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[МАТЧ] Wic vs HeroesWorld

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Day 131

    Lox reveals a passage to another zone.


    But Papa heads toward the area with a Pandora's Box and 2 passages. He breaks through one of them.


    Lox enters and sees another dead-end village. Meanwhile, at home, a chain is set up to gather all growth and transport it through the castle gate to Papa.



Day 132

    Growth from external dwellings and secondary heroes is funneled to the main hero, upgraded, portaled to Necropolis, and transferred via Pasis to Papa, capturing a village along the way. Papa then sits in a strong village, in front of which a guard gives him the coveted Haste!



Day 133

    Papa makes another long march and sits in the blue (!) village. It seems the opponent was "lucky" with the map layout — the path to their home village is through rough terrain. Gnolls and Lizardmen haven't been recruited.


    A scout Lox sent reveals a Stable, an external dwelling of Beholders, an Observation Tower, and Crag Hack on a flyer near it.



Day 134

    On her turn, Crag Hack chases away the scout and buys out the external dwelling of Beholders, but retribution in the form of Sinka with a Loga and Swamp growth catches up to her. After losing a flyer and a Beholder, Crag Hack buys his way out.


    Lox finds a rough terrain passage to the Blue player's respawn. And a Conservatory near it.


    Papa is defeated and runs to the main entrance, trying to force his way through the Guard Oblivion. You really shouldn't do what I did (placed Marik on 7 units of skeletons), but Brogh shows stats of 4-6-1-1, making it hard to hope for either breaking the GO or having Expert Tactics.



Day 135

    Marik runs strictly along the path, only distracted by a Pandora's Box — 20 Air Elementals, something to feed the GO with.



Day 136

    On his turn, Brogh emerges from the respawn, takes a Conservatory, and stands against a few Hydras, Angels, and Greater Lizardmen, as well as several Ducks.


    Marik, meanwhile, breaks through the GO of Phoenixes. This formation allows avoiding burns, blocking Gogs, and also enables all melee stacks to fight. Losses — 5 Dogs, 90 Imps, and part of the Air Elementals.


    Next, a second GO (60 Naga) falls with losses of single units, a couple of Loxes, and finally the opponent's castle with a bunch of unrecruited treasure inside. A surrender followed.