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XL+U threatens to cause many unfinished games and delays.
New here? I'm Roha — want a quick tour?
Is it part of the original template set or a custom one?
The template looks interesting, what is it called?
I would like to see a detailed description.

I strongly recommend playing this template with fast roads. Otherwise, you might get bogged down. The distances here are significant, noticeably larger than on Spider or 8mm6.
If it's SoD, at least restart the slow roads.
Maybe it's off-topic, but why are XL+U templates preferred on the battle map? Couldn't you create L+U or even M+U templates, or at least XL-U? :confused:
And at least 40-50% of the template isn't used. For example, you could cut half of 8mm6 and squeeze it into L+U. It would be the same thing, just with fewer delays.
The interesting part of the game is interacting with your opponent, not clearing out neutral creatures.
In my opinion, in a tournament (especially one as specific as this), it's not a good idea to experiment with templates.
Let's stick to the rules and play on the templates that the organizer has proposed. As an alternative, we could run the templates from the first 4 rounds in a second round during the remaining 4 rounds, so to speak, to solidify at least a couple of new templates... especially since some people didn't even play them in the first rounds :smile43: