Auto-translated
The second game took place.
Wic (
red, Stronghold, Tyraxor) def KostyaN (
blue, Castle, Valeska, Pyre) @ Jebus Cross, 127
General match score: 2-0
Played with random secondaries. We clashed in this manner. The result is acceptable; the Castle on Jebus Cross is slightly stronger (due to archangels), but playing as Tyraxor is a +1/1 bonus to morale and luck.
We seemed to start without restarts.
Day 111
| | The day began with Fiona taking the crypt. The image shows the standard setup for crypts as Stronghold. Vamps (if any) kill one unit on the left, another removes the retaliation, and then wolves pile onto them. In the 2nd round, witches fall (preferably damage them in the 1st first), then skeletons fall in one hit, and for zombies it's preferable to save one unit for retaliation. Otherwise, shoot them with orcs until wolves can kill them in one hit. | |
| | | |
| | The lackey scouts the stable, but it's a long way there, so Fiona returns the troops home. | | |
| | | |
| | The lackeys scatter, spotting various goodies. | | |
| | | |
| | And the father goes into the gnome dwelling. Tyraxor is a real specialist in gnome dwellings. Without morale, he can clear them up to maximum on 111 (with a normal distribution of wolves or fast offense upgrade to expert). But in this case, I had a brain fart—for some reason I took orcs with me (needed an extra unit for retaliation), and then stupidly put a unit under attack. As a result, I lost all the orcs and some gobs where I could have limited losses to 5 units. I even thought about taking a restart so this shame wouldn't make it into the report. But I resisted. | | |
| | | |
| | Because an external dwelling of wolves, birds, cyclops, and 2 pandoras was discovered, and the father spent the night in a gold mine, dropping extra troops into the garrison | | |
| | | |
| | Released the 7th hero in the last unexplored direction. | | |
| | | |
Day 112 | | The lackey found 2 cyclops external dwellings—I'll take the bottom one, but I'll have to ignore the top one, it's just too far. Also a hive and boots of speed—also too far. | | |
| | | |
| | The second one found 2 hives (I'll take the bottom, and the top if possible) and a hell sword (I'll take it). | | |
| | | |
| | And the father messed up once again, leaving troops in the mine. Had to go back, losing tempo :(. With lackeys I took the crypt, wolf external dwelling, mill, cleared the guard from the cyclops external dwelling, set a chain to home—to upgrade wolves from the external dwelling and transport birds with orcs. The father spent the night in the crypt. | | |
| | | |
Day 113 | | The father attacked 67 golems for a pandora, prudently giving away extra goblins—units will still be needed. Lost all orcs, all units, 1 bird and the wagon. | | |
| | | |
| | The pandora turned out to be 15K exp, Tyraxor significantly improved his self-esteem. It's just a pity that no decent skills were offered (speed first and foremost), had to grab wisdom, and earth here is clearly not the dream. | | |
| | | |
| | Right then 41 demons fell, wolves cut the stack in one hit, units were only required to spread stacks in different directions, gave away 3 of them. The pandora turned out to be 5K exp, gave navigation (useful but dangerous, scout might not make it). | | |
| | | |
| | Fiona with 2 cyclops from the external dwelling and 3 goblins went to scout the lower road. Saw already the 4th cyclops external dwelling, but behind a group of djinns, it's scary. | | |
| | | |
Day 114 | | The lackey found 2 Dragon Utopia, but in such the middle of nowhere ... | | |
| | | |
| | Fiona reached the dungeon village, next to which 4 hives stand compactly (2 on screen and 2 further right). I'll need to visit here at the start of the 2nd week. | | |
| | | |
| | And on the upper road, money and another bird external dwelling were discovered. That's where the father headed. | | |
| | | |
| | Alamar meanwhile is preparing with blind to take the second cyclops external dwelling. | | |
| | | |
Day 115 | | Fafner took the troops, cleared the road towards the center, saw and took the hippo external dwelling and returned the troops back | | |
| | | |
| | The father took the troops, visited the stadium and continued moving up. | | |
| | | |
| | And Fiona took the dungeon village, bought 2 cyclops in the portal and began cleaning up small guards. | | |
| | | |
Day 116 | | The father took the 2nd bird external dwelling, dragon shield and passed troops to the lackey to take the village. But on the way a 3rd bird external dwelling was found. | | |
| | | |
Day 117 | | The lackey takes the bird external dwelling, the village where another hero is bought, returns troops to the father, who goes to take back the hive and legion boots. | | |
| | | |
| | The hive turned out to be maximum, all the healing was easier. Prudently didn't take wolves. This, by the way, is Tyraxor's weakness on Jebus Cross—that hives have to be broken without the main striking stack. As a result of the week, 7 dwellings with citadels were established at home, the following external dwellings were cleared: 1 hippo, 2 cyclops, 3 birds, 1 wolf, 3 gobs. Legion boots are staying at home. Everything is good except Tyraxor's leveling—leveled navigation to expert, nothing useful was offered still. | | |
| | | |
Days 121-123With the receipt of growth, the respawn resistance disappeared; now it's only a question of time.
The father smashed 2 hives and naga bank, crashed, learned word, shield, stone and ran to the center.
Lackeys smashed another 3 hives, 3rd cyclops external dwelling, 2 attack artifacts, took back the remaining money, bought up all external dwellings and passed the final army to the father.
Day 124 | | The father went to the center. | | |
| | | |
| | With such an army, ГО is defeated almost without losses. | | |
| | | |
| | The branch to the right is most likely either a castle or a side zone, so the father went deeper into the center. He's not distracted by trivial things like hives and small pandoras; Dragon Utopia, fat pandoras, relics, or the opponent are needed. Got and pushed pastfight, scout still isn't here (they're mocking me). Decided not to smash the horde of monarchs on the last cell—maybe the opponent will run up, let him smash them himself. | | |
| | | |
Day 125 | | The father smashes the monarchs, takes wings. Just flew over the dragons for the cuirass; it's not needed at all right now—it's just an extra +200 damage to light, which doesn't matter with such armies, unlike mass earth casts. And there would be losses on dragons, you can't cast mass word. Decided not to get distracted by the castle, cleared the prison guard so that on the next turn a lackey could free the prisoner and he could take the castle. Ran further. The center is unusually thin... in search of anything at all, I even skip the ring and pendant of speed. | | |
| | | |
Day 126 | | The father takes a pandora behind 2 fairies—15K exp, and with all experts as river the scout finally arrives! The opponent's respawn is visible. | | |
| | | |
| | Tyraxor smashes all guards and on the last cell settles in the castle. The scout just finishes leveling to expert, which allows crashing into the dungeon-village to double mana and back. Release lackeys, take naga bank and bracers, slightly scout the territory. | | |
| | | |
Day 127 | | The father, properly accelerated for the first time in the game, reaches Pyre with 6 archangels. | | |
| | | |
| | In the finale with bracers, blind and flies (prudently taken to remove anti-magic), with a lag in stats nothing would have helped anymore. | | |
| | | |
Thanks for the game!