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I strongly recommend playing this template with fast roads. Otherwise, you might get bogged down. The distances here are considerable, noticeably larger than on Spider or 8mm6.
If it's SoD, at least restart the slow roads.
I've already played 2 games on it with medium roads; it took at least 3 days of travel in a straight line to reach the computers, and 4-5 on average. This means that, on average, one computer is taken down in the middle of the 1st week, then you chain back, and the second computer is taken down on day 117-121. Sometimes it's better to collect money instead of going for the second computer, as it's not right to put all your heroes into a chain; you might end up without any cash. So, play it by ear.
And a small primer for true SM players: after taking a computer, so that you don't have to sit in the Castle fearing the computer will take it back, you need to force it to run toward the castle and be wiped out during an assault. To do this, move your entire army into the garrison, leaving only 1 fast unit with the hero. The computer will see a weak hero in the castle and rush toward him with all its heroes. Then it will either die during the assault or come within marching distance where it can be destroyed in the open field.
If it's SoD, at least restart the slow roads.
I've already played 2 games on it with medium roads; it took at least 3 days of travel in a straight line to reach the computers, and 4-5 on average. This means that, on average, one computer is taken down in the middle of the 1st week, then you chain back, and the second computer is taken down on day 117-121. Sometimes it's better to collect money instead of going for the second computer, as it's not right to put all your heroes into a chain; you might end up without any cash. So, play it by ear.
And a small primer for true SM players: after taking a computer, so that you don't have to sit in the Castle fearing the computer will take it back, you need to force it to run toward the castle and be wiped out during an assault. To do this, move your entire army into the garrison, leaving only 1 fast unit with the hero. The computer will see a weak hero in the castle and rush toward him with all its heroes. Then it will either die during the assault or come within marching distance where it can be destroyed in the open field.