered in the corners. But I do have some primitive personal achievements...
111. My starting hero turned out to be Edric with 2 stacks of griffins — I thought for a long time whether to restart or not (considerations: on one hand it's bad — few archers, but on the other — good, because there will be a bunch of accelerated own-units at speed 6; I should mention that the opponent-coach advised me to restart him after all, but...); I managed to buy only 5 heroes — already a guaranteed loss on this template, however, they all arrived as useful ones: Pyre, Grisha, Calt; Markov's same - 22 and less than 30 pokemon; however: a hive at the doorstep behind an army of kents and most importantly — an Angel external dwelling right there (for only 20-49 iron golems) made me forget about any restarts; Lacus goes on reconnaissance along the upper path, others linger around the external dwelling, not knowing how to take it with such a mega-army, Edric clears out a pokemon external dwelling nearby for under 100 gold of imps; Pyre spends the night on butterflies, I messed up and didn't pass the ballista back to Valya from her — already a loss of precious moves; remaining cash at end of turn: 1160.
112. Another ballista arrived with Gervulf; moving terribly slowly, I hit Pyre's golems, losing both butterflies and several pokemon; Wick shares the strategy for taking the external dwelling with me and advises doing it with Valka — even if she's level 1, if anyone is interested (but better not to do this, especially on SOD — too high a probability of total wipeout with 1-2 morale of 3 angels):
22 markov-pokemon(hereafter - p.)-p. - griffin - p. -p. -p. and naturally the ballista (it's not for damage, but simply as meat!), the essence of our tactic is shooting with markovs to the limit in hopes that the 1st turn goes to the griffin, another 2 to the ballista and a couple more to the single-unit pokemon, which we surround our shooters with as best we can; an angel didn't die in 1 round (total damage was only 100 something), but thanks to a single morale on the strike stack I managed to get out with several markovs, a pair of pokemon and 1 angel (I am 100% sure that if there were 25-30 markovs — a realistic layout for Valka — and she herself was at least level 4-5, then markovs wouldn't be lost at all, and it's not excluded that by taking something interesting and unnecessary to us as meat — even the ballista could have remained), we don't take all pokemon — so as not to waste them, anyway the angels' hit is too strong, and the use of 40 pokemon as a strike stack against angels is like squeezing milk from a goat; right then Pyre on an angel kills 90+ kents for a hive (passed by 10-19 fans guarding the arena with cash — since for a weak hero with 1 angel the probability of failing is too high); entered the hive with all picks and even almost all markovs (already in such quantity after taking the external dwelling these markovs were like one same difference) — took 6 wyverns, remaining with 18 pokemon; Pyre expert Logistics placed on an angel; Valya got Scouting; scouted a gnoll-den, cons and another level 7 external dwelling; remaining cash: 610.
113. 7th hero (in terms of tempo — I've been in the same boat for a long time); I hit a bunch of small fry with 1 angel, but was afraid to enter the gnoll-den with him and 6 ducks as a 20-stack; since the match is semi-friendly and educational, I changed my principles regarding autos and asked for 1 because of a wipeout on 9 cyclops (guarding a major shield) — thanks to Yura for it!; Pyre took Air on level up (don't even know why); biggest disappointment of the day — Gervulf with slag and 6 wyverns beat back troglodytes from an empty pandora, while I was hoping for money; 3rd external dwelling of winged guys spotted:smile09: — and all 3 are practically nearby; Valka found a stable, but it's positioned irrelevant — no one else entered except her; cash at end of turn: 2160 (still very little, but "gold deposits" are visible).
114. Gathering freebies and beating back resources in small amounts; the mother-hero is twitching, fussing, running wherever — unacceptable for Jebus Cross; the team of own-units has already raised 15,910 coins by end of turn, finances are improving, in a word :) .
115. Empty elf village taken by an own-unit, nearby a prison without guards with an elven hero (total: finally 8:D , a disgrace for this template!) — I buy kents and send a messenger with 33 of them to help the front, as almost all pokemon are gone; I clear the 2nd angel external dwelling with a mistake in placement: should have put 6 wyverns in the 1st slot, 1 angel in the 2nd and scattered various pokemon and single-units in the rest, but I put wyverns in the 2nd slot and 3 winged guards reached them in the 1st round (minus two:mad: ), overall they killed another 1u and all pokemon — as a result I have 2 angels, 3 wyverns and oh-so-far away 33 kents in the army:( ; Pyre got basic Scouting — good:) ; cash at end of turn: 19,330.
116. The day passed almost in vain due to crooked chains that couldn't deliver an angel from the capital and I didn't dare go back to those cyclops with the shield with 2 (and even as a 9th hero Gundulu had to be taken by dismissing the least important scout); why I didn't enter the 3rd external dwelling — no idea; cash at end of turn 180 (+ nothing was built in secondary today).
117. Weekly results: 3 angel external dwellings bought, 1 each of pokemon and archers; angels are home in the fort (decided this way, without a citadel, for which I'd have to take a loan anyway); Pyre level 8 and already with basic Armor 5-11-3-1; in army 4 angels, 3 wyverns (+ some small fry among own-units); bunch of hives spotted, but for some reason not taken (I don't know how to move properly as a chain:( , and mostly the own-units were jumping around corners for money, which was already barely enough); cash remaining at end of turn: basically none:D. (a 10th hero was bought, but I don't remember exactly why:rolleyes: ).
121. Pandora for 10,000 xp behind pits, gives Pathfinding, became level 12; Pyre is on the second day without acceleration for some reason:o ; bought only 2 angels so far, one of whom didn't arrive; as always, no money at all.
122. Own-unit on angels takes gnoll-den + for 17 cyclops in a box they gave 10,000 — finally some money appeared even after buying angels, a little bit remained:) .
123. Running to the center with 11 angels and slag/meat, for some reason without a book:D :confused: and for some reason turning towards home utopia... ; another 10,000 cash for wizards; remaining at end of turn: 18,080.
124. Utopia-two with the loss of all slag/meat and 2 angels:( :mad: : nothing for parameters, but there is magic — КЗ and hat +10, as well as boots of resistance — I decide to leave the center and still buy a book for all this:D , but crash into absolutely nothing on the same turn!! money: 31,530:) (this is after rebuilding archons) .
125. Pyre on archons replenishes mana in the capital, nearby I let another 2 own-units accelerate; 1 assistant-mage with troops from ramp (20 dwarves and some kents) beat back a pandora from gnolls, but hasn't taken it yet; everyone who could be bought is bought, but there's no money left:( .
126. In the pandora the mage was given 5,000 xp — got Luck, pity they didn't give Eagle Eye for Artificer class (reworking artifacts); by irony of fate Grinya on 3 archons, having beaten back a pandora from up to 50 crusaders, got exactly Eagle Eye, but didn't get Luck:D ; the mother-hero with 6 archons ran out towards the center, would have reached ГО on the next turn, but — not meant to be, a powerful and quick opponent covered her right on the road:rolleyes: ...
Huge thanks for the game and valuable advice!
Sure. I go out of town on weekends now, and there isn't much time to play during the week.