By the way, according to rumors, the Heroes 6 project has been put on hold due to the crisis... but that's not certain.
By the way, according to rumors, the Heroes 6 project has been put on hold due to the crisis... but that's not certain.
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I heard that in Heroes 6 (if it ever comes out), Necromancers will be designed in a pseudo-Egyptian style. Possible units will include mummies, ghouls, and lamias. Vampires might be absent.
I don't know, I personally think that adding 3D to everything, especially if done poorly, is unnecessary. For example, I'm really annoyed by 3D maps that you constantly have to manually rotate. And the monsters are poorly made... In short, let's stick to normal 2D!
I don't know, I personally think that adding 3D to everything, especially if done poorly, is unnecessary. For example, I'm really annoyed by 3D maps that you constantly have to manually rotate. And the monsters are poorly designed... In short, let's stick to good old 2D!

Major, Heroes is a special game. And its NON-fans will never buy it (this is my opinion, of course, unless the sixth installment is truly revolutionary). Therefore, in this case, the graphics will only affect one thing: not how many people will buy the game, but how many fans the game will find among its devotees.

Be that as it may, most gamers are casual players; they need mega-cool graphics, a simple interface, an easy difficulty level, and so on. The interests of this type of player are primarily taken into account, so dreaming of "classic" two-dimensional heroes is pointless. Who would buy a new game in the series in a two-dimensional format besides fans? :)
But on the other hand, if they really focus on casual gamers and spend a small amount of resources, they could greatly disappoint the true fans of the series, who have long established a quality standard for themselves.
The question is, will this actually benefit the Heroes series?
And besides, there's Windows Solitaire and Minesweeper for casual gamers – let them play that.